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[SZK+06]  Stylizing 2.5-D Video

Snavely:2006:S2V (In proceedings)
Author(s)Snavely N., Zitnick , Kang S.B. and Cohen M.
Title« Stylizing 2.5-D Video »
InProceedings of the Fourth International Symposium on Non-Photorealistic Animation and Rendering (NPAR 2006, Annecy, France, June 5--7, 2006)
Editor(s)Doug DeCarlo and Lee Markosian
Page(s)63--69
Year2006
PublisherACM Press
AddressNew York
Editor(s)Doug DeCarlo and Lee Markosian

Abstract
In recent years considerable interest has been given to non-photorealistic rendering of photographs, video, and 3D models for illustrative or artistic purposes. Conventional 2D inputs such as photographs and video are easy to create and capture, while 3D models allow for a wider variety of stylization techniques, such as cross-hatching. In this paper, we propose using video with depth information (2.5-D video) to combine the advantages of 2D and 3D input. 2.5-D video is becoming increasingly easy to capture, and with the additional depth information, stylization techniques that require shape information can be applied. However, because 2.5-D video contains only limited shape information and 3D correspondence over time is unknown, it is difficult to create temporally coherent stylized animations directly from raw 2.5-D video. In this paper, we present techniques for processing 2.5-D video to overcome these drawbacks, and demonstrate several styles that can be created using these techniques.

BibTeX code
@inproceedings{Snavely:2006:S2V,
  optpostscript = {},
  optorganization = {},
  author = {Noah Snavely and Zitnick, C. Lawrence and Sing Bing Kang and Michael
            Cohen},
  optkey = {},
  optannote = {},
  optseries = {},
  editor = {Doug DeCarlo and Lee Markosian},
  address = {New York},
  localfile = {papers/Snavely.2006.S2V.pdf},
  optisbn = {},
  publisher = {ACM Press},
  optkeywords = {},
  doi = {http://doi.acm.org/10.1145/1124728.1124739},
  optmonth = {},
  optciteseer = {},
  opturl = {},
  optcrossref = {},
  optwww = {},
  booktitle = NPAR2006,
  optvolume = {},
  optnumber = {},
  abstract = {In recent years considerable interest has been given to
              non-photorealistic rendering of photographs, video, and 3D models
              for illustrative or artistic purposes. Conventional 2D inputs such
              as photographs and video are easy to create and capture, while 3D
              models allow for a wider variety of stylization techniques, such
              as cross-hatching. In this paper, we propose using video with
              depth information (2.5-D video) to combine the advantages of 2D
              and 3D input. 2.5-D video is becoming increasingly easy to
              capture, and with the additional depth information, stylization
              techniques that require shape information can be applied. However,
              because 2.5-D video contains only limited shape information and 3D
              correspondence over time is unknown, it is difficult to create
              temporally coherent stylized animations directly from raw 2.5-D
              video. In this paper, we present techniques for processing 2.5-D
              video to overcome these drawbacks, and demonstrate several styles
              that can be created using these techniques.},
  title = {{S}tylizing {2.5-D} {V}ideo},
  year = {2006},
  pages = {63--69},
}

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