@incollection{Doellner:2007:NP3,
opteditor = {},
optpostscript = {},
chapter = {16},
author = {J{\"u}rgen D{\"o}llner},
optkey = {},
optannote = {},
optseries = {},
opttype = {},
optedition = {},
address = SpringerAdr,
localfile = {papers/Doellner.2007.NP3.pdf},
publisher = SpringerPub,
optkeywords = {},
optmonth = {},
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doi = {http://dx.doi.org/10.1007/978-3-540-36651-5},
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booktitle = {{M}ultimedia {C}artography},
optvolume = {},
optnumber = {},
abstract = {Non-photorealistic computer graphics offers a large potential for
developing specialized visualization techniques in multimedia
cartography such as for illustrative, artistic, and informal
information display. Most importantly, non-photorealism provides
excellent means for visual abstraction as a primary technique to
effectively communicate complex spatial information and not only
allows us to implement traditional cartographic visualization
techniques as part of interactive visualization applications, but
also offers an excellent foundation for developing new
cartographic concepts for visualizing geoinformation such as
illustrative city models and landscape models. Non-photorealistic
geovisualization also raises several questions with respect to its
impact to map-like and cartographic presentations. What are
specific non-photorealistic rendering techniques for interactive
map-based depictions? How do non-photorealistic geovisualizations
cooperate with photorealistic ones, how to combine them? What are
the specific elements of photorealism and non-photorealism in the
human visual processing, and how to take advantage of these
abilities for a more effective visual communication? },
title = {{N}on-{P}hotorealistic {3D} {G}eovisualization},
year = {2007},
pages = {229--240},
}
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