@article{Drago:2004:PCS,
optpostscript = {},
number = {5},
month = jul,
author = {Fr{\'e}d{\'e}ric Drago and Norishige Chiba},
optkey = {},
optannote = {},
localfile = {papers/Drago.2004.PCS.pdf},
journal = j-TVC,
doi = {http://dx.doi.org/10.1007/s00371-004-0240-8},
optciteseer = {},
volume = {20},
opturl = {},
optwww = {},
title = {{P}ainting {C}anvas {S}ynthesis},
abstract = {We present the development of a procedural method for texturing
and modeling different kinds of woven canvas used to support easel
paintings. The detailed macro- and microgeometry of textiles and
different weaving patterns found in woven fabrics is conveniently
simulated by procedural displacement and surface shading. The
common varieties of canvas used in art production since the
Italian Renaissance period are presented and recreated. The
anatomy of an oil-based painting is briefly introduced and a
visual simulation of decay presented. We also apply our texturing
and shading techniques to a simple geometric representation of
painting to help visualize the changing characteristics developed
during the aging process of a canvas support kept in uncontrolled
environmental conditions.},
pages = {314--328},
year = {2004},
}
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