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[Sas87]  Drawing Natural Scenery by Computer Graphics

Sasada:1987:DNS (Article)
Author(s)Sasada T.T.
Title« Drawing Natural Scenery by Computer Graphics »
JournalComputer-Aided Design
Volume19
Number4
Page(s)212--218
Year1987

Abstract
In this article, several techniques for drawing natural scenery by computer graphics are presented. These techniques have been developed to simulate hand-drawings and offer a different approach to that of ray tracing algorithms, which simulate photographs. The examples shown are taken from several computer-generated animation films.

BibTeX code
@article{Sasada:1987:DNS,
  number = {4},
  volume = {19},
  month = may,
  optnote = {},
  author = {Tsuyoshi Tee Sasada},
  optkey = {},
  optannote = {},
  optstatus = {URL, Paper},
  localfile = {papers/Sasada.1987.DNS.pdf},
  abstract = {In this article, several techniques for drawing natural scenery by
              computer graphics are presented. These techniques have been
              developed to simulate hand-drawings and offer a different approach
              to that of ray tracing algorithms, which simulate photographs. The
              examples shown are taken from several computer-generated animation
              films.},
  title = {{D}rawing {N}atural {S}cenery by {C}omputer {G}raphics},
  doi = {http://dx.doi.org/10.1016/0010-4485(87)90071-6},
  journal = j-CAD,
  year = 1987,
  pages = {212--218},
}

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