&-123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ
D
- Döhring R.
- in: Döhring R.
"Erweitertes Cartoon und Comic Rendering" (2005)
- in: Spindler M., Röber N., Döhring R. and Masuch M.
"Enhanced Cartoon and Comic Rendering" (2006)
- Döllner J.
- in: Buchholz H., Döllner J., Nienhaus M. and Kirsch F.
"Real-Time Non-Photorealistic Rendering of 3D City Models" (2005)
- in: Buchin K., Sousa M.C., Döllner J., Samavati F. and Walther M.
"Illustrating Terrains using Direction of Slope and Lighting" (2004)
- in: Döllner J.
"Non-Photorealistic 3D Geovisualization" (2007)
- in: Döllner J. and Buchholz H.
"Expressive Virtual 3D City Models" (2005)
- in: Döllner J., Buchholz H., Nienhaus M. and Kirsch F.
"Illustrative Visualization of 3D City Models" (2005)
- in: Döllner J. and Walther M.
"Real-Time Expressive Rendering of City Models" (2003)
- in: Döllner J. and Meies F.
"Abstract Image Representation for Non-Photorealistic Rendering" (2000)
- in: Nienhaus M., Kirsch F. and Döllner J.
"Illustrating Design and Spatial Assembly of Interactive CSG" (2006)
- in: Nienhaus M., Kirsch F. and Döllner J.
"Sketchy Illustrations for Presenting the Design of Interactive CSG" (2006)
- in: Nienhaus M. and Döllner J.
"Blueprint Rendering and Sketchy Drawings" (2005)
- in: Nienhaus M. and Döllner J.
"Depicting Dynamics Using Principles of Visual Art and Narrations" (2005)
- in: Nienhaus M. and Döllner J.
"Blueprints -- Illustrating Architecture and Technical Parts using Hardware-Accelerated Non-Photorealistic Rendering" (2004)
- in: Nienhaus M. and Döllner J.
"Sketchy Drawings" (2004)
- in: Nienhaus M. and Döllner J.
"Visualizing Design and Spatial Structure of Ancient Architecture using Blueprint Rendering" (2004)
- in: Nienhaus M. and Döllner J.
"Dynamic Glyphs -- Depicting Dynamics in Images of 3D Scenes" (2003)
- in: Nienhaus M. and Döllner J.
"Edge-Enhancement -- An Algorithm for Real-Time Non-Photorealistic Rendering" (2003)
- in: Nienhaus M. and Döllner J.
"Sketchy Drawings: A Hardware-Accelerated Approach for Real-Time Non-Photorealistic Rendering" (2003)
- Dörge C.
- in: Preim B., Tietjen C. and Dörge C.
"NPR, Focussing and Emphasis in Medical Visualizations" (2005)
- Dörner R.
- in: Freudenberg B. and Masuch M.
"Non-Photorealistic Shading in an Educational Game Engine" (2002)
- DAB
- in: Baxter B., Scheib V., Lin M. and Manocha D.
"DAB: Interactive Haptic Painting with 3D Virtual Brushes" (2001)
- DAGM
- in: Weickert J.
"Coherence-Enhancing Shock Filters" (2003)
- Dagstuhl
- in: Isenberg T., Neumann P., Carpendale S., Sousa M.C. and Jorge J.
"Aesthetics of Hand-Drawn and Computer-Generated Illustrations" (2006)
- Dalal K.
- in: Dalal K., Klein A., Liu Y. and Smith K.
"A Spectral Approach to NPR Packing" (2006)
- DaLi
- in: Masuch M., Schlechtweg S. and Schönwälder B.
"daLi! -- Drawing Animated Lines!" (1997)
- Dallas
- in: Elber G. and Cohen E.
"Hidden Curve Removal for Free Form Surfaces" (1990)
- in: Haeberli P.
"Paint By Numbers: Abstract Image Representations" (1990)
- in: Hanrahan P. and Haeberli P.
"Direct WYSIWYG Painting and Texturing of 3D Shapes" (1990)
- in: Lee
"Shading of Regions on Vector Display Devises" (1981)
- in: Saito T. and Takahashi T.
"Comprehensible Rendering of 3-D Shapes" (1990)
- in: Sechrest S. and Greenberg D.
"A Visible Polygon Reconstruction Algorithm" (1981)
- in: Strassmann S.H.
"Hairy Brushes" (1986)
- in: Wallace B.
"Merging and Transformation of Raster Images for Cartoon Animation" (1981)
- Daly S.
- in: Grundland M., Gibbs C. and Dodgson N.
"Stylized Rendering for Multiresolution Image Representation" (2005)
- Damera-Venkata N.
- in: Damera-Venkata N., Evans B. and Monga V.
"Color Error-Diffusion Halftoning" (2003)
- Daniels E.
- in: Daniels E.
"Deep Canvas in Disney's Tarzan" (1999)
- Darstellung
- in: Buchin K.A.
"Entwurf und Implementierung echtzeitfähiger Renderingverfahren zur nicht-realistischen Darstellung digitaler Geländemodelle" (2003)
- in: Godenschweger F.
"Darstellung von Gebärden mittels Liniengraphiken" (1999)
- in: Raab A.
"Ungenaue Darstellung natürlicher Wuchsformen" (1994)
- in: Schumann L.
"Ein parametrisierbares Modell zur Darstellung von Linien" (1997)
- Darstellungsstilen
- in: Nettelbeck B.
"Zeitlich gesteuerte Änderung von Darstellungsstilen" (2003)
- Das
- in: Leister W.
"Über das Illustrieren" (1995)
- Data
- in: Buchanan J. and Sousa M.C.
"The Edge Buffer: A Data Structure for Easy Silhouette Rendering" (2000)
- in: Burns M., Klawe J., Rusinkiewicz S., Finkelstein A. and DeCarlo D.
"Line Drawings from Volume Data" (2005)
- in: Callet P.
"Pertinent Data for Modelling Pigmented Materials in Realistic Rendering" (1996)
- in: Döllner J., Buchholz H., Nienhaus M. and Kirsch F.
"Illustrative Visualization of 3D City Models" (2005)
- in: Dong F. and Clapworthy G.
"Volumetric Texture Synthesis for Non-Photorealistic Volume Rendering of Medical Data" (2005)
- in: Dong F., Clapworthy G., Lin H. and Krokos M.
"Nonphotorealistic Rendering of Medical Volume Data" (2003)
- in: Dunbar D. and Humphreys G.
"A Spatial Data Structure for Fast Poisson-Disk Sample Generation" (2006)
- in: Gold C., Charters and Ramsden
"Automated Contour Mapping Using Triangular Element Data Structures and an Interpolant Over Each Irregular Triangular Domain" (1977)
- in: Hadwiger M.
"High-Quality Visualization and Filtering of Textures and Segmented Volume Data on Consumer Graphics Hardware" (2004)
- in: Healey C.
"Combining Perception and Impressionist Techniques for Nonphotorealistic Visualization of Multidimensional Data" (2001)
- in: Interrante V.
"Illustrating Surface Shape in Volume Data Via Principal Direction-Driven 3D Line Integral Convolution" (1997)
- in: Joshi A. and Rheingans P.
"Illustration-inspired Techniques for Visualizing Time-varying Data" (2005)
- in: Kirby , Marmanis and Laidlaw D.
"Visualizing Multivalued Data from 2D Incompressible Flows Using Concepts from Painting" (1999)
- in: Laidlaw D., Kremers D., Ahrens E. and Avalos M.
"Visually Representing Multi-Valued Scientific Data Using Concepts from Painting" (1998)
- in: Novotny M.
"Visually Effective Information Visualization of Large Data" (2004)
- in: Rusinkiewicz S.
"Estimating Curvatures and Their Derivatives on Triangle Meshes" (2004)
- in: Salah Z., Bartz D. and Straßer W.
"Illustrative Rendering of Segmented Anatomical Data" (2005)
- in: Santella A. and DeCarlo D.
"Abstracted Painterly Renderings Using Eye-Tracking Data" (2002)
- in: Saunders P.C., Interrante V. and Garrick S.
"Pointillist and Glyph-Based Visualization of Nanoparticles in Formation" (2005)
- in: Tietjen C., Meyer B., Schlechtweg S., Preim B., Hertel I. and Strauß G.
"Enhancing Slice-based Visualizations of Medical Volume Data" (2006)
- in: Tietjen C., Isenberg T. and Preim B.
"Combining Silhouettes, Shading, and Volume Rendering for Surgery Education and Planning" (2005)
- Datasets
- in: Schein S. and Elber G.
"Adaptive Extraction and Visualization of Silhouette Curves from Volumetric Datasets" (2004)
- in: Treavett S., Chen M., Satherley R. and Jones M.
"Volumes of Expression: Artistic Modelling and Rendering of Volume Datasets" (2001)
- Datensätze
- in: Krüger P.
"Echtzeit-Rendern großer visuell homogener Datensätze in nicht-fotorealistischen Landschaften" (2003)
- Datenverarbeitung
- in: Luft T.
"Nichtphotorealistische Echtzeitdarstellung von skizzierten Gesichtern" (2004)
- Dausmann G.
- in: Ostromoukhov V., Rudaz N., Amidror I., Emmel and Hersch R.
"Anti-Counterfeiting Feature of Artistic Screening" (1996)
- Davidson P.
- in: Kalnins R., Davidson P., Markosian L. and Finkelstein A.
"Coherent Stylized Silhouettes" (2003)
- in: Kalnins R., Markosian L., Meier B., Kowalski M., Lee J., Davidson P., Webb M., Hughes J. and Finkelstein A.
"WYSIWYG NPR: Drawing Strokes Directly on 3D Models" (2002)
- Davis W.
- in: Buchanan J., Streit L. and Veryovka O.
