@article{Richens:1995:ICR,
optcitations =
{Bakergem:1991:FHP,Haeberli:1990:PBN,Hanrahan:1990:WPT,Saito:1990:CRD,Schofield:1995:ERA,Winkenbach:1994:CGP},
number = {1},
optnote = {},
author = {Paul Richens and Simon Schofield},
optkey = {},
optannote = {Interactive Rendering combines the geometrical precision of
classical computer graphics with the representational freedom of
a paint program. It is more sympathetic to the ways in which
designers use images, and overcomes many of the frustrations
experienced in rendering from CAD models. The scene is generated
in a standard viewing application, but saved as a specially
enhanced raster image. The extra information allows the
Interactive Renderer to apply brushed-on rendering effects which
are sensitive to the perspective of the image. Effects can be
applied locally or overall, and may be overlaid, blended and
erased to create complex combinations. A huge range of treatments
are obtainable, both photorealistic and not.},
url = {http://www.arct.cam.ac.uk/research/pubs/html/rich95b/},
localfile = {papers/Richens.1995.ICR.pdf},
journal = {Architectural Research Quarterly},
optmonth = {},
volume = {1},
optpages = {},
optabstract = {},
optstatus = {OK},
title = {{I}nteractive {C}omputer {R}endering},
year = {1995},
}
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