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[SF+91]  Automated Generation of Intent-Based 3D-Illustrations

Seligmann:1991:AGI (Article)
Author(s)Seligmann D. and Feiner S.
Title« Automated Generation of Intent-Based 3D-Illustrations »
JournalACM SIGGRAPH Computer Graphics, Proceedings of ACM SIGGRAPH 91 (Las Vegas, NV, July 28--August 2, 1991)
Volume25
Number3
Page(s)123--132
Year1991
AddressNew York
Editor(s)Thomas W. Sederberg

Abstract & Keywords
This paper describes an automated intent-based approach to illustration. An illustrution is a picture that is designed to fulfill a communicative intent such as showing the location of an object or showing how an object is manipulated. An illustration is generated by implementing a set of stylistic decisions, ranging from determining the way in which an individual object is lit, to deciding the general composition of the illustration. The design of an illustration is treated as a goal-driven process within a system of constraints. The goal is to achieve communicative intent; the constraints are the illustrative techniques an illustrator can apply.We have developed IBIS (Intent-Based Illustration System), a system that puts these ideas into practice. IBIS designs illustrations using a generate-and-test approach, relying upon a rule-based system of methods and evaluators. Methods are rules that specify how to accomplish visual effects, while evaluators are rules that specify how to determine how well a visual effect is accomplished in an illustration. Examples of illustrations designed by IBIS are included.

Keywords: illustrations, automated picture generation, knowledge-based graphics, non-photorealistic rendering

BibTeX code
@article{Seligmann:1991:AGI,
  number = {3},
  month = jul,
  optnote = {},
  author = {Dor{\'e}e D. Seligmann and Steve K. Feiner},
  optkey = {},
  keywords = {illustrations, automated picture generation, knowledge-based
              graphics, non-photorealistic rendering},
  editor = {Thomas W. Sederberg},
  address = {New York},
  localfile = {papers/Seligmann.1991.AGI.pdf},
  publisher = {ACM Press},
  organization = {ACM SIGGRAPH},
  doi = {http://doi.acm.org/10.1145/127719.122732},
  journal = SIGGRAPH91,
  volume = {25},
  optstatus = {abstract, pdf},
  title = {{A}utomated {G}eneration of {I}ntent-{B}ased {3D}-{I}llustrations},
  abstract = {This paper describes an automated intent-based approach to
              illustration. An illustrution is a picture that is designed to
              fulfill a communicative intent such as showing the location of an
              object or showing how an object is manipulated. An illustration is
              generated by implementing a set of stylistic decisions, ranging
              from determining the way in which an individual object is lit, to
              deciding the general composition of the illustration. The design
              of an illustration is treated as a goal-driven process within a
              system of constraints. The goal is to achieve communicative
              intent; the constraints are the illustrative techniques an
              illustrator can apply.We have developed IBIS (Intent-Based
              Illustration System), a system that puts these ideas into
              practice. IBIS designs illustrations using a generate-and-test
              approach, relying upon a rule-based system of methods and
              evaluators. Methods are rules that specify how to accomplish
              visual effects, while evaluators are rules that specify how to
              determine how well a visual effect is accomplished in an
              illustration. Examples of illustrations designed by IBIS are
              included.},
  pages = {123--132},
  year = {1991},
}

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