"Edge Enhancement Issues in Half-Toning" (1998)
- Davis
- in: Preim B., Raab A. and Strothotte T.
"Coherent Zooming of Illustrations with 3D-Graphics and Text" (1997)
- Davison D.
- in: Smith J., Akleman E., Keyser J. and Davison D.
"MultiCam: A System for Interactive Cubist Rendering" (2004)
- Deb K.
- in: Semet Y., O'Reilly U.M. and Durand F.
"An Interactive Artificial Ant Approach to Non-Photorealistic Rendering" (2004)
- Debevec P.
- in: Freudenberg B., Masuch M. and Strothotte T.
"Real-Time Halftoning: A Primitive for Non-Photorealistic Shading" (2002)
- in: Hertzmann A., Oliver N., Curles B. and Seitz S.
"Curve Analogies" (2002)
- in: Secord A., Heidrich W. and Streit L.
"Fast Primitive Distribution for Illustrations" (2002)
- Debunne G.
- in: Cunzi M., Thollot J., Paris S., Debunne G., Gascuel J.D. and Durand F.
"Dynamic Canvas for Non-Photorealistic Walkthroughs" (2003)
- Decagonal
- in: Lu P. and Steinhardt P.
"Decagonal and Quasi-Crystalline Tilings in Medieval Islamic Architecture" (2007)
- DeCarlo D.
- in: Anastacio F., Sousa M.C., Samavati F. and Jorge J.
"Modeling Plant Structures Using Concept Sketches" (2006)
- in: Anjyo K.I., Wemler S. and Baxter W.
"Tweakable Light and Shade for Cartoon Animation" (2006)
- in: Barla P., Thollot J. and Markosian L.
"X-Toon: An Extended Toon Shader" (2006)
- in: Bousseau A., Kaplan M., Thollot J. and Sillion F.
"Interactive Watercolor Rendering with Temporal Coherence and Abstraction" (2006)
- in: Burns M., Klawe J., Rusinkiewicz S., Finkelstein A. and DeCarlo D.
"Line Drawings from Volume Data" (2005)
- in: Coconu L., Deussen O. and Hege H.C.
"Real-Time Pen-and-Ink Illustration of Landscapes" (2006)
- in: Cole F., DeCarlo D., Finkelstein A., Kin K., Morley K. and Santella A.
"Directing Gaze in 3D Models with Stylized Focus" (2006)
- in: Dalal K., Klein A., Liu Y. and Smith K.
"A Spectral Approach to NPR Packing" (2006)
- in: DeCarlo D.
"Abstraction and Evaluation" (2005)
- in: DeCarlo D.
"Line Drawings and Perception" (2005)
- in: DeCarlo D., Finkelstein A. and Rusinkiewicz S.
"Interactive Rendering of Suggestive Contours with Temporal Coherence" (2004)
- in: DeCarlo D., Finkelstein A., Rusinkiewicz S. and Santella A.
"Suggestive Contours for Conveying Shape" (2003)
- in: DeCarlo D. and Santella A.
"Stylization and Abstraction of Photographs" (2002)
- in: Draves S.
"The Electric Sheep and their Dreams in High Fidelity" (2006)
- in: Isenberg T., Neumann P., Carpendale S., Sousa M.C. and Jorge J.
"Non-Photorealistic Rendering in Context: An Observational Study" (2006)
- in: Lee S., Olsen S. and Gooch B.
"Interactive 3D Fluid Jet Painting" (2006)
- in: Lee H., Kwon S. and Lee S.
"Real-Time Pencil Rendering" (2006)
- in: Luft T. and Deussen O.
"Real-Time Watercolor Illustrations of Plants Using a Blurred Depth Test" (2006)
- in: McGuire M. and Fein A.
"Real-Time Rendering of Cartoon Smoke and Clouds" (2006)
- in: Neumann P., Isenberg T. and Carpendale S.
"NPR Lenses: Local Effect Control for Non-Photorealistic Line Drawings" (2006)
- in: O'Donovan P. and Mould D.
"Felt-Based Rendering" (2006)
- in: Pedersen H. and Singh K.
"Organic Labyrinths and Mazes" (2006)
- in: Rusinkiewicz S., Burns M. and DeCarlo D.
"Exaggerated Shading for Depicting Shape and Detail" (2006)
- in: Santella A. and DeCarlo D.
"Visual Interest and NPR: an Evaluation and Manifesto" (2004)
- in: Santella A. and DeCarlo D.
"Abstracted Painterly Renderings Using Eye-Tracking Data" (2002)
- in: Shugrina M., Betke M. and Collomosse J.
"Empathic Painting: Interactive Stylization Through Observed Emotional State" (2006)
- in: Snavely N., Zitnick , Kang S.B. and Cohen M.
"Stylizing 2.5-D Video" (2006)
- in: Vanderhaeghe D., Barla P., Thollot J. and Sillion F.
"Dynamic Painting of Animated 3D Scenes" (2006)
- in: Wen F., Luan Q., Liang L., Xu Y.Q. and Shum H.Y.
"Color Sketch Generation" (2006)
- Decaudin P.
- in: Decaudin P.
"Cartoon-Looking Rendering of 3D-Scenes" (1996)
- in: Decaudin P.
"Rendu de scènes 3D imitant le style ``dessin animé''" (1996)
- December
- in: Bhattacharjee S. and Adabala N.
"Texture Guided Realtime Painterly Rendering of Geometric Models" (2006)
- in: Li X. and Yuan Y.
"Artistic Mosaic Generation" (2004)
- in: Setlur V., Chen X., Xu Y. and Gooch B.
"Retargeting Vector Animation for Small Displays" (2005)
- in: Wang A.Y., Tang M. and Dong J.X.
"A Survey of Silhouette Detection Techniques for Non-Photorealistic Rendering" (2004)
- Decomposition
- in: Xu S., Xu Y.Q., Kang S.B., Salesin D., Pan Y. and Shum H.Y.
"Animating Chinese Paintings Through Stroke-Based Decomposition" (2006)
- Decoration
- in: Browne C.
"Font Decoration by Automatic Mesh Fitting" (1998)
- in: Kaplan M., Praun E. and Cohen E.
"Pattern Oriented Remeshing For Celtic Decoration" (2004)
- Decorative
- in: Hausner A.
"Simulating Decorative Mosaics" (2001)
- Deep
- in: Daniels E.
"Deep Canvas in Disney's Tarzan" (1999)
- in: Katanics G. and Lappas T.
"Deep Canvas: Integrating 3D Painting and Painterly Rendering" (2003)
- Deformation
- in: Carpendale
"Viewing Transformations: Perspective, Distortion and Deformation" (2003)
- Deformations
- in: Barr A.
"Global and Local Deformations of Solid Primitives" (1984)
- in: Martín D., García and Torres J.C.
"Observer Dependent Deformations in Illustrations" (2000)
- Deistung E.
- in: Deistung E.
"NPR-Methoden in der Volumenvisualisierung mit VTK" (2004)
- Delabastita P.
- in: Ostromoukhov V. and Hersch R.
"Structure-Artifact-Free Multilevel Error Diffusion Algorithm" (1998)
- in: Ostromoukhov V., Emmel P., Rudaz , Amidror I. and Hersch R.
"Multilevel Color Halftoning Algorithms" (1997)
- Delaware
- in: McKenna T. and Arce G.
"New Image Mosaic Structures" (1999)
- Dell
- in: Cignoni P., Scopigno R. and Tarini M.
"A Simple Normal Enhancement Technique for Interactive Non-photorealistic Renderings" (2003)
- Delle
- in: Cignoni P., Scopigno R. and Tarini M.
"A Simple Normal Enhancement Technique for Interactive Non-photorealistic Renderings" (2003)
- Demos
- in: Hagen (ten) P., Noot H. and Ruttkay Z.
"CharToon: A System to Animate 2D Cartoon Faces" (1999)
- in: Martín D. and Torres J.C.
"Virtual Lights: A Method for Expressive Visualization" (1999)
- in: Masuch M., Freudenberg B., Ludowici B., Kreiker S. and Strothotte T.
"Virtual Reconstruction of Medieval Architecture" (1999)
- Den
- in: Leister W.
"Den Kinesiske Raytraceren" (1995)
- in: Matschke A.
"Ein Freihandzeichnungsgenerator für den Entwurfscompiler ``43''" (2004)
- Density
- in: Grabli S., Durand F. and Sillion F.
"Density Measure for Line-Drawing Simplification" (2004)
- in: Jobard B. and Lefer W.
"Creating Evenly-Spaced Streamlines of Arbitrary Density" (1997)
- Denzinger J.
- in: Mason K., Denzinger J. and Carpendale S.
"Negotiating Gestalt: Artistic Expression by Coalition Formation between Agents" (2005)
- in: Mason K., Denzinger J. and Carpendale S.
"Negotiating Gestalt: Artistic Expression and Coalition Formation in Multiagent Systems" (2004)
- Departement
- in: Kettner L. and Welzl E.
"Contour Edge Analysis for Polyhedron Projections" (1996)
- Department
- in: Alex J.
"Hybrid Sketching: A New Middle Ground Between 2- and 3-D" (2005)
- in: Baxter W.
"Physically-Based Modeling Techniques for Interactive Digital Painting" (2004)
- in: Brewster P.
"Calculating Distance-to-Silhouette on k-Manifolds" (1999)
- in: Chen H.l.J., Sousa M.C., Samavati F. and Rokne J.
"Visualization of Auroral Phenomena" (2005)
- in: Chuang Y.Y., Goldman D., Curless B., Salesin D. and Szeliski R.
"Animating Pictures with Stochastic Motion Textures" (2004)
- in: Coleman P.
"Interactive Control of Nonlinear Projection for Complex Animated Scenes" (2004)
- in: Collomosse J. and Hall P.
