@article{Sasada:1987:DNS,
number = {4},
volume = {19},
month = may,
optnote = {},
author = {Tsuyoshi Tee Sasada},
optkey = {},
optannote = {},
optstatus = {URL, Paper},
localfile = {papers/Sasada.1987.DNS.pdf},
abstract = {In this article, several techniques for drawing natural scenery by
computer graphics are presented. These techniques have been
developed to simulate hand-drawings and offer a different approach
to that of ray tracing algorithms, which simulate photographs. The
examples shown are taken from several computer-generated animation
films.},
title = {{D}rawing {N}atural {S}cenery by {C}omputer {G}raphics},
doi = {http://dx.doi.org/10.1016/0010-4485(87)90071-6},
journal = j-CAD,
year = 1987,
pages = {212--218},
}
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