@inproceedings{Fung:2003:PIT,
citeseer = {http://citeseer.ist.psu.edu/686219.html},
author = {Jennifer Fung and Oleg Veryovka},
booktitle = GI2003,
url = {http://www.graphicsinterface.org/proceedings/2003/206/},
abstract = {Simulation of a pen-and-ink illustration style in a realtime
rendering system is a challenging computer graphics problem. Tonal
art maps (TAMs) were recently suggested as a solution to this
problem. Unfortunately, only the hatching aspect of pen-and-ink
media was addressed thus far. We extend the TAM approach and
enable representation of arbitrary textures. We generate TAM
images by distributing stroke primitives according to a
probability density function. This function is derived from the
input image and varies depending on the TAM’s scale and tone
levels. The resulting depiction of textures approximates various
styles of pen-and-ink illustrations such as outlining, stippling,
and hatching.},
localfile = {papers/Fung.2003.PIT.pdf},
title = {{P}en-and-{I}nk {T}extures for {R}eal-{T}ime {R}endering},
address = {Natick, MA, USA},
publisher = {A K Peters, LTD.},
year = {2003},
pages = {131--138},
}
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