@inproceedings{Kolliopoulos:2006:SB3,
opteditor = {},
optpostscript = {},
optorganization = {},
author = {Alexander Kolliopoulos and Jack M. Wang and Aaron Hertzmann},
optkey = {},
optannote = {},
optseries = {},
url = {http://www.dgp.toronto.edu/~alexk/segegsr.html},
address = EGAdr,
localfile = {papers/Kolliopoulos.2006.SB3.pdf},
optisbn = {},
publisher = EGPub,
optkeywords = {},
optmonth = {},
optciteseer = {},
doi = {http://dx.doi.org/10.2312/EGWR/EGSR06/361-370},
optcrossref = {},
optwww = {},
booktitle = {Rendering Techniques 2006, Proceedings of the
17\textsuperscript{th} Eurographics Symposium on Rendering (EGSR
2006, June 26--28, 2006, Nicosa, Cyprus)},
optvolume = {},
optnumber = {},
abstract = {This paper introduces segmentation-based 3D non-photorealistic
rendering, in which 3D scenes are rendered as a collection of 2D
image segments. Segments abstract out unnecessary detail and
provide a basis for defining new rendering styles. These segments
are computed by a spectral clustering algorithm that incorporates
3D information, including depth, user-defined importance, and
object grouping. Temporally coherent animation is created by
biasing adjacent frames to have similar segmentations. We describe
algorithms for rendering segments in styles inspired by a number
of hand-painted images.},
title = {{S}egmentation-{B}ased {3D} {A}rtistic {R}endering},
year = {2006},
pages = {361--370},
}
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