Overview   Tree   Index 
NPR Literature
PREV  NEXT FRAMES  NO FRAME 

[Pha91]  Expressive Brush Strokes

Pham:1991:EBS (Article)
Author(s)Pham B.
Title« Expressive Brush Strokes »
JournalComputer Vision, Graphics, and Image Processing: Graphical Models and Image Processing
Volume53
Number1
Page(s)1--6
Year1991
URLhttp://citeseer.ist.psu.edu/context/932825/0

Abstract
Expressive brush strokes are modeled using a technique based on variable offset approximation of uniform cubic B-splines. The trajectory of a brush stroke is represented as a 3D cubic B-spline and each bristle as a 3D offset cubic B-spline of this trajectory. The first two coordinates are the spatial position coordinates and the third coordinate represents the shade of each bristle. This technique facilitates the process of inputting data, simplifies the computation task, and provides some advantages in the animation process of brush strokes.

BibTeX code
@article{Pham:1991:EBS,
  optcitations = {Strassmann:1986:HB},
  number = {1},
  month = jan,
  optaffiliation = {Dept. of Comput. Sci., Monash Univ., Clayton, Vic.,
                    Australia},
  optissn = {1049-9652},
  optacknowledgement = ack-nhfb,
  author = {Binh Pham},
  optbibdate = {Fri Feb 07 17:28:54 1997},
  url = {http://citeseer.ist.psu.edu/context/932825/0},
  localfile = {papers/Pham.1991.EBS.pdf},
  optkeywords = {3D; Animation process; Bristle; Computation task; Expressive
                 brush strokes; Spatial position coordinates; Uniform cubic
                 B-splines; Variable offset approximation},
  doi = {http://dx.doi.org/10.1016/1049-9652(91)90013-A},
  journal = j-CVGIPGMIP,
  optcoden = {CGMPE5},
  optclassification = {C4130 (Interpolation and function approximation); C6130B
                       (Graphics techniques)},
  citeseer = {http://citeseer.ist.psu.edu/context/963691/0},
  volume = {53},
  optabstract = {},
  optstatus = {abstract url},
  optthesaurus = {Computer animation; Splines [mathematics]},
  abstract = {Expressive brush strokes are modeled using a technique based on
              variable offset approximation of uniform cubic B-splines. The
              trajectory of a brush stroke is represented as a 3D cubic B-spline
              and each bristle as a 3D offset cubic B-spline of this trajectory.
              The first two coordinates are the spatial position coordinates and
              the third coordinate represents the shade of each bristle. This
              technique facilitates the process of inputting data, simplifies
              the computation task, and provides some advantages in the
              animation process of brush strokes.},
  title = {{E}xpressive {B}rush {S}trokes},
  year = {1991},
  pages = {1--6},
}

 Overview   Tree   Index 
NPR Literature
PREV  NEXT FRAMES  NO FRAME 

Submit a bug

This document was generated by bib2html 3.3.
Copyright © 1998-05 Stéphane GALLAND (under the GNU General Public License)

Valid HTML 4.01!Valid CSS!