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[Che06]  Virtual Scenery Navigation with Water-Ink Painting Style

Chen:2006:VSN (Master's thesis)
Author(s)Chen Y.H.
Title« Virtual Scenery Navigation with Water-Ink Painting Style »
SchoolNational Yunlin University of Science and Technology
Year2006
AddressDouliu, Yunlin, Taiwan, Republic of China
URLhttp://140.125.32.215/9113731/
NoteIn Chinese

Abstract
Mountain drawing is an essential part of Chinese water-ink painting. This thesis developed an interactively rendering technique and a real-time touring procedure for landscapes with water-ink painting styles in which the geometric information of the landscapes were acquired from DEM (Digital Elevation Model) terrain files shot by satellites. According to the user's viewing direction, this system automatically finds the silhouettes of the 3D terrain, which includes the detection of the edges, the determination of the edge’s visibility, and the connection of the near edges to form a complete stroke. After connecting the strokes, this system provides an intelligence interface for users to create stylish painting strokes. Users can adjust the stroke's texture, the stroke's thickness, and the stroke’s shadow position and height. They can add some accessories, such as trees, grasses, and small stones, to enhance the stroke's style as well. Moreover, the system can assist users in painting the inner hatching between the silhouette strokes. The final result is a 3D landscape painting with water-ink styles. When users observing the 3D painting, there are many new strokes being generated due to the change of the viewing direction. This system can record the styles of the existed strokes and randomly compute the styles for the new strokes. In such the way, smooth touring into the 3D painting is possible.

BibTeX code
@mastersthesis{Chen:2006:VSN,
  optwww = {},
  author = {Ying-Hung Chen},
  optkey = {},
  optannote = {},
  note = {In Chinese},
  opttype = {},
  url = {http://140.125.32.215/9113731/},
  abstract = {Mountain drawing is an essential part of Chinese water-ink
              painting. This thesis developed an interactively rendering
              technique and a real-time touring procedure for landscapes with
              water-ink painting styles in which the geometric information of
              the landscapes were acquired from DEM (Digital Elevation Model)
              terrain files shot by satellites. According to the user's viewing
              direction, this system automatically finds the silhouettes of the
              3D terrain, which includes the detection of the edges, the
              determination of the edge’s visibility, and the connection of the
              near edges to form a complete stroke. After connecting the
              strokes, this system provides an intelligence interface for users
              to create stylish painting strokes. Users can adjust the stroke's
              texture, the stroke's thickness, and the stroke’s shadow position
              and height. They can add some accessories, such as trees, grasses,
              and small stones, to enhance the stroke's style as well. Moreover,
              the system can assist users in painting the inner hatching between
              the silhouette strokes. The final result is a 3D landscape
              painting with water-ink styles. When users observing the 3D
              painting, there are many new strokes being generated due to the
              change of the viewing direction. This system can record the styles
              of the existed strokes and randomly compute the styles for the new
              strokes. In such the way, smooth touring into the 3D painting is
              possible.},
  title = {{V}irtual {S}cenery {N}avigation with {W}ater-{I}nk {P}ainting
           {S}tyle},
  school = {National Yunlin University of Science and Technology},
  address = {Douliu, Yunlin, Taiwan, Republic of China},
  localfile = {papers/Chen.2006.VSN.pdf},
  optmonth = {},
  year = {2006},
}

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