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[TKM+06]  An Improved Physical Model for Virtual Mezzotint

Tasaki:2006:IPM (In proceedings)
Author(s)Tasaki D., Katou M., Mizuno S. and Okada M.
Title« An Improved Physical Model for Virtual Mezzotint »
InResearch Posters at ACM SIGGRAPH 2006 (SIGGRAPH 2006, July 30--August 3, 2006, Boston, Massachusetts, USA)
Year2006
PublisherACM Press
AddressNew York

Abstract
Mezzotint [Leaf 1984] was developed as one of the traditional copperplate printing techniques in the mid-17th century. It can realize an effect of various gray tones as shown in fig. 1a. To acquire the effect, a copper plate is set up going through three phases: roughening, scraping, and burnishing. In the roughening phase, a rocker is used to create many dots and burrs on the plate. They can hold ink, hence the print has a black looking effect. In the scraping phase, the burrs are cut away using a scraper to control the remaining ink around them. The scraped portions produce a halftone looking effect in the print. In the burnishing phase, the plate is polished using a burnisher if the artist desires a white looking effect. Although these three phases produce a variety of gray tones, they are very onerous and laborious processes even for the specialists of mezzotint. Therefore, a purpose of the study is to make mezzotint more enjoyable and convenient to a much broader beginner beyond the specialists. For this purpose, it is a worthier thing to simulate the making procedure and the physical phenomena of mezzotint than only to render an image that looks like mezzotint.

BibTeX code
@inproceedings{Tasaki:2006:IPM,
  opteditor = {},
  optpostscript = {},
  optorganization = {},
  author = {Daisuke Tasaki and Megumi Katou and Shinji Mizuno and Minoru Okada},
  optkey = {},
  optannote = {},
  optseries = {},
  address = {New York},
  localfile = {papers/Tasaki.2006.IPM.pdf},
  optisbn = {},
  publisher = {ACM Press},
  optkeywords = {},
  doi = {http://doi.acm.org/10.1145/1179622.1179751},
  optmonth = {},
  optciteseer = {},
  opturl = {},
  optpages = {},
  optcrossref = {},
  optwww = {},
  booktitle = {Research Posters at ACM SIGGRAPH 2006 (SIGGRAPH 2006, July
               30--August 3, 2006, Boston, Massachusetts, USA)},
  optvolume = {},
  optnumber = {},
  abstract = {Mezzotint [Leaf 1984] was developed as one of the traditional
              copperplate printing techniques in the mid-17th century. It can
              realize an effect of various gray tones as shown in fig. 1a. To
              acquire the effect, a copper plate is set up going through three
              phases: roughening, scraping, and burnishing. In the roughening
              phase, a rocker is used to create many dots and burrs on the
              plate. They can hold ink, hence the print has a black looking
              effect. In the scraping phase, the burrs are cut away using a
              scraper to control the remaining ink around them. The scraped
              portions produce a halftone looking effect in the print. In the
              burnishing phase, the plate is polished using a burnisher if the
              artist desires a white looking effect. Although these three phases
              produce a variety of gray tones, they are very onerous and
              laborious processes even for the specialists of mezzotint.
              Therefore, a purpose of the study is to make mezzotint more
              enjoyable and convenient to a much broader beginner beyond the
              specialists. For this purpose, it is a worthier thing to simulate
              the making procedure and the physical phenomena of mezzotint than
              only to render an image that looks like mezzotint.},
  title = {{A}n {I}mproved {P}hysical {M}odel for {V}irtual {M}ezzotint},
  year = {2006},
}

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