@inproceedings{Zou:2001:CIV,
opteditor = {},
optpostscript = {},
optnote = {},
optorganization = {},
author = {Zou, Ju Jia and Hong Yan},
optkey = {},
optannote = {},
optseries = {},
address = IEEEAdr,
localfile = {papers/Zou.2001.CIV.pdf},
optisbn = {},
publisher = IEEEPub,
optkeywords = {},
doi = {http://doi.ieeecomputersociety.org/10.1109/CGI.2001.934678},
optmonth = {},
optciteseer = {},
opturl = {},
optcrossref = {},
optwww = {},
booktitle = {Proceedings of Computer Graphics International 2001 (Hong Kong,
jun 2001)},
optvolume = {},
optnumber = {},
abstract = {This paper presents a non-pixel-based skeletonization method for
vectorizing cartoon images. The constrained Delaunay triangulation
technique is applied to subdivide a shape into a set of
non-overlapping triangles. Then, certain triangles in the
triangulation are merged to remove artifacts. The skeleton of a
shape is obtained from the skeletons of its constituent parts.
Experimental results show that the proposed method is more
accurate and efficient than a typical thinning method.},
title = {{C}artoon {I}mage {V}ectorization based on {S}hape {S}ubdivision},
year = {2001},
pages = {225--231},
}
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