"Genetic Painting: A Salience Adaptive Relaxation Technique for Painterly Rendering" (2003)
- in: Collomosse J., Rowntree D. and Hall P.
"Stroke Surfaces: A Spatio-temporal Framework for Temporally Coherent Non-photorealistic Animations" (2003)
- in: Finkelstein A. and Range M.
"Image Mosaics" (1998)
- in: Foster K.
"Precise Ink Illustrations of Polygonal Models" (2005)
- in: Gooch A.
"Interactive Non-Photorealistic Technical Illustration" (1998)
- in: HASH(0x897b08c)Cadík M.
"Human Perception and Computer Graphics" (2004)
- in: Hall P.
"Comic-strip Rendering" (1995)
- in: Hall P.
"Cross Hatch Shading for Visualisation" (1993)
- in: Hall P.
"Non-Photoreal Shape Cues in the Context of Volume Rendering" (1992)
- in: Hertzmann A.
"Algorithms for Rendering in Artistic Styles" (2001)
- in: Hertzmann A.
"Paint by Relaxation" (2000)
- in: Isenberg T., Brennecke A., Sousa M.C. and Carpendale S.
"Beyond Pixels: Illustration with Vector Graphics" (2005)
- in: Isenberg T. and Brennecke A.
"G-Strokes: A Concept for Simplifying Line Stylization" (2005)
- in: Isenberg T., Neumann P., Carpendale S., Sousa M.C. and Jorge J.
"Non-Photorealistic Rendering in Context: An Observational Study" (2005)
- in: Jesse R., Funke T. and Strothotte T.
"Supporting Hybrid Rendering Styles by Search Engines" (2004)
- in: Kaplan C.
"Computer Graphics and Geometric Ornamental Design" (2002)
- in: Keahey
"Nonlinear Magnification" (1997)
- in: Kolliopoulos A.
"Image Segmentation for Stylized Non-Photorealistic Rendering and Animation" (2005)
- in: Lesage P.L.
"Towards Real Time Sketch-Based Exploration of Terrain: An Investigation of Image Processing Operators" (1999)
- in: Levene J.
"A Framework for Non-Realistic Projections" (1998)
- in: Luebke D.
"View-Dependent Simplification of Arbitrary Polygonal Environments" (1998)
- in: Luo W.
"Object-Related Illustration Watermarks in Cartoon Images" (2004)
- in: Maclay D. and Blake E.
"The Use of Optic Flow in the Painterly Rendering of Animated Models" (2003)
- in: Markosian L.
"Art-based Modeling and Rendering for Computer Graphics" (2000)
- in: Mason K., Carpendale S., MacMurchy P. and Wyvill B.
"Eastern Perspectives and the Question of Personal Expression" (2001)
- in: Mason K. and Carpendale S.
"Expanding the Expressive Palette" (2001)
- in: Mat R.C.
"Evaluation of Silhouette Rendering Algorithms in Terrain Visualisation" (2001)
- in: McGunnigle and Chantler
"Photometric Stereo and Oil Paintings: Techniques and Applications" (2001)
- in: McKenna T. and Arce G.
"New Image Mosaic Structures" (1999)
- in: Neumann P., Isenberg T., Carpendale and Strothotte T.
"Expressive Distortion of Strokes and 3D Meshes" (2005)
- in: Ni A., Jeong K., Lee S. and Markosian L.
"Multi-scale Line Drawings from 3D Meshes" (2005)
- in: Raab A.
"Aufbau und Funktionsweise eines Skizzen-Renderers" (1994)
- in: Rusinkiewicz S.
"Estimating Curvatures and Their Derivatives on Triangle Meshes" (2004)
- in: Sýkora D.
"Inking Old Black-and-White Cartoons" (2003)
- in: Salisbury M.
"Image-Based Pen-and-Ink Illustration" (1997)
- in: Salisbury M., Lischinski D., Anderson C. and Salesin D.
"A Resolution-Independent Representation for Pen-and-Ink Illustration" (1996)
- in: Secord A.
"Random Marks on Paper. Non-Photorealistic Rendering with Small Primitives" (2002)
- in: Sousa M.C.
"Computer-Generated Graphite Pencil Materials and Rendering" (1999)
- in: Strassmann S.H.
"Hairy Brushes in Computer-Generated Images" (1986)
- in: Streit L.
"Importance Driven Halftoning" (1998)
- in: Treavett S.
"Algorithms for Non-Photorealistic Rendering" (1995)
- in: Veryovka O.
"Texture Control in Digital Halftoning" (1999)
- in: Winnemöller H.
"Implementing Non-Photorealistic Rendering Enhancements with Real-Time Performance" (2002)
- in: Wong K.Y.K.
"Structure and Motion from Silhouettes" (2001)
- in: Wyvill G., Ward A. and Brown T.
"Item 15 -- Sketches by Ray Tracing" (1987)
- in: Xu S., Tang M., Lau F. and Pan Y.
"A Solid Model Based Virtual Hairy Brush" (2002)
- in: Yeh J.W.
"Automatic Rendering of 3D Animal Models in Chinese Painting Style" (2002)
- in: Young C.W.
"Cartoon Character Animation Using Human Facial Feature Transformation" (2001)
- in: Zander J., Isenberg T., Schlechtweg S. and Strothotte T.
"Creating High Quality Hatching Illustrations" (2004)
- in: Zhang L., Efrat A., Guibas L. and Hall-Holt O.
"On Incremental Rendering of Silhouette Maps of Polyhedral Scene" (2000)
- Dependent
- in: Martín D., García and Torres J.C.
"Observer Dependent Deformations in Illustrations" (2000)
- in: Setlur V. and Gooch B.
"Is that a Smile? Gaze Dependent Facial Expressions" (2004)
- Depiction
- in: Durand F.
"An Invitation to Discuss Computer Depiction" (2002)
- in: Durand F.
"Perceptual and Artistic Principles for Effective Computer Depiction" (2002)
- in: Durand F.
"The Art and Science of Depiction" (2000)
- in: Gooch B.
"Ramachandran and Hirstein's Neurological Theories of Aesthetic for Computer Graphics" (2002)
- in: Markovic D. and Gelautz M.
"Comics-Like Motion Depiction from Stereo" (2006)
- in: Xu H., Gossett N. and Chen B.
"Abstraction and Depiction of Sparsely Scanned Outdoor Environments" (2005)
- Deposition
- in: Rudolf D., Mould D. and Neufeld E.
"A Bidirectional Deposition Model of Wax Crayons" (2005)
- Depth
- in: Gooch A. and Gooch B.
"Enhancing Perceived Depth in Images via Artistic Matting" (2004)
- in: Luft T., Colditz C. and Deussen O.
"Image Enhancement by Unsharp Masking the Depth Buffer" (2006)
- in: Luft T. and Deussen O.
"Real-Time Watercolor Illustrations of Plants Using a Blurred Depth Test" (2006)
- in: Tan K.h., Feris R., Turk M., Kobler J., Yu J. and Raskar R.
"Harnessing Real-World Depth Edges with Multiflash Imaging" (2005)
- in: Tan K.h., Feris R., Turk M., Kobler J., Yu J. and Raskar R.
"Harnessing Real-World Depth Edges with Multiflash Imaging" (2005)
- Der
- in: Deistung E.
"NPR-Methoden in der Volumenvisualisierung mit VTK" (2004)
- in: Hiller S.
"Relaxierte Punktverteilungen in der Computergraphik" (1999)
- in: Kopp M.
"Repaint It!, ein interaktives Programm zur Erstellung von Bildern aus einem Referenzbild mit Pinselstrichen" (1993)
- in: Matschke A.
"Ein Freihandzeichnungsgenerator für den Entwurfscompiler ``43''" (2004)
- in: Tietjen C.
"Evaluierung und Modifikation von Methoden zur Generierung von Liniengrafiken in der medizinischen Visualisierung" (2004)
- Derivatives
- in: Rusinkiewicz S.
"Estimating Curvatures and Their Derivatives on Triangle Meshes" (2004)
- in: Rusinkiewicz S.
"Estimating Curvatures and Their Derivatives on Triangle Meshes" (2004)
- DeRose T.
- in: Hoppe H., DeRose T., Duchamp T., McDonald J. and Stuetzle W.
"Mesh Optimization" (1993)
- Des
- in: Barla P., Thollot J. and Sillion F.
"Simplification et abstraction de dessins au trait" (2004)
- in: Luft T.
"Nichtphotorealistische Echtzeitdarstellung von skizzierten Gesichtern" (2004)
- Description
- in: Collomosse J. and Hall P.
"A Mid-Level Description of Video, with Application to Non-photorealistic Animation" (2004)
- Descriptive
- in: Raab A. and Strothotte T.
"Interactively Exploring Geometric Models" (1998)
- Descriptors
- in: Blum H.
"A Transformation for Extracting New Descriptors of Shape" (1967)
- in: Solachidis V. and Pitas I.
"Watermarking Polygonal Lines Using Fourier Descriptors" (2004)
- in: Solachidis V., Nikolaidis N. and Pitas I.
"Fourier Descriptors Watermarking of Vector Graphics Images" (2000)
- in: Solachidis V., Nikolaidis N. and Pitas I.
"Watermarking Polygonal Lines Using Fourier Descriptors" (2000)
- Deshpande H.
- in: Bregler C., Loeb L., Chuang E. and Deshpande H.
"Turning to the Masters: Motion Capturing Cartoons" (2002)
- Design
- in: Acevedo D., Laidlaw D. and Drury F.
"Using Visual Design Expertise to Characterize the Effectiveness of 2D Scientific Visualization Methods" (2005)
- in: Agrawala M. and Stolte C.
"A Design and Implementation for Effective Computer-Generated Route Maps" (2000)
- in: Bakergem (van) and Obata G.
