@article{Veryovka:1999:CH3,
number = {3},
month = sep,
optnote = {},
optorganization = {Eurographics},
author = {Oleg Veryovka and John W. Buchanan},
optkey = {},
optannote = {},
optseries = {},
editor = {Pere Brunet and Roberto Scopigno},
address = {Oxford},
localfile = {papers/Veryovka.1999.CH3.pdf},
publisher = {NCC Blackwell Ltd},
doi = {http://dx.doi.org/10.1111/1467-8659.00323},
optmonth = {},
journal = EUROGRAPHICS1999,
citeseer = {http://citeseer.nj.nec.com/veryovka99comprehensive.html},
volume = {18},
optcrossref = {},
booktitle = {Proceedings of EuroGraphics'99 (Milano, Italy, sep 1999)},
optstatus = {doi},
title = {{C}omprehensive {H}alftoning of {3D S}cenes},
abstract = {The display of images on binary output hardware requires a
halftoning step. Conventional halftoning algorithms approximate
image values independently from the image content and often
introduce artificial texture that obscures fine details. The
objective of this research is to adapt a halftoning technique to
3D scene information and thus to enhance the display of computer
generated 3D scenes. Our approach is based on the control of
halftoning texture by the combination of ordered dithering and
error diffusion techniques. We extend our previous work and enable
a user to specify the shape, scale, direction, and contrast of the
halftoning texture using an external buffer. We control texture
shape by constructing a dither matrix from an arbitrary image or a
procedural texture. Texture direction and scale are adapted to the
external information by the mapping function. Texture contrast and
the accuracy of tone reproduction are varied across the image
using the error diffusion process...},
year = {1999},
pages = {13--22},
}
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