@inproceedings{Perlin:1995:LPP,
optcitations = {},
optorganization = {},
author = {Ken Perlin and Luiz Velho},
series = CGPACS,
editor = {Robert Cook},
address = {New York},
localfile = {papers/Perlin.1995.LPP.pdf},
publisher = {ACM Press},
doi = {http://doi.acm.org/10.1145/218380.218437},
citeseer = {http://citeseer.nj.nec.com/perlin95live.html},
booktitle = SIGGRAPH95,
optstatus = {OK},
abstract = {We present actively procedural multiresolution paint textures.
Texture elements may be linearly combined to create complex
composite textures that continue to refine themselves when viewed
at successively greater magnification. Actively procedural
textures constitute a powerful drawing tool that can be used in a
multiresolution paint system. They provide a mechanism to generate
an infinite amount of detail with a simple and compact
representation. We give several examples of procedural textures
and show how to create different painting effects with them.},
title = {{L}ive {P}aint: {P}ainting {W}ith {P}rocedural {M}ultiscale
{T}extures},
year = {1995},
pages = {153--160},
}
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