"Free Hand Plotting. Is It Live or Is It Digital?" (1991)
- in: Bonfiglioli L.
"An Algorithm for Silhouette of Curved Surfaces Based on Graphical Relations" (1986)
- in: Eisenberg M., Elumeze N., Buechley L., Blauvelt G., Hendrix S. and Eisenberg A.
"The Homespun Museum: Computers, Fabrication, and the Design of Personalized Exhibits" (2005)
- in: Fan Z., Chi M., Kaufman A. and Oliveira M.
"A Sketch-Based Interface for Collaborative Design" (2004)
- in: Giannini F. and Monti M.
"Design Intent-Oriented Modelling Tools for Aesthetic Design" (2003)
- in: Giannini F. and Monti M.
"Design Intent-Oriented Modelling Tools for Aesthetic Design" (2003)
- in: Gu Y., Xu S., Tang M. and Dong J.
"AI Supported Computer-Generated Pen-and-Ink Illustration" (2001)
- in: Igarashi T., Matsuoka S. and Tanaka H.
"Teddy: A Sketching Interface for 3D Freeform Design" (1999)
- in: Kaplan M. and Cohen E.
"Computer Generated Celtic Design" (2003)
- in: Kaplan C.
"Computer Graphics and Geometric Ornamental Design" (2002)
- in: Kaplan C.
"Voronoi Diagrams and Ornamental Design" (1999)
- in: Lang R.
"A Computational Algorithm for Origami Design" (1996)
- in: Mallary R. and Ferraro M.
"ECOSITE: An Application of Computer-Aided Design to the Composition of Landforms for Reclamation" (1977)
- in: Mao X., Nagasaka Y. and Imamiya A.
"Automatic Generation of Pencil Drawing from 2D Images Using Line Integral Convolution" (2001)
- in: Nienhaus M., Kirsch F. and Döllner J.
"Illustrating Design and Spatial Assembly of Interactive CSG" (2006)
- in: Nienhaus M., Kirsch F. and Döllner J.
"Sketchy Illustrations for Presenting the Design of Interactive CSG" (2006)
- in: Nienhaus M. and Döllner J.
"Visualizing Design and Spatial Structure of Ancient Architecture using Blueprint Rendering" (2004)
- in: Pasko A., Savchenko V. and Sourin A.
"Synthetic Carving Using Implicit Surface Primitives" (2001)
- in: Román A., Garg G. and Levoy M.
"Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes" (2004)
- in: Rudaz N., Hersch R. and Ostromoukhov V.
"An Interface for the Interactive Design of Artistic Screens " (1998)
- in: Santella A.
"The Art of Seeing: Visual Perception in Design and Evaluation of Non-Photorealistic Rendering" (2005)
- in: Sasada T.T.
"Drawing Natural Scenery by Computer Graphics" (1987)
- in: Schofield S.
"Non-photorealistic Rendering: A Critical Examination and Proposed System" (1994)
- in: Sehgal P. and Grover P.S.
"Stylized Glass Paintings for Non-Photorealistic Rendered Scenes" (2005)
- in: Weinzapfel G. and Negroponte N.
"Architecture-By-Yourself: An Experiment with Computer Graphics for House Design" (1976)
- in: Wood P.
"Scientific Illustration: A Guide to Biological, Zoological, and Medical Rendering Techniques, Design, Printing, and Display" (1994)
- in: Xu S., Lau F., Tang F. and Pan Y.
"Advanced Design for a Realistic Virtual Brush" (2003)
- in: Zhang E., Hays J. and Tur G.
"Interactive Design and Visualization of Tensor Fields on Surfaces" (2005)
- in: Zhang E., Mischaikow K. and Turk G.
"Vector Field Design on Surfaces" (2004)
- Designed
- in: Park J.W., Koo B.K., Barry R., Hong S.D. and Yoon K.H.
"Painterly Rendering with Designed Imperfection" (2006)
- Designer
- in: Halper N., Schlechtweg S. and Strothotte T.
"Creating Non-Photorealistic Images the Designer's Way" (2002)
- Desktop
- in: Strassmann S.H.
"Desktop Theater: Automatic Generation of Expressive Animation" (1991)
- Dessin
- in: Decaudin P.
"Rendu de scènes 3D imitant le style ``dessin animé''" (1996)
- Dessins
- in: Barla P., Thollot J. and Sillion F.
"Simplification et abstraction de dessins au trait" (2004)
- in: Grabli S.
"Le style dans le rendu non-photoréaliste de dessins au trait à partir de scènes 3D: une approche programmable" (2005)
- Detail
- in: Jeong K., Ni A., Lee S. and Markosian L.
"Detail Control in Line Drawings of 3D Meshes" (2005)
- in: Markosian L., Meier B., Kowalski M., Holden L., Northrup and Hughes J.
"Art-based Rendering with Continouous Levels of Detail" (2000)
- in: Rusinkiewicz S., Burns M. and DeCarlo D.
"Exaggerated Shading for Depicting Shape and Detail" (2006)
- in: Stavrakis E. and Gelautz M.
"Stereoscopic Painting with Varying Levels of Detail" (2005)
- Details
- in: Karpenko O. and Hughes J.
"Implementation Details of SmoothSketch: 3D Free-Form Shapes from Complex Sketches" (2006)
- Detection
- in: Arroyo G., Velasco F. and Martín D.
"Silhouette Detection in Volumetric Models Based on a Non-Photorealistic Illumination System" (2005)
- in: Canny
"A Computational Approach to Edge Detection" (1986)
- DEtection
- in: Lecot G. and Levy B.
"Ardeco: Automatic Region DEtection and COnversion" (2006)
- Detection
- in: Rodrigues J. and Buf (du)
"Improved Line/Edge Detection and Visual Reconstruction" (2005)
- in: Wang A.Y., Tang M. and Dong J.X.
"A Survey of Silhouette Detection Techniques for Non-Photorealistic Rendering" (2004)
- Detroit
- in: Beach R. and Stone M.
"Graphical Style Towards High Quality Illustrations" (1983)
- in: Schweitzer D.
"Artificial Texturing: An Aid to Surface Visualization" (1983)
- in: Whitted T.
"Anti-Aliased Line Drawing Using Brush Extrusion" (1983)
- Deussen O.
- in: Coconu L., Deussen O. and Hege H.C.
"Real-Time Pen-and-Ink Illustration of Landscapes" (2006)
- in: Deussen O.
"Nichtrealistische Computergraphik, Algorithmen und Anwendungen" (2001)
- in: Deussen O. and Strothotte T.
"Computer-Generated Pen-and-Ink Illustration of Trees" (2000)
- in: Deussen O., Hiller S., Overveld (van) C. and Strothotte T.
"Floating Points: A Method for Computing Stipple Drawings" (2000)
- in: Deussen O., Hamel J., Raab A., Schlechtweg S. and Strothotte T.
"An Illustration Technique Using Intersections and Skeletons" (1999)
- in: Deussen O., Hiller S., Overveld (van) C. and Strothotte T.
"Computer-Generated Stipple Drawings" (1999)
- in: Deussen O.
"Pixel-Oriented Rendering of Line Drawings" (1998)
- in: Hiller S., Hellwig H. and Deussen O.
"Beyond Stippling -- Methods for Distributing Objects on the Plane" (2003)
- in: Hiller S. and Deussen O.
"Voronoi-Relaxierung allgemeiner Objekte" (2001)
- in: Hoppe A., Preim B. and Heise S.
"Enrichment and Reuse of Geometric Models" (1997)
- in: Kopf J., Cohen-Or D., Deussen O. and Lischinski D.
"Recursive Wang Tiles for Real-Time Blue Noise" (2006)
- in: Luft T., Colditz C. and Deussen O.
"Image Enhancement by Unsharp Masking the Depth Buffer" (2006)
- in: Luft T. and Deussen O.
"Real-Time Watercolor Illustrations of Plants Using a Blurred Depth Test" (2006)
- in: Luft T. and Deussen O.
"Real-Time Watercolor for Animation" (2006)
- in: Luft T. and Deussen O.
"Interactive Watercolor Animations" (2005)
- in: Luft T. and Deussen O.
"Non-Photorealistic Real-Time Rendering of Characteristic Faces" (2004)
- in: Masuch M., Schlechtweg S. and Schönwälder B.
"daLi! -- Drawing Animated Lines!" (1997)
- in: Yuan X. and Chen B.
"Illustrating Surfaces in Volume" (2004)
- Deutscher
- in: Halper N., Mellin M., Herrmann C., Linneweber V. and Strothotte T.
"Towards an Understanding of the Psychology of Non-Photorealistic Rendering" (2003)
- Developer
- in: Isenberg T., Freudenberg B., Halper N., Schlechtweg S. and Strothotte T.
"A Developer's Guide to Silhouette Algorithms for Polygonal Models" (2003)
- in: Lander J.
"Return to Cartoon Central: Adding Texture to a Nonphotorealistic Renderer" (2000)
- in: Lander J.
"Shades of Disney: Opaquing a 3D World" (2000)
- in: Lander J.
"Under the Shade of the Rendering Tree" (2000)
- in: Luebke D.
"A Developer's Survey of Polygonal Simplification Algorithms" (2001)
- Development
- in: Cleveland W. and McGill R.
"Graphical Perception: Theory, Experimentation, and Application to the Development of Graphical Methods" (1984)
- Device
- in: Greene R.
"The Drawing Prism: A Versatile Graphic Input Device" (1985)
- Device-Independent
- in: Jodoin P.M. and Ostromoukhov V.
"Error Diffusion With Blue-Noise Properties for Midtones" (2001)
- in: Ostromoukhov V.
"Optimal Halftoning for Network-Based Imaging" (2000)
- in: Ostromoukhov V.
