@inproceedings{Lee:2001:CGC,
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author = {Lee, Jiunn-Shyan and Wang, Chung-Ming},
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localfile = {papers/Lee.2001.CGC.pdf},
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booktitle = {Proceedings of Taiwan Academic Network Conference (TANNET 2001)},
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abstract = {Calligraphy has blossomed with a long history in the Orient and
appreciated by many people. In this paper we present an
interactive system capable of assisting computer-aided instruction
in educating calligraphic writing. In precise, the system provides
two frames for potential users. The first frame presents the
outline of a user selected Chinese character, together with a menu
for specifying ink density and paper styles. An ink diffusion
effect is then synthesized once a user initiates practicing
calligraphic writing through the mouse movement along the skeleton
of the character. The second one, however, demonstrates the ink
diffusion effects faithfully and plausibly for this character,
thanks to the combination of the physically-based ink diffusion
model and fibrous paper structures proposed in the system. The
experiment results exhibit that this system adequately enlightens
and entertains both skillful students and naive young generations.
In conclusion, our system demonstrates that users, especial for
tyros, are beneficial from interactively rehearsing without
feeling repugnant for studying calligraphic writing.},
title = {{C}omputer-{G}enerated {C}alligraphy: {A} {P}recise {C}alligraphic
{L}earning {S}ystem},
year = {2001},
}
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