@article{Pham:1991:EBS,
optcitations = {Strassmann:1986:HB},
number = {1},
month = jan,
optaffiliation = {Dept. of Comput. Sci., Monash Univ., Clayton, Vic.,
Australia},
optissn = {1049-9652},
optacknowledgement = ack-nhfb,
author = {Binh Pham},
optbibdate = {Fri Feb 07 17:28:54 1997},
url = {http://citeseer.ist.psu.edu/context/932825/0},
localfile = {papers/Pham.1991.EBS.pdf},
optkeywords = {3D; Animation process; Bristle; Computation task; Expressive
brush strokes; Spatial position coordinates; Uniform cubic
B-splines; Variable offset approximation},
doi = {http://dx.doi.org/10.1016/1049-9652(91)90013-A},
journal = j-CVGIPGMIP,
optcoden = {CGMPE5},
optclassification = {C4130 (Interpolation and function approximation); C6130B
(Graphics techniques)},
citeseer = {http://citeseer.ist.psu.edu/context/963691/0},
volume = {53},
optabstract = {},
optstatus = {abstract url},
optthesaurus = {Computer animation; Splines [mathematics]},
abstract = {Expressive brush strokes are modeled using a technique based on
variable offset approximation of uniform cubic B-splines. The
trajectory of a brush stroke is represented as a 3D cubic B-spline
and each bristle as a 3D offset cubic B-spline of this trajectory.
The first two coordinates are the spatial position coordinates and
the third coordinate represents the shade of each bristle. This
technique facilitates the process of inputting data, simplifies
the computation task, and provides some advantages in the
animation process of brush strokes.},
title = {{E}xpressive {B}rush {S}trokes},
year = {1991},
pages = {1--6},
}
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