"Artistic Halftoning: Between Technology and Art" (1999)
- in: Ostromoukhov V. and Hersch R.
"Stochastic Clustered-Dot Dithering" (1998)
- in: Ulichney R.
"Review of Halftoning Techniques" (1999)
- Devices
- in: Brassel K. and Fegeas R.
"An Algorithm for Shading of Regions on Vector Display Devices" (1979)
- in: Diepstraten J. and Ertl T.
"Remote Line Rendering for Mobile Devices" (2004)
- in: Hekmatzada D., Meseth J. and Klein R.
"Non-Photorealistic Rendering of Complex 3D Models on Mobile Devices" (2002)
- in: Huang Y., Yang C., Meng X., Wang X. and Wang L.
"Remote Non-photorealistic Rendering of 3D Models on Mobile Devices" (2006)
- Devises
- in: Lee
"Shading of Regions on Vector Display Devises" (1981)
- Di
- in: Cignoni P., Scopigno R. and Tarini M.
"A Simple Normal Enhancement Technique for Interactive Non-photorealistic Renderings" (2003)
- Di Blasi G.
- in: Di Blasi G. and Gallo G.
"Artificial Mosaics" (2005)
- in: Di Blasi G., Gallo G. and Petralia
"Fast Techniques for Mosaic Rendering" (2005)
- Di Fiore F.
- in: Di Fiore F. and Van Reeth F.
"Multi-Level Performance-Driven Stylised Facial Animation" (2005)
- Diagrams
- in: Diepstraten J., Weiskopf D. and Ertl T.
"Automatic Generation and Non-Photorealistic Rendering of 2+1D Minkowski Diagrams" (2002)
- in: Kaplan C.
"Voronoi Diagrams and Ornamental Design" (1999)
- in: Li W., Agrawala M. and Salesin D.
"Interactive Image-Based Exploded View Diagrams" (2004)
- Diaper D.
- in: Cockshott T. and England D.
"Wet and Sticky: Supporting Interaction with Wet Paint" (1991)
- Dias M.
- in: Park Y. and Yoon K.H.
"Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes" (2006)
- Dicken V.
- in: Ritter F., Hansen C., Dicken V., Konrad O., Preim B. and Peitgen H.O.
"Real-Time Illustration of Vascular Structures" (2006)
- Die
- in: Tietjen C., Isenberg T. and Preim B.
"Illustrative Rendering-Techniken für die medizinische Ausbildung und Therapieplanung [Illustrative Rendering Techniques for Medical Education and Therapy Planning]" (2005)
- in: Tietjen C., Isenberg T. and Preim B.
"Illustrative Rendering-Techniken für die medizinische Ausbildung und Therapieplanung [Illustrative Rendering Techniques for Medical Education and Therapy Planning]" (2005)
- Diego
- in: Agrawala M., Phan D., Heiser J., Haymaker J., Klingner J., Hanrahan P. and Tversky B.
"Designing Effective Step-By-Step Assembly Instructions" (2003)
- in: Agrawala M., Phan D., Heiser J., Haymaker J., Klingner J., Hanrahan P. and Tversky B.
"Designing Effective Step-By-Step Assembly Instructions" (2003)
- in: Bala K., Walter B. and Greenberg D.
"Combining Edges and Points for Interactive High-Quality Rendering" (2003)
- in: Bala K., Walter B. and Greenberg D.
"Combining Edges and Points for Interactive High-Quality Rendering" (2003)
- in: DeCarlo D., Finkelstein A., Rusinkiewicz S. and Santella A.
"Suggestive Contours for Conveying Shape" (2003)
- in: DeCarlo D., Finkelstein A., Rusinkiewicz S. and Santella A.
"Suggestive Contours for Conveying Shape" (2003)
- in: Kalnins R., Davidson P., Markosian L. and Finkelstein A.
"Coherent Stylized Silhouettes" (2003)
- in: Kalnins R., Davidson P., Markosian L. and Finkelstein A.
"Coherent Stylized Silhouettes" (2003)
- Diepenbeek
- in: Ip H. and Wong H.
"Calligraphic Character Synthesis using a Brush Model" (1997)
- Diephuis J.
- in: Haller M., Hanl C. and Diephuis J.
"Non-Photorealistic Rendering Techniques for Motion in Computer Games" (2004)
- Diepstraten J.
- in: Diepstraten J. and Ertl T.
"Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading" (2004)
- in: Diepstraten J. and Ertl T.
"Remote Line Rendering for Mobile Devices" (2004)
- in: Diepstraten J., Weiskopf D. and Ertl T.
"Interactive Cutaway Illustrations" (2003)
- in: Diepstraten J., Weiskopf D. and Ertl T.
"Automatic Generation and Non-Photorealistic Rendering of 2+1D Minkowski Diagrams" (2002)
- in: Diepstraten J., Weiskopf D. and Ertl T.
"Transparency in Interactive Technical Illustrations" (2002)
- Dietz P.
- in: Tan K.H., Kobler J., Feris R., Dietz P. and Raskar R.
"Shape-Enhanced Surgical Visualizations and Medical Illustrations with Multi-Flash Imaging" (2004)
- Differences
- in: Gooch A.A.
"Preserving Salience By Maintaining Perceptual Differences for Image Creation and Manipulation" (2006)
- Different
- in: Haggerty M.
"Computer Painting in a Different Light" (1992)
- in: Robertson B.
"Different Strokes" (1997)
- Diffractive
- in: Ostromoukhov V., Rudaz N., Amidror I., Emmel and Hersch R.
"Anti-Counterfeiting Feature of Artistic Screening" (1996)
- Diffuse
- in: Guo Q. and Kunii T.
"Modeling the Diffuse Paintings of Sumie" (1991)
- Diffusion
- in: Eschbach R., Fan Z., Knox K. and Marcu G.
"Threshold Modulation and Stability in Error Diffusion" (2003)
- in: Huang S.W., Way D.L. and Shih Z.C.
"Physical-Based Model of Ink Diffusion in Chinese Ink Paintings" (2003)
- in: Jodoin P.M. and Ostromoukhov V.
"Error Diffusion With Blue-Noise Properties for Midtones" (2001)
- in: Knuth D.
"Digital Halftones by Dot Diffusion" (1987)
- in: Laidlaw D., Ahrens E., Kremers D., Avalos M., Jacobs R. and Readhead C.
"Visualizing Diffusion Tensor Images of the Mouse Spinal Cord" (1998)
- in: Lee J.
"Diffusion Rendering of Black Ink Paintings Using New Paper and Ink Models" (2001)
- in: Lin W.J. and Shih Z.C.
"Computer-Generated Chinese Painting with Physically-Based Ink and Color Diffusion" (2004)
- in: Ostromoukhov V. and Hersch R.
"Structure-Artifact-Free Multilevel Error Diffusion Algorithm" (1998)
- in: Small D.
"Simulating Watercolor by Modeling Diffusion, Pigment, and Paper Fibers" (1991)
- Dig
- in: Pnueli Y. and Bruckstein A.
"Dig[raisebox]0.8exi[raisebox]-0.7exDürer -- A Digital Engraving System" (1994)
- Digitais
- in: Lam R., Rodrigues J. and Buf (du)
"Artistic Rendering of the Visual Cortex" (2005)
- Digital
- in: Allebach J. and Pappas T.
"Digital Halftoning" (2003)
- in: Bakergem (van) and Obata G.
"Free Hand Plotting. Is It Live or Is It Digital?" (1991)
- in: Barfield R.
"Integrating Digital Media and Autographic Fine Art Printmaking" (1997)
- in: Baxter W.
"Physically-Based Modeling Techniques for Interactive Digital Painting" (2004)
- in: Bresenham J.
"A Linear Algorithm for Incremental Digital Display of Circular Arcs" (1977)
- in: Browne C.
"Font Decoration by Automatic Mesh Fitting" (1998)
- in: Finkelstein A. and Range M.
"Image Mosaics" (1998)
- in: Geist R., Reynolds R. and Suggs D.
"A Markovian Framework for Digital Halftoning" (1993)
- in: Glassner A.
"Digital Cubism" (2004)
- in: Gooch B.
"Artistic Vision: Automatic Digital Painting Using Computer Vision Algorithms" (2001)
- in: Knuth D.
"Digital Halftones by Dot Diffusion" (1987)
- in: Lewis J.P.
"Texture Synthesis for Digital Painting" (1984)
- in: Meadows S. and Akleman E.
"Creating Abstract Digital Paintings with Painting Camera Technique" (2000)
- in: Ostromoukhov V.
"Digital Facial Engraving" (1999)
- in: Ostromoukhov V.
"Mathematical Tools for Computer-Generated Ornamental Patterns" (1998)
- in: Ostromoukhov V., Hersch R. and Amidror I.
"Rotated Dispersion Dither: a New Technique for Digital Halftoning" (1994)
- in: Pappas T., Allebach J. and Neuhoff D.
"Model-Based Digital Halftoning" (2003)
- in: Pnueli Y. and Bruckstein A.
"Dig[raisebox]0.8exi[raisebox]-0.7exDürer -- A Digital Engraving System" (1994)
- in: Rudaz N., Hersch R. and Ostromoukhov V.
"An Interface for the Interactive Design of Artistic Screens " (1998)
- in: Smith A.R.
"Digital Paint Systems: An Anecdotal and Historical Overview" (2001)
- in: Smith A.R.
"Digital Paint Systems---Historical Overview" (1997)
- in: Smith A.R.
"Varieties of Digital Painting" (1995)
- in: Ulichney R.
"Digital Halftoning" (1987)
- in: Van Laerhoven T., Liesenborgs J. and Van Reeth F.
"A Paper Model for Real-Time Watercolor Simulation" (2004)
- in: Velho L. and Miranda Gomes (de) J.
