@inproceedings{Wyvill:2005:SBC,
optpostscript = {},
optorganization = {Eurographics},
author = {Brian Wyvill and Kevin Foster and Pauline Jepp and Ryan Schmidt and
Sousa, Mario Costa and Joaquim A. Jorge},
optkey = {},
optannote = {},
optseries = {},
editor = {L{\'a}szl{\'o} Neumann and Mateu Sbert Casasayas and Bruce Gooch and
Werner Purgathofer},
address = {Aire-la-Ville, Switzerland},
localfile = {papers/Wyvill.2005.SBC.pdf},
optisbn = {},
publisher = {Eurographics Association},
optkeywords = {},
doi = {http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH05/067-074},
optmonth = {},
optciteseer = {},
opturl =
{http://www.eg.org/EG/DL/WS/COMPAESTH/COMPAESTH05/067-074.pdf.abstract.pdf;internal&action=paperabstract.action},
optcrossref = {},
optwww = {},
booktitle = {Proceedings of the First Eurographics Workshop on Computational
Aesthetics in Graphics, Visualization and Imaging 2005 (May
18--20, 2005, Girona, Spain)},
optvolume = {},
optnumber = {},
abstract = {We present an implicit modeling system as a tool for creating a
wide range of aesthetic models. Because of their ability to form
blends and produce both organic shapes as well as man-made
objects, implicit surfaces are a good medium for artists seeking
new ways to experiment with 3D modeling. Implicit models can be
created using our sketch-based modeling tool Shapeshop and also by
using a procedural interface. Further, we exploit the differential
properties of implicit surfaces to explore new techniques for
rendering hierarchical, skeletal implicit models in several pen
and ink styles. Our method extracts and stylizes silhouette
strokes, lines following local shape features, such as those
caused by CSG junctions and abrupt blends, and short interior
marks to reveal basic form. In this approach we use a particle
system as a basis for the stroke extraction method.},
title = {{S}ketch {B}ased {C}onstruction and {R}endering of {I}mplicit
{M}odels},
year = {2005},
pages = {67--74},
}
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