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[LTH+02]  Hardware-Accelerated Interactive Illustrative Stipple Drawing of Polygonal Objects

Lu:2002:HAI (In proceedings)
Author(s)Lu A., Taylor J., Hartner M., Ebert D. and Hansen C.
Title« Hardware-Accelerated Interactive Illustrative Stipple Drawing of Polygonal Objects »
InProceedings of Vision, Modeling, and Visualization 2002 (VMV 2002, November 20--22, 2002, Erlangen, Germany)
Editor(s)Bernd Girod and Heinrich Niemann and Hans-Peter Seidel and Günther Greiner and Thomas Ertl
Page(s)61--68
Year2002
PublisherAkademische Verlagsgesellschaft Aka GmbH
AddressBerlin
URLhttp://web.ics.purdue.edu/~alu/research/pstipple.htm
Editor(s)Bernd Girod and Heinrich Niemann and Hans-Peter Seidel and Günther Greiner and Thomas Ertl

Abstract
Pen and ink rendering techniques provide artistic, illustrative, and informative representations of objects. With recent advances in hardware graphics technology, several researchers have developed interactive non-photorealistic rendering techniques, including hatching, toon rendering, and silhouettes. However, the stippling method of drawing and shading using dots has not received as much focus. In this paper, we present an interactive system for stipple drawing of surface-based objects that provides illustrative stipple renderings of multiple objects and includes adaptation of the stippling to provide a consistent rendering of objects at any scale. We also describe the use of the latest graphics hardware capabilities for accelerating the rendering by performing the silhouette rendering on the GPU and the stipple density enhancement calculations as a vertex program.

BibTeX code
@inproceedings{Lu:2002:HAI,
  optpostscript = {},
  optnote = {},
  optorganization = {},
  author = {Aidong Lu and Joe Taylor and Mark Hartner and David S. Ebert and
            Charles D. Hansen},
  optkey = {},
  optannote = {},
  optseries = {},
  editor = {Bernd Girod and Heinrich Niemann and Hans-Peter Seidel and
            G{\"u}nther Greiner and Thomas Ertl},
  url = {http://web.ics.purdue.edu/~alu/research/pstipple.htm},
  address = {Berlin},
  localfile = {papers/Lu.2002.HAI.pdf},
  optisbn = {},
  publisher = {Akademische Verlagsgesellschaft Aka GmbH},
  optkeywords = {},
  optmonth = {},
  optciteseer = {},
  optdoi = {},
  optcrossref = {},
  optwww = {},
  booktitle = {Proceedings of Vision, Modeling, and Visualization 2002 (VMV
               2002, November 20--22, 2002, Erlangen, Germany)},
  optvolume = {},
  optnumber = {},
  abstract = {Pen and ink rendering techniques provide artistic, illustrative,
              and informative representations of objects. With recent advances
              in hardware graphics technology, several researchers have
              developed interactive non-photorealistic rendering techniques,
              including hatching, toon rendering, and silhouettes. However, the
              stippling method of drawing and shading using dots has not
              received as much focus. In this paper, we present an interactive
              system for stipple drawing of surface-based objects that provides
              illustrative stipple renderings of multiple objects and includes
              adaptation of the stippling to provide a consistent rendering of
              objects at any scale. We also describe the use of the latest
              graphics hardware capabilities for accelerating the rendering by
              performing the silhouette rendering on the GPU and the stipple
              density enhancement calculations as a vertex program.},
  title = {{H}ardware-{A}ccelerated {I}nteractive {I}llustrative {S}tipple
           {D}rawing of {P}olygonal {O}bjects},
  year = {2002},
  pages = {61--68},
}

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