"Digital Halftoning with Space Filling Curves" (1991)
- in: Veryovka O.
"Texture Control in Digital Halftoning" (1999)
- in: Walker J.F.
"Painting the Digital River" (2005)
- Digitaler
- in: Buchin K.A.
"Entwurf und Implementierung echtzeitfähiger Renderingverfahren zur nicht-realistischen Darstellung digitaler Geländemodelle" (2003)
- Digitally
- in: Thompson W.
"Digitally Manipulated Images and Painting" (2001)
- Digitization
- in: Sobczyk D., Boyer V. and Bourdin J.J.
"Impressionist Rendering, a High Resolution Approach" (2002)
- Dihedral
- in: Kaplan C. and Salesin D.
"Dihedral Escherization" (2004)
- Dimension
- in: HASH(0x8c5ca6c)Zenka R. and Slavík P.
"New Dimension for Sketches" (2003)
- in: Morland
"Computer-Generated Stereograms: A New Dimension for the Graphic Arts" (1976)
- Dimensions
- in: Johnson T.
"Sketchpad III: A Computer Program for Drawing in Three Dimensions" (1963)
- Ding Z.
- in: Ding Z.
"Computer-Generated Mosaic Animation" (2002)
- Ding H.
- in: Yin J., Ren X. and Ding H.
"HUA: An Interactive Calligraphy and Ink-Wash Painting System" (2005)
- Dioramas
- in: Raskar R., Ziegler R. and Willwacher T.
"Cartoon Dioramas in Motion" (2002)
- Direct
- in: Bruckner S. and Gröller E.
"VolumeShop: An Interactive System for Direct Volume Illustration" (2005)
- in: Findlater L., Lang D. and Shaver M.
"CoolPaint: Direct Interaction Painting" (2003)
- in: Hanrahan P. and Haeberli P.
"Direct WYSIWYG Painting and Texturing of 3D Shapes" (1990)
- in: Lang D., Findlater L. and Shaver M.
"CoolPaint: Direct Interaction Painting" (2003)
- in: Schlechtweg S., Germer T. and Strothotte T.
"RenderBots---Multi Agent Systems for Direct Image Generation" (2005)
- Direction
- in: Buchin K., Sousa M.C., Döllner J., Samavati F. and Walther M.
"Illustrating Terrains using Direction of Slope and Lighting" (2004)
- in: Girshick A., Interrante V., Haker S. and Lemoine T.
"Line Direction Matters: An Argument for the Use of Principal Directions in 3D Line Drawings" (2000)
- in: Girshick A. and Interrante V.
"Real-Time Principal Direction Line Drawings of Arbitraty 3D Surfaces" (1999)
- in: Kawasaki K., Nakamaru K. and Ohno Y.
"Generation of Stroke Direction for NPR and its Application to Suiboku-ga Style Rendering" (2004)
- in: Sweet G. and Ware C.
"View Direction, Surface Orientation and Texture Orientation for Perception of Surface Shape" (2004)
- Direction-Driven
- in: Interrante V.
"Illustrating Surface Shape in Volume Data Via Principal Direction-Driven 3D Line Integral Convolution" (1997)
- Directional
- in: Sousa M.C., Samavati F. and Brunn M.
"Depicting Shape Features with Directional Strokes and Spotlighting" (2004)
- in: Wang B., Wang W., Yang H. and Sun J.
"Efficient Example-Based Painting and Synthesis of 2D Directional Texture" (2004)
- Directions
- in: Girshick A., Interrante V., Haker S. and Lemoine T.
"Line Direction Matters: An Argument for the Use of Principal Directions in 3D Line Drawings" (2000)
- in: Kim S., Hagh-Shenas H. and Interrante V.
"Showing Shape with Texture: Two Directions Seem Better than One" (2003)
- in: Shirai Y. and Tsuji S.
"Extraction of the Line Drawing of 3-Dimensional Objects by Sequential Illumination from Several Directions" (1972)
- Directly
- in: Kalnins R., Markosian L., Meier B., Kowalski M., Lee J., Davidson P., Webb M., Hughes J. and Finkelstein A.
"WYSIWYG NPR: Drawing Strokes Directly on 3D Models" (2002)
- Discrete
- in: Efrat A., Guibas L., Hall-Holt O. and Zhang L.
"On Incremental Rendering of Silhouette Maps of a Polyhedral Scene" (2000)
- in: Neumann P. and Carpendale S.
"Taxonomy for Discrete Lenses" (2003)
- in: Pavlidis T.
"Thinning Algorithm for Discrete Binary Images" (1980)
- in: Rössl C., Kobbelt L. and Seidel H.P.
"Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvature" (2000)
- Discuss
- in: Durand F.
"An Invitation to Discuss Computer Depiction" (2002)
- Disney
- in: Daniels E.
"Deep Canvas in Disney's Tarzan" (1999)
- in: Lander J.
"Shades of Disney: Opaquing a 3D World" (2000)
- in: Odermatt K. and Springfield C.
"Creating 3D Painterly Environments for Disney's ``Treasure Planet''" (2002)
- Dispersion
- in: Chu N.S.H. and Tai C.L.
"MoXi: Real-Time Ink Dispersion in Absorbent Paper" (2005)
- in: Chu N.S.H. and Tai C.L.
"MoXi: Real-Time Ink Dispersion in Absorbent Paper (Implementation Sketch)" (2005)
- in: Ostromoukhov V., Hersch R. and Amidror I.
"Rotated Dispersion Dither: a New Technique for Digital Halftoning" (1994)
- Display
- in: Brassel K. and Fegeas R.
"An Algorithm for Shading of Regions on Vector Display Devices" (1979)
- in: Bresenham J.
"A Linear Algorithm for Incremental Digital Display of Circular Arcs" (1977)
- in: Fischer J. and Bartz D.
"A Pointillism Style for the Non-Photorealistic Display of Augmented Reality Scenes" (2005)
- in: Fischer J., Bartz D. and Straßer W.
"Illustrative Display of Hidden Iso-Surface Structures" (2005)
- in: Floyd R. and Steinberg L.
"An Adaptive Algorithm for Spatial Greyscale" (1976)
- in: Lee
"Shading of Regions on Vector Display Devises" (1981)
- in: Nishita T., Takita S. and Nakamae E.
"A Display Algorithm of Brush Strokes Using Bézier Functions" (1993)
- in: Ostromoukhov V., Emmel P., Rudaz , Amidror I. and Hersch R.
"Multilevel Color Halftoning Algorithms" (1997)
- in: Rustagi P.
"Silhouette Line Display From Shaded Models" (1989)
- in: Wood P.
"Scientific Illustration: A Guide to Biological, Zoological, and Medical Rendering Techniques, Design, Printing, and Display" (1994)
- in: Yeh J.S., Lien T.Y. and Ouhyoung M.
"On the Effects of Haptic Display in Brush and Ink Simulation for Chinese Painting and Calligraphy" (2002)
- Displays
- in: Setlur V., Chen X., Xu Y. and Gooch B.
"Retargeting Vector Animation for Small Displays" (2005)
- in: Stavrakis E. and Gelautz M.
"Stereoscopic Painting with Varying Levels of Detail" (2005)
- Distance-to-Silhouette
- in: Brewster P.
"Calculating Distance-to-Silhouette on k-Manifolds" (1999)
- Distortion
- in: Carpendale
"Viewing Transformations: Perspective, Distortion and Deformation" (2003)
- in: Neumann P., Isenberg T., Carpendale and Strothotte T.
"Expressive Distortion of Strokes and 3D Meshes" (2005)
- Distortion-Oriented
- in: Leung and Apperley
"A Review and Taxonomy of Distortion-Oriented Presentation Techniques" (1994)
- Distortions
- in: Carpendale , Cowperthwaite D. and Fracchia
"Making Distortions Comprehensible" (1997)
- Distributed
- in: Germer T., Götzelmann T., Spindler M. and Strothotte T.
"SpringLens -- Distributed Nonlinear Magnifications" (2006)
- in: Van Laerhoven T., Liesenborgs J. and Van Reeth F.
"Real-Time Watercolor Painting on a Distributed Paper Model" (2004)
- Distribution
- in: Secord A., Heidrich W. and Streit L.
"Fast Primitive Distribution for Illustrations" (2002)
- Dither
- in: Ostromoukhov V., Hersch R. and Amidror I.
"Rotated Dispersion Dither: a New Technique for Digital Halftoning" (1994)
- in: Veryovka O. and Buchanan J.
"Texture-based Dither Matrices" (2000)
- in: Veryovka O. and Buchanan J.
"Halftoning With Image-Based Dither Screens" (1999)
- Dittmann J.
- in: Sonnet H., Isenberg T., Dittmann J. and Strothotte T.
"Illustration Watermarks for Vector Graphics" (2003)
- Division
- in: Noble S.
"Turning Images into Simple Line-Art" (2001)
- Dobashi Y.
- in: Sato T., Dobashi Y., Yamamoto T., Takao K. and Anjyo K.I.
"Extracting 3D Stylized Accentuation Effects from a Painted Image" (2004)
- Dodgson N.
- in: Grundland M., Gibbs C. and Dodgson N.
"Stylized Rendering for Multiresolution Image Representation" (2005)
- Dodsworth C.
- in: Barfield N. and Whale G.
"Autographic Halftoning for Artist-Printmakers" (1996)
- in: Lebaredian R.
"Traditional Cel Animation Look with 3D Renderers" (1996)
- Dolls
- in: Collomosse J. and Hall P.
"Motion Analysis in Video: Dolls, Dynamic Cues and Modern Art" (2005)
- Domain
- in: Gold C., Charters and Ramsden
"Automated Contour Mapping Using Triangular Element Data Structures and an Interpolant Over Each Irregular Triangular Domain" (1977)
- Domain-Independent
- in: Bo Y. and Cai S.
