@mastersthesis{Germer:2004:RMN,
opturl = {},
month = apr,
optwww = {},
author = {Tobias Germer},
optkey = {},
optannote = {},
note = {In German},
title = {{R}ender{B}ots: {M}ultiagentensysteme f{\"u}r {NPR}-{G}raphiken},
abstract = {The term ``stroke-based rendering'' describes techniques in the
area of nonphotorealistic rendering, where images are composed of
discrete elements that are usually larger than a pixel. Examples
are stippling, line-drawings, hatching, mosaics und painterly
rendering. This thesis presents a novel approach for stroke-based
rendering that exploits self-organizing multi-agent systems for
direct image generation. Behavior-based, autonomous agents are
used to render individual strokes. Therefore, they are called
RenderBots. They are simulated in a two-dimensional environment,
which consists of a source image and possibly additional
G-Buffers. RenderBots exhibit various behavioral patterns and use
them to react to their local environment, to draw strokes and,
thus, to create a non-photorealistic image based on the source
image. To implement different styles of stroke-based rendering,
several specialized classes of RenderBots are developed. They
differ in their combination of behavioral patterns as well as
their graphical representation.},
school = UMD,
address = {Germany},
type = DiplISG,
localfile = {papers/Germer.2004.RMN.pdf},
year = {2004},
}
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