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[Ger04]  RenderBots: Multiagentensysteme für NPR-Graphiken

Germer:2004:RMN (Master's thesis)
Author(s)Germer T.
Title« RenderBots: Multiagentensysteme für NPR-Graphiken »
TypeDiplom thesis at the Department of Simulation and Graphics
SchoolOtto-von-Guericke University Magdeburg
Year2004
AddressGermany
NoteIn German

Abstract
The term ``stroke-based rendering'' describes techniques in the area of nonphotorealistic rendering, where images are composed of discrete elements that are usually larger than a pixel. Examples are stippling, line-drawings, hatching, mosaics und painterly rendering. This thesis presents a novel approach for stroke-based rendering that exploits self-organizing multi-agent systems for direct image generation. Behavior-based, autonomous agents are used to render individual strokes. Therefore, they are called RenderBots. They are simulated in a two-dimensional environment, which consists of a source image and possibly additional G-Buffers. RenderBots exhibit various behavioral patterns and use them to react to their local environment, to draw strokes and, thus, to create a non-photorealistic image based on the source image. To implement different styles of stroke-based rendering, several specialized classes of RenderBots are developed. They differ in their combination of behavioral patterns as well as their graphical representation.

BibTeX code
@mastersthesis{Germer:2004:RMN,
  opturl = {},
  month = apr,
  optwww = {},
  author = {Tobias Germer},
  optkey = {},
  optannote = {},
  note = {In German},
  title = {{R}ender{B}ots: {M}ultiagentensysteme f{\"u}r {NPR}-{G}raphiken},
  abstract = {The term ``stroke-based rendering'' describes techniques in the
              area of nonphotorealistic rendering, where images are composed of
              discrete elements that are usually larger than a pixel. Examples
              are stippling, line-drawings, hatching, mosaics und painterly
              rendering. This thesis presents a novel approach for stroke-based
              rendering that exploits self-organizing multi-agent systems for
              direct image generation. Behavior-based, autonomous agents are
              used to render individual strokes. Therefore, they are called
              RenderBots. They are simulated in a two-dimensional environment,
              which consists of a source image and possibly additional
              G-Buffers. RenderBots exhibit various behavioral patterns and use
              them to react to their local environment, to draw strokes and,
              thus, to create a non-photorealistic image based on the source
              image. To implement different styles of stroke-based rendering,
              several specialized classes of RenderBots are developed. They
              differ in their combination of behavioral patterns as well as
              their graphical representation.},
  school = UMD,
  address = {Germany},
  type = DiplISG,
  localfile = {papers/Germer.2004.RMN.pdf},
  year = {2004},
}

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