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[SP+03]  A Few Good Lines: Suggestive Drawing of 3D Models

Sousa:2003:FGL (Article)
Author(s)Sousa M.C. and Prusinkiewicz P.
Title« A Few Good Lines: Suggestive Drawing of 3D Models »
JournalComputer Graphics Forum (Proceedings of Eurographics 2003, Granada, Spain, September 1--6, 2003)
Volume22
Number3
Page(s)381--390
Year2003
AddressOxford
URLhttp://pages.cpsc.ucalgary.ca/~mario/npr/projects/LooseInk/
Editor(s)Pere Brunet and Dieter W. Fellner

Abstract
We present a method for rendering 3D models in the traditional line-drawing style used in artistic and scientific illustrations. The goal is to suggest the 3D shape of the objects using a small number of lines drawn with carefully chosen line qualities. The system combines several known techniques into a simple yet effective non-photorealistic line renderer. Feature edges related to the outline and interior of a given 3D mesh are extracted, segmented, and smoothed, yielding chains of lines with varying path, length, thickness, gaps, and enclosures. The paper includes sample renderings obtained for a variety of models.

BibTeX code
@article{Sousa:2003:FGL,
  number = {3},
  month = sep,
  author = {Sousa, Mario Costa and Przemyslaw Prusinkiewicz},
  optkey = {},
  optseries = {},
  editor = {Pere Brunet and Dieter W. Fellner},
  url = {http://pages.cpsc.ucalgary.ca/~mario/npr/projects/LooseInk/},
  address = {Oxford},
  localfile = {papers/Sousa.2003.FGL.pdf},
  publisher = {Blackwell Publishers},
  doi = {http://dx.doi.org/10.1111/1467-8659.00685},
  organization = {The Eurographics Association},
  journal = EUROGRAPHICS2003,
  opturl = {},
  volume = {22},
  optwww = {},
  optcrossref = {},
  booktitle = {Proceedings of Eurographics 2003},
  optstatus = {},
  title = {{A} {F}ew {G}ood {L}ines: {S}uggestive {D}rawing of {3D} {M}odels},
  abstract = {We present a method for rendering 3D models in the traditional
              line-drawing style used in artistic and scientific illustrations.
              The goal is to suggest the 3D shape of the objects using a small
              number of lines drawn with carefully chosen line qualities. The
              system combines several known techniques into a simple yet
              effective non-photorealistic line renderer. Feature edges related
              to the outline and interior of a given 3D mesh are extracted,
              segmented, and smoothed, yielding chains of lines with varying
              path, length, thickness, gaps, and enclosures. The paper includes
              sample renderings obtained for a variety of models.},
  year = {2003},
  pages = {381--390},
}

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