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[RLA+06]  Painting With Texture

Ritter:2006:PWT (In proceedings)
Author(s)Ritter L., Li W., Agrawala M., Curless B. and Salesin D.
Title« Painting With Texture »
InRendering Techniques 2006, Proceedings of the 17[textsuperscript]th Eurographics Symposium on Rendering (EGSR 2006, June 26--28, 2006, Nicosa, Cyprus)
Page(s)371--376
Year2006
PublisherEUROGRAPHICS
AddressAire-la-Ville, Switzerland
URLhttp://grail.cs.washington.edu/projects/painting-with-texture/

Abstract
We present an interactive texture painting system that allows the user to author digital images by painting with a palette of input textures. At the core of our system is an interactive texture synthesis algorithm that generates textures with natural-looking boundary effects and alpha information as the user paints. Furthermore, we describe an intuitive layered painting model that allows strokes of texture to be merged, intersected and overlapped while maintaining the appropriate boundaries between texture regions. We demonstrate the utility and expressiveness of our system by painting several images using textures that exhibit a range of different boundary effects.

BibTeX code
@inproceedings{Ritter:2006:PWT,
  opteditor = {},
  optpostscript = {},
  www = {http://vis.berkeley.edu/papers/texturepaint/},
  optorganization = {},
  author = {Lincoln Ritter and Wilmot Li and Maneesh Agrawala and Brian Curless
            and David Salesin},
  optkey = {},
  optannote = {},
  optseries = {},
  url = {http://grail.cs.washington.edu/projects/painting-with-texture/},
  address = EGAdr,
  localfile = {papers/Ritter.2006.PWT.pdf},
  optisbn = {},
  publisher = EGPub,
  optkeywords = {},
  doi = {http://dx.doi.org/10.2312/EGWR/EGSR06/371-376},
  optmonth = {},
  optciteseer = {},
  optcrossref = {},
  booktitle = {Rendering Techniques 2006, Proceedings of the
               17\textsuperscript{th} Eurographics Symposium on Rendering (EGSR
               2006, June 26--28, 2006, Nicosa, Cyprus)},
  optvolume = {},
  optnumber = {},
  abstract = {We present an interactive texture painting system that allows the
              user to author digital images by painting with a palette of input
              textures. At the core of our system is an interactive texture
              synthesis algorithm that generates textures with natural-looking
              boundary effects and alpha information as the user paints.
              Furthermore, we describe an intuitive layered painting model that
              allows strokes of texture to be merged, intersected and overlapped
              while maintaining the appropriate boundaries between texture
              regions. We demonstrate the utility and expressiveness of our
              system by painting several images using textures that exhibit a
              range of different boundary effects.},
  title = {{P}ainting {W}ith {T}exture},
  year = {2006},
  pages = {371--376},
}

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