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[BBF+06]  A Novel Technique for Opus Vermiculatum Mosaic Rendering

Battiato:2006:NTO (In proceedings)
Author(s)Battiato S., Blasi G.D., Farinella G.M. and Gallo G.
Title« A Novel Technique for Opus Vermiculatum Mosaic Rendering »
InProceedings of the 14[textsuperscript]th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG 2006, February, 2006, Plzen, Czech Republic)
Editor(s)Joaquim Jorge and Vaclav Skala
Page(s)133--140
Year2006
OrganizationUniversity of West Bohemia
PublisherUNION Agency
AddressPlzen
URLhttp://svg.dmi.unict.it/iplab/USER/viewproject.php?id_prog=5
Editor(s)Joaquim Jorge and Vaclav Skala

Abstract
In this paper we present a method to generate a digital mosaic starting from a raster input image. Mosaics generation of artistic quality is challenging. The basic elements, the tiles, typically small polygons, must be packed tightly, emphasizing orientations chosen by the artist. An adhoc boundaries detection have to be performed according to the directional guidelines. Different mosaic styles can be automatically rendered, depending on artistic techniques considered (``opus musivum'', ``opus vermiculatum'', etc.). The proposed method is able to reproduce the colors of the original image emphasizing relevant boundaries by placing tiles along their direction. The boundaries detection is based on the statistical region merging algorithm. In articular the technique is able to reproduce the ``opus vermiculatum'' mosaic style. Several examples reported in the paper show how the right mixture of mathematical tools together with century proved ideas from mosaicists may lead to impressive results.

BibTeX code
@inproceedings{Battiato:2006:NTO,
  optpostscript = {},
  www = {http://wscg.zcu.cz/WSCG2006/Papers_2006/Full/C83-full.pdf},
  author = {Sebastiano Battiato and Gianpiero Di Blasi and Giovanni Maria
            Farinella and Giovanni Gallo},
  optkey = {},
  optannote = {},
  optseries = {},
  editor = {Joaquim Jorge and Vaclav Skala},
  url = {http://svg.dmi.unict.it/iplab/USER/viewproject.php?id_prog=5},
  address = {Plzen},
  localfile = {papers/Battiato.2006.NTO.pdf},
  optisbn = {},
  publisher = {UNION Agency},
  optkeywords = {},
  optmonth = {},
  optciteseer = {},
  organization = {University of West Bohemia},
  optdoi = {},
  optcrossref = {},
  booktitle = {Proceedings of the 14\textsuperscript{th} International
               Conference in Central Europe on Computer Graphics, Visualization
               and Computer Vision (WSCG 2006, February, 2006, Plzen, Czech
               Republic)},
  optvolume = {},
  optnumber = {},
  abstract = {In this paper we present a method to generate a digital mosaic
              starting from a raster input image. Mosaics generation of artistic
              quality is challenging. The basic elements, the tiles, typically
              small polygons, must be packed tightly, emphasizing orientations
              chosen by the artist. An adhoc boundaries detection have to be
              performed according to the directional guidelines. Different
              mosaic styles can be automatically rendered, depending on artistic
              techniques considered (``opus musivum'', ``opus vermiculatum'',
              etc.). The proposed method is able to reproduce the colors of the
              original image emphasizing relevant boundaries by placing tiles
              along their direction. The boundaries detection is based on the
              statistical region merging algorithm. In articular the technique
              is able to reproduce the ``opus vermiculatum'' mosaic style.
              Several examples reported in the paper show how the right mixture
              of mathematical tools together with century proved ideas from
              mosaicists may lead to impressive results.},
  title = {{A} {N}ovel {T}echnique for {O}pus {V}ermiculatum {M}osaic
           {R}endering},
  year = {2006},
  pages = {133--140},
}

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