@article{Dong:2005:VTS,
optpostscript = {},
number = {7},
month = aug,
author = {Feng Dong and Gordon J. Clapworthy},
optkey = {},
optannote = {},
localfile = {papers/Dong.2005.VTS.pdf},
optkeywords = {},
doi = {http://dx.doi.org/10.1007/s00371-005-0294-2},
optciteseer = {},
journal = j-TVC,
opturl = {},
volume = {21},
optwww = {},
title = {{V}olumetric {T}exture {S}ynthesis for {N}on-{P}hotorealistic
{V}olume {R}endering of {M}edical {D}ata},
abstract = {This paper presents a novel technique, called volumetric texture
synthesis, for non-photorealistic volume rendering. It extends
texture synthesis from 2D areas/3D surfaces to volumes. By
selecting different texture samples, it allows for a wide variety
of stylized rendering for the target volume. As a preprocessing
step, volume data analysis is used to identify texture
orientations for the volume. This is followed by volumetric
texture synthesis, which generates 3D non-photorealistic textures
along the identified texture orientations. Finally, standard
volume rendering is applied to display the volume data decorated
by the texture. Experimental results are provided in the paper.},
pages = {463--473},
year = {2005},
}
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