"A Domain-Independent System for Sketch Recognition" (2003)
- Dong F.
- in: Dong F. and Clapworthy G.
"Volumetric Texture Synthesis for Non-Photorealistic Volume Rendering of Medical Data" (2005)
- in: Dong F., Clapworthy G., Lin H. and Krokos M.
"Nonphotorealistic Rendering of Medical Volume Data" (2003)
- Dong J.
- in: Gu Y., Xu S., Tang M. and Dong J.
"AI Supported Computer-Generated Pen-and-Ink Illustration" (2001)
- Dong J.X.
- in: Wang A.Y., Tang M. and Dong J.X.
"A Survey of Silhouette Detection Techniques for Non-Photorealistic Rendering" (2004)
- Dong X.
- in: Yuan X. and Dong X.
"Hidden-Line Rendering with a Dynamic P-Buffer" (2000)
- Dongarra
- in: Mao X., Kashio K., Kato H. and Imamiya A.
"Interactive Hairstyle Modeling Using a Sketching Interface" (2002)
- in: Seo S.H., Kang D.W., Park Y.S. and Yoon K.H.
"The New Area Subdivision Methods for Producing Shapes of Colored Paper Mosaic" (2002)
- Donohue C.
- in: Côté M., Jodoin P.M., Donohue C. and Ostromoukhov V.
"Non-Photorealistic Rendering of Hair for Animated Cartoons" (2004)
- in: Ostromoukhov V., Donohue C. and Jodoin P.M.
"Fast Hierarchical Importance Sampling with Blue Noise Properties" (2004)
- Doodle
- in: Baxter W. and Anjyo K.I.
"Latent Doodle Space" (2006)
- Dooley D.
- in: Dooley D. and Cohen M.
"Automatic Illustration of 3D Geometric Models: Lines" (1990)
- in: Dooley D. and Cohen M.
"Automatic Illustration of 3D Geometric Models: Surfaces" (1990)
- Dorsey J.
- in: Durand F., Ostromoukhov V., Miller M., Duranleau F. and Dorsey J.
"Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing " (2001)
- in: Tolba O., Dorsey J. and McMillan L.
"A Projective Drawing System" (2001)
- in: Tolba O., Dorsey J. and McMillan L.
"Sketching with Projective 2D Strokes" (1999)
- Dot
- in: Knuth D.
"Digital Halftones by Dot Diffusion" (1987)
- Dots
- in: Foster K.
"Modern Art, Comics and Everything [dots] or the Power of a Filter" (2003)
- in: Fries (de) B. and Beek (van de) J.
"Up[dots] Down[dots] Up[dots]" (1997)
- Douglas-Peucker
- in: Hershberger J. and Snoeyink J.
"An Implementation of the Douglas-Peucker Algorithm for Line Simplification" (1994)
- Down
- in: Fries (de) B. and Beek (van de) J.
"Up[dots] Down[dots] Up[dots]" (1997)
- in: Slater M.
"A Top Down Method for Interactive Drawing" (1988)
- Drafts
- in: Schumann J., Kernchen E. and Strothotte T.
"Rendering CAAD Models as Preliminary Drafts" (1995)
- Drago F.
- in: Drago F. and Chiba N.
"Painting Canvas Synthesis" (2004)
- Draves S.
- in: Draves S.
"The Electric Sheep and their Dreams in High Fidelity" (2006)
- Draw
- in: Herbison-Evans D.
"How to Merge Hidden Arcs and Then Not Draw Them" (1980)
- in: Schlechtweg S.
"Lines and How To Draw Them" (1997)
- Drawings
- in: Burns M., Klawe J., Rusinkiewicz S., Finkelstein A. and DeCarlo D.
"Line Drawings from Volume Data" (2005)
- in: Burton E.
"Thoughtful Drawings: A Computational Model of the Cognitive Nature of Children's Drawing" (1995)
- in: Cohen J., Hughes J. and Zeleznik R.
"Harold: A World Made of Drawings" (2000)
- in: DeCarlo D.
"Abstraction and Evaluation" (2005)
- in: DeCarlo D.
"Line Drawings and Perception" (2005)
- in: DeCarlo D.
"Line Drawings and Perception" (2005)
- in: Deussen O., Hiller S., Overveld (van) C. and Strothotte T.
"Floating Points: A Method for Computing Stipple Drawings" (2000)
- in: Deussen O., Hiller S., Overveld (van) C. and Strothotte T.
"Computer-Generated Stipple Drawings" (1999)
- in: Deussen O.
"Pixel-Oriented Rendering of Line Drawings" (1998)
- in: Finkelstein A.
"Non-Photorealistic Rendering" (2005)
- in: Finkelstein A.
"Stylization of Line Drawings" (2005)
- in: Finkelstein A.
"Stylization of Line Drawings" (2005)
- in: Freeman W., Tenenbaum J. and Pasztor E.
"An Example-Based Approach to Style Translation for Line Drawings" (1999)
- in: Freudenberg B.
"Subdivision for Line Drawings" (2001)
- in: Girshick A., Interrante V., Haker S. and Lemoine T.
"Line Direction Matters: An Argument for the Use of Principal Directions in 3D Line Drawings" (2000)
- in: Girshick A. and Interrante V.
"Real-Time Principal Direction Line Drawings of Arbitraty 3D Surfaces" (1999)
- in: Godenschweger F. and Strothotte T.
"Modeling and Generating Sign Language as Animated Line Drawings" (1998)
- in: Godenschweger F., Strothotte T. and Wagener H.
"Rendering Gestures as Line Drawings" (1998)
- in: Godenschweger F. and Wagener H.
"Rendering Line Drawings of Curved Surfaces" (1998)
- in: Godenschweger F., Strothotte T. and Wagener H.
"Presentation of Freeform Surfaces as Line Drawings" (1996)
- in: Hamel J.
"A New Lighting Model for Comuter Generated Line Drawings" (2000)
- in: Hamel J., Schlechtweg S. and Strothotte T.
"An Approach to Visualizing Transparency in Computer-Generated Line Drawings" (1998)
- in: Isenberg T., Masuch M. and Strothotte T.
"3D Illustrative Effects for Animating Line Drawings" (2000)
- in: Isenberg T.
"Visualisierungseffekte in liniengraphischen Animationen und Stillbildern [Visualization Effects in Animated and Single-Frame Line Drawings]" (1999)
- in: Jeong K., Ni A., Lee S. and Markosian L.
"Detail Control in Line Drawings of 3D Meshes" (2005)
- in: Karpenko O. and Hughes J.
"Inferring 3D Free-Form Shapes From Contour Drawings" (2005)
- in: Kovar L. and Gleicher M.
"Simplicial Families of Drawings" (2001)
- in: Li Y., Gleicher M., Xu Y.Q. and Shum H.
"Stylizing Motion with Drawings" (2003)
- in: Loviscach J.
"Rendering Artistic Line Drawings Using Off-the-Shelf 3-D Software" (2002)
- in: Masuch M., Schumann L. and Schlechtweg S.
"Animating Frame-to-Frame Consistent Line Drawings for Illustrative Purposes" (1998)
- in: Masuch M. and Strothotte T.
"Visualizing Ancient Architecture using Animated Line Drawings" (1998)
- in: Murakami K., Tsuruno R. and Genda E.
"Strokes for Drawings Using Illuminated Paper Textures" (2004)
- in: Nagasaka X.M.Y., Yamamoto S. and Imamiya A.
"Automatic Generation of Pencil Drawings Using Line Integral Convolution" (2002)
- in: Nakagawa D., Fujimoto T., Murakoa K. and Chiba N.
"Watercolor-Style Rendering of Perspective Drawings" (2003)
- in: Neumann P., Isenberg T. and Carpendale S.
"NPR Lenses: Local Effect Control for Non-Photorealistic Line Drawings" (2006)
- in: Ni A., Jeong K., Lee S. and Markosian L.
"Multi-Scale Line Drawings from 3D Meshes" (2006)
- in: Ni A., Jeong K., Lee S. and Markosian L.
"Multi-scale Line Drawings from 3D Meshes" (2005)
- in: Nienhaus M. and Döllner J.
"Blueprint Rendering and Sketchy Drawings" (2005)
- in: Nienhaus M. and Döllner J.
"Sketchy Drawings" (2004)
- in: Nienhaus M. and Döllner J.
"Sketchy Drawings: A Hardware-Accelerated Approach for Real-Time Non-Photorealistic Rendering" (2003)
- in: Pavlidis T. and Van Wyk C.
"An Automatic Beautifier for Drawings and Illustrations" (1985)
- in: Rusinkiewicz S.
"Algorithms for Finding Lines" (2005)
- in: Rusinkiewicz S.
"Defining Lines on Surfaces" (2005)
- in: Schlechtweg S. and Raab A.
"Rendering Line Drawings for Illustrative Purposes" (1998)
- in: Schlechtweg S., Schönwälder B., Schumann L. and Strothotte T.
"Surfaces to Lines: Rendering Rich Line Drawings" (1998)
- in: Takagi S. and Fujishiro I.
"Microscopic Structural Modeling of Colored Pencil Drawings" (1997)
- in: Varley P., Suzuki H. and Martin R.
"Can Machines Interpret Line Drawings?" (2004)
- in: Veenstra J. and Ahuja N.
"Line Drawings of Octree-Represented Objects" (1988)
- Dreams
- in: Draves S.
"The Electric Sheep and their Dreams in High Fidelity" (2006)
- Dresden
- in: Rippert S.
"Echtzeitdarstellung komplexer Landschaften in illustrativer Weise" (2003)
- Drettakis G.
- in: Bourguignon D., Cani M.P., Chaine R. and Drettakis G.
