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Computational Geometry, Head: Prof. Stefan Schirra |
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| Computational geometry is
concerned with the design and analysis of efficient algorithms for
combinatorial geometric problems. The research group investigates
geometric problems from different application areas, with an emphasis
on both theoretical and implementation aspects. |
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Computer Games, Head: Prof. Maic Masuch |
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| Computer Games are becoming
more and more a significant part of our everyday life. The research
interests of our group lie in techniques and applications of
current and future computer games. We not only cover technical
aspects of games but also the process of designing games as well as
the social implications of games. We focus on authoring interactive
3D worlds and innovative user interfaces for computer games. |
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Computer Graphics and Interactive Systems, Head:
Prof. Thomas Strothotte |
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| We are concerned with representations of geometry and their visualization as images. Particular attention is payed to the integration of images and text to make presentations more interactive. Such an integration is enhanced through non-photorealistic rendering, for which methods and tools are under development. |
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Continuous Simulation, Head: HS-Doz. Rüdiger Hohmann |
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| The Continuous simulation deals with the dynamics of systems which are describable by algebro-differential equations. The research group theoretically investigates methods, models, and simulation techniques and works on their implementation and application in different fields, such as physics, technology, and environment. |
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Image Processing and Pattern Recognition, Head: Prof. Klaus Tönnies |
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| Computer-assisted
interpretation of digital images is a necessary prerequiste for
analysing the ever-growing part of information that is coded by
images. Our group works on models and analysis techniques for
extracting information from images. Model-based image analyses
techniques are applied within a number of application projects and
capabilities for generalising the underlying models are
investigated. |
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Simulation and Modeling, Head: Prof. Graham Horton |
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Visualization, Head: Prof. Bernhard Preim |
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Visualization deals with effective mappings of (abstract)
data to graphics primitives which can be displayed by means of
rendering techniques. This mapping process has to consider the
human visual perception as well the peculiarities of the
application domain at hand. Visualization problems are often solved
by visualization pipelines - a sequence of
image analysis
and computer graphics
methods to extract information from data. The teaching activities cover
general aspects of data structures and algorithms for visualization
as well as human-computer interaction. The research activities are
focused on medical visualization with its application in medical
diagnosis, education and therapy planning.
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