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[Fer03]  Three Varieties of Realism in Computer Graphics

Ferwerda:2003:TVR (In proceedings)
Author(s)Ferwerda J.
Title« Three Varieties of Realism in Computer Graphics »
InProceedings of Human Vision and Electronic Imaging VIII (January 21, 2003, Santa Clara, California, USA)
SeriesSPIE Proceedings Series
Editor(s)Bernice E. Rogowitz and Thrasyvoulos N. Pappas
Volume5007
Page(s)290--297
Year2003
PublisherSPIE/IS&T
AddressBellingham, Washington
Editor(s)Bernice E. Rogowitz and Thrasyvoulos N. Pappas

Abstract
This paper describes three varieties of realism that need to be considered in evaluating computer graphics images and defines the criteria that need to be met if each kind of realism is to be achieved. The paper introduces a conceptual framework for thinking about realism in images, and describes a set of research tools for measuring image realism and assessing its value in graphics applications.

BibTeX code
@inproceedings{Ferwerda:2003:TVR,
  optnote = {},
  optorganization = {},
  author = {James A. Ferwerda},
  optkey = {},
  series = {SPIE Proceedings Series},
  optannote = {},
  editor = {Bernice E. Rogowitz and Thrasyvoulos N. Pappas},
  address = {Bellingham, Washington},
  localfile = {papers/Ferwerda.2003.TVR.pdf},
  publisher = {SPIE/IS\&T},
  doi = {http://dx.doi.org/10.1117/12.473899},
  optmonth = {},
  opturl = {},
  volume = {5007},
  optcrossref = {},
  booktitle = {Proceedings of Human Vision and Electronic Imaging VIII (January
               21, 2003, Santa Clara, California, USA)},
  optnumber = {},
  abstract = {This paper describes three varieties of realism that need to be
              considered in evaluating computer graphics images and defines the
              criteria that need to be met if each kind of realism is to be
              achieved. The paper introduces a conceptual framework for thinking
              about realism in images, and describes a set of research tools for
              measuring image realism and assessing its value in graphics
              applications.},
  title = {{T}hree {V}arieties of {R}ealism in {C}omputer {G}raphics},
  year = {2003},
  pages = {290--297},
}

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