"Relief: A Modeling by Drawing Tool" (2004)
- in: Bourguignon D., Cani M.P. and Drettakis G.
"Drawing for Illustration and Annotation in 3D" (2001)
- in: Diepstraten J., Weiskopf D. and Ertl T.
"Transparency in Interactive Technical Illustrations" (2002)
- in: Isenberg T., Halper N. and Strothotte T.
"Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes" (2002)
- in: Martín D., Fekete J.D. and Torres J.C.
"Flattening 3D Objects Using Silhouettes" (2002)
- in: Paquette E., Poulin P. and Drettakis G.
"The Simulation of Paint Cracking and Peeling" (2002)
- in: Winnemöller H. and Bangay S.
"Geometric Approximations Towards Free Specular Comic Shading" (2002)
- in: Xu S., Tang M., Lau F. and Pan Y.
"A Solid Model Based Virtual Hairy Brush" (2002)
- Driven
- in: Streit L. and Buchanan J.
"Importance Driven Halftoning" (1998)
- in: Streit L.
"Importance Driven Halftoning" (1998)
- Drone S.
- in: Michaels J., Drone S., Smith P. and Schmidt D.
"Real-Time Painterly Rendering" (2000)
- Drori I.
- in: Drori I., Cohen-Or D. and Yeshurun H.
"Example-Based Style Synthesis" (2003)
- Drucker S.
- in: Wang J., Drucker S., Agrawala M. and Cohen M.
"The Cartoon Animation Filter" (2006)
- Drury F.
- in: Acevedo D., Laidlaw D. and Drury F.
"Using Visual Design Expertise to Characterize the Effectiveness of 2D Scientific Visualization Methods" (2005)
- Drypoint
- in: Tasaki D., Mizuno S. and Okada M.
"Virtual Drypoint by a Model-driven Strategy" (2004)
- in: Wang S. and Heidrich W.
"Virtual Drypoint by a Model-driven Strategy" (2004)
- Dublin
- in: Foster K., Jepp P., Wyvill B., Sousa M.C., Galbraith C. and Jorge J.
"Pen-and-Ink for BlobTree Implicit Models" (2005)
- in: Hanrahan P.
"Realism or Abstract Imagery: The Future of Computer Graphics?" (2005)
- in: Setlur V., Albrecht-Buehler C., Gooch A., Rossoffa S. and Gooch B.
"Semanticons: Visual Metaphors as File Icons" (2005)
- in: Viola I., Gröller M.E., Hadwiger M., Bühler K., Preim B. and Ebert D.
"Illustrative Visualization" (2005)
- Duchamp T.
- in: Hoppe H., DeRose T., Duchamp T., McDonald J. and Stuetzle W.
"Mesh Optimization" (1993)
- Dudek G.
- in: Simhon S. and Dudek G.
"Pen Stroke Extraction and Refinement using Learned Models" (2004)
- in: Simhon S. and Dudek G.
"Sketch Interpretation and Refinement Using Statistical Models" (2004)
- Duke D.
- in: Duke D., Barnard P., Halper N. and Mellin M.
"Rendering and Affect" (2003)
- in: Herman I. and Duke D.
"Minimal Graphics" (1999)
- in: Saunders P.C., Interrante V. and Garrick S.
"Pointillist and Glyph-Based Visualization of Nanoparticles in Formation" (2005)
- in: Tietjen C., Isenberg T. and Preim B.
"Combining Silhouettes, Shading, and Volume Rendering for Surgery Education and Planning" (2005)
- Dunbar D.
- in: Dunbar D. and Humphreys G.
"A Spatial Data Structure for Fast Poisson-Disk Sample Generation" (2006)
- Duncan C.
- in: Barequet G., Duncan C., Goodrich M., Kumar and Pop M.
"Efficient Perspective-Accurate Silhouette Computation" (1999)
- in: Pop M., Barequet G., Duncan C., Goodrich M., Huang and Kumar
"Efficient Perspective-Accurate Silhouette Computation" (2001)
- Dunedin
- in: Chang Y., Saito S. and Nakajima M.
"Example-Based Color Transformation for Image and Video" (2005)
- in: Haller M., Landerl F. and Billinghurst M.
"A Loose and Sketchy Approach in a Mediated Reality Environment" (2005)
- in: Henzen A., Ailenei N., Fiore F.D., Reeth F.V. and Patterson J.
"Sketching with a Low-latency Electronic Ink Drawing Tablet" (2005)
- in: Lewis J.P., Fong N., XueXiang X., Seah H.S. and Tian F.
"More Optimal Strokes for NPR Sketching" (2005)
- in: Markovic D. and Gelautz M.
"Drawing the Real" (2005)
- in: Okabe Y., Saito S. and Nakajima M.
"Paintbrush Rendering of Lines using HMMs" (2005)
- in: Van Haevre W., Fiore F.D. and Reeth F.V.
"Uniting Cartoon Textures with Computer Assisted Animation" (2005)
- Duotones
- in: Power J., West B., Stollnitz E. and Salesin D.
"Reproducing Color Images as Duotones" (1996)
- Durand F.
- in: Cunzi M., Thollot J., Paris S., Debunne G., Gascuel J.D. and Durand F.
"Dynamic Canvas for Non-Photorealistic Walkthroughs" (2003)
- in: Durand F.
"An Invitation to Discuss Computer Depiction" (2002)
- in: Durand F.
"Perceptual and Artistic Principles for Effective Computer Depiction" (2002)
- in: Durand F., Ostromoukhov V., Miller M., Duranleau F. and Dorsey J.
"Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing " (2001)
- in: Durand F.
"Réalisme et représentation de la réalité" (2000)
- in: Durand F.
"The Art and Science of Depiction" (2000)
- in: Gooch B.
"Ramachandran and Hirstein's Neurological Theories of Aesthetic for Computer Graphics" (2002)
- in: Grabli S., Durand F. and Sillion F.
"Density Measure for Line-Drawing Simplification" (2004)
- in: Grabli S., Turquin E., Durand F. and Sillion F.
"Programmable Style for NPR Line Drawing" (2004)
- in: Grabli S., Durand F., Turquin E. and Sillion F.
"A Procedural Approach to Style for NPR Line Drawing from 3D Models" (2003)
- in: Semet Y., O'Reilly U.M. and Durand F.
"An Interactive Artificial Ant Approach to Non-Photorealistic Rendering" (2004)
- in: Willats J. and Durand F.
"Defining Pictorial Style: Lessons from Linguistics and Computer Graphics" (2005)
- Duranleau F.
- in: Durand F., Ostromoukhov V., Miller M., Duranleau F. and Dorsey J.
"Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing " (2001)
- Durch
- in: Vehmeier B.
"Qualität in Liniendarstellungen durch lokale Informationen" (2002)
- Dutre P.
- in: Adams B., Wicke M., Dutre P., Gross M., Pauly M. and Teschner M.
"Interactive 3D Painting on Point-Sampled Objects" (2004)
- Dynadraw
- in: Haeberli P.
"Dynadraw" (1989)
- Dynamic
- in: Asente P. and Schuster M.
"Dynamic Planar Map Illustration" (2005)
- in: Bandyopadhyay D., Raskar R. and Fuchs H.
"Dynamic Shader Lamps: Painting on Movable Objects" (2001)
- in: Brennan S.
"Caricature Generator: The Dynamic Exaggeration of Faces by Computer" (1985)
- in: Collomosse J. and Hall P.
"Motion Analysis in Video: Dolls, Dynamic Cues and Modern Art" (2005)
- in: Cunzi M., Thollot J., Paris S., Debunne G., Gascuel J.D. and Durand F.
"Dynamic Canvas for Non-Photorealistic Walkthroughs" (2003)
- in: Jesse R.
"Dynamic Presentation for Illustration Purposes" (2004)
- in: Kaplan M. and Cohen E.
"A Generative Model For Dynamic Canvas Motion" (2005)
- in: Lee H.K., Park Y.S. and Yoon K.H.
"A Study on the Dynamic Painterly Stroke Generation for 3D Animation" (2003)
- in: Nienhaus M. and Döllner J.
"Dynamic Glyphs -- Depicting Dynamics in Images of 3D Scenes" (2003)
- in: Snibbe S.S. and Levin G.
"Interactive Dynamic Abstraction" (2000)
- in: Szirányi T. and Tóth Z.
"Optimization of Paintbrush Rendering of Images by Dynamic MCMC Methods" (2001)
- in: Vanderhaeghe D., Barla P., Thollot J. and Sillion F.
"A Dynamic Drawing Algorithm for Interactive Painterly Rendering" (2006)
- in: Vanderhaeghe D., Barla P., Thollot J. and Sillion F.
"Dynamic Painting of Animated 3D Scenes" (2006)
- in: Yuan X. and Dong X.
"Hidden-Line Rendering with a Dynamic P-Buffer" (2000)
- Dynamics
- in: Jesse R., Isenberg T., Nettelbeck B. and Strothotte T.
"Dynamics by Hybrid Combination of Photorealistic and Non-Photorealistic Rendering Styles" (2004)
- in: Nienhaus M. and Döllner J.
"Depicting Dynamics Using Principles of Visual Art and Narrations" (2005)
- in: Nienhaus M.
"Real-Time Non-Photorealistic Rendering Techniques for Illustrating 3D Scenes and their Dynamics" (2005)
- in: Nienhaus M. and Döllner J.
"Dynamic Glyphs -- Depicting Dynamics in Images of 3D Scenes" (2003)
- Dynamik
- in: Matschke A.
"Ein Freihandzeichnungsgenerator für den Entwurfscompiler ``43''" (2004)
&-123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ
Submit a bug
This document was generated by bib2html 3.3.
Copyright © 1998-05 Stéphane GALLAND (under the GNU General Public License)