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[KSS+96]  Comic Chat

Kurlander:1996:CC (In proceedings)
Author(s)Kurlander D., Skelly T. and Salesin D.
Title« Comic Chat »
InProceedings of ACM SIGGRAPH 96 (New Orleans, LA, August 4--9, 1996)
SeriesComputer Graphics Proceedings, Annual Conference Series
Editor(s)Holly Rushmeier
Page(s)225--236
Year1996
PublisherACM Press/ACM SIGGRAPH
AddressNew York
Editor(s)Holly Rushmeier

Abstract
Comics have a rich visual vocabulary, and people find them appealing. They are also an effective form of communication. We have built a system, called Comic Chat, that represents on-line communications in the form of comics. Comic Chat automates numerous aspects of comics generation, including balloon construction and layout, the placement and orientation of comic characters, the default selection of character gestures and expressions, the incorporation of semantic panel elements, and the choice of zoom factor for the virtual camera. This paper describes the mechanisms that Comic Chat uses to perform this automation, as well as novel aspects of the program's user interface. Comic Chat is a working program, allowing groups of people to communicate over the Internet. It has several advantages over other graphical chat programs, including the availability of a graphical history, and a dynamic graphical presentation.

BibTeX code
@inproceedings{Kurlander:1996:CC,
  optcitations =
                  {Haeberli:1990:PBN,Salisbury:1994:IPI,Seligmann:1991:AGI,Winkenbach:1994:CGP},
  optnote = {},
  optorganization = {},
  author = {David Kurlander and Tim Skelly and David H. Salesin},
  optkey = {},
  series = CGPACS,
  optannote = {},
  editor = {Holly Rushmeier},
  address = {New York},
  localfile = {papers/Kurlander.1996.CC.pdf},
  publisher = {ACM Press/ACM SIGGRAPH},
  doi = {http://doi.acm.org/10.1145/237170.237260},
  optmonth = {},
  optcrossref = {},
  booktitle = SIGGRAPH96,
  optstatus = {OK},
  optvolume = {},
  optnumber = {},
  title = {{C}omic {C}hat},
  abstract = {Comics have a rich visual vocabulary, and people find them
              appealing. They are also an effective form of communication. We
              have built a system, called Comic Chat, that represents on-line
              communications in the form of comics. Comic Chat automates
              numerous aspects of comics generation, including balloon
              construction and layout, the placement and orientation of comic
              characters, the default selection of character gestures and
              expressions, the incorporation of semantic panel elements, and the
              choice of zoom factor for the virtual camera. This paper describes
              the mechanisms that Comic Chat uses to perform this automation, as
              well as novel aspects of the program's user interface. Comic Chat
              is a working program, allowing groups of people to communicate
              over the Internet. It has several advantages over other graphical
              chat programs, including the availability of a graphical history,
              and a dynamic graphical presentation.},
  year = {1996},
  pages = {225--236},
}

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