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G

G
in: Eißele M., Weiskopf D. and Ertl T.
"The G[textsuperscript]2-Buffer Framework" (2004) 
Géographiques
in: Ostromoukhov V.
"Survol de techniques de rendu non-photoréaliste (NPR)" (2002) 
Götze M.
in: Götze M., Neumann P. and Isenberg T.
"User-Supported Interactive Illustration of Text" (2005) 
Götzelmann T.
in: Germer T., Götzelmann T., Spindler M. and Strothotte T.
"SpringLens -- Distributed Nonlinear Magnifications" (2006) 
G-Strokes
GA
Gaither K.
in: Svakhine N., Jang Y., Ebert D. and Gaither K.
"Illustration and Photography Inspired Visualization of Flows and Volumes" (2005) 
Gal R.
in: Gal R., Sorkine O., Popa T., Sheffer A. and Cohen-Or D.
"Non-Realistic Expressive Modeling" (2006) 
Galas T.
in: Fekete J.D., Bizouarn É., Cournarie É., Galas T. and Taillefer F.
"TicTacToon: A Paperless System for Professional 2-D Animation" (1995) 
Galbraith C.
in: Foster K., Jepp P., Wyvill B., Sousa M.C., Galbraith C. and Jorge J.
"Pen-and-Ink for BlobTree Implicit Models" (2005) 
Gallo G.
Gallo
Game
GameDev
in: Hamlaoui S.
"Cel-Shading" (2001) 
Games
Gammage C.
in: Evelyn G., Gammage C. and Beek (van de) J.
"Coca-Cola Factory" (1998) 
Gao Y.
in: Han Q., Gao Y., Sun J. and Zhang J.
"Improved Boundary and Silhouette Enhancement in Volume Illustration" (2005) 
García
in: Martín D., García and Torres J.C.
"Observer Dependent Deformations in Illustrations" (2000) 
Gardner G.
in: Gardner G.
"Simulation of Natural Scenes Using Textured Quadric Surfaces" (1984) 
Garg G.
in: Román A., Garg G. and Levoy M.
"Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes" (2004) 
Gargus J.
in: Gargus J.
"Bootstrapping an Animated Sketchbook" (2005) 
Garments
in: Turquin E., Cani M.P. and Hughes J.
"Sketching Garments for Virtual Characters" (2004) 
Garrick S.
in: Saunders P.C., Interrante V. and Garrick S.
"Pointillist and Glyph-Based Visualization of Nanoparticles in Formation" (2005) 
Gascuel J.D.
in: Cunzi M., Thollot J., Paris S., Debunne G., Gascuel J.D. and Durand F.
"Dynamic Canvas for Non-Photorealistic Walkthroughs" (2003) 
Gaseous
in: Fiore F.D., Claes J. and Reeth F.V.
"A Framework for User Control on Stylized Animation of Gaseous Phenomena" (2004) 
Gavrilova M.
Gaze
Gebärden
in: Godenschweger F.
"Darstellung von Gebärden mittels Liniengraphiken" (1999) 
GECCO
in: Semet Y., O'Reilly U.M. and Durand F.
"An Interactive Artificial Ant Approach to Non-Photorealistic Rendering" (2004) 
Geer R.
in: Geer R.
"Computer-Aided Coarse Grid Layout Technique for Photomasks" (1976) 
GeForce
in: Everitt C.
"One-Pass Silhouette Rendering with GeForce and GeForce2" (2002) 
GeForce2
in: Everitt C.
"One-Pass Silhouette Rendering with GeForce and GeForce2" (2002) 
Geiger C.
in: Freudenberg B. and Masuch M.
"Non-Photorealistic Shading in an Educational Game Engine" (2002) 
Geist R.
in: Geist R., Reynolds R. and Suggs D.
"A Markovian Framework for Digital Halftoning" (1993) 
Geländemodelle
in: Buchin K.A.
"Entwurf und Implementierung echtzeitfähiger Renderingverfahren zur nicht-realistischen Darstellung digitaler Geländemodelle" (2003) 
Gelautz M.
Gelb D.
in: Bartesaghi A., Sapiro G., Malzbender T. and Gelb D.
"Three-Dimensional Shape Rendering from Multiple Images" (2005) 
Gems
Genda E.
General
General-Purpose
in: Nienhaus M. and Döllner J.
"Blueprint Rendering and Sketchy Drawings" (2005) 
Generalization
in: Agrawala M. and Stolte C.
"Rendering Effective Route Maps: Improving Usability Through Generalization" (2001) 
Generalized
in: Furnas G.
"Generalized Fisheye Views" (1986) 
Generate
in: Kasao A. and Miyata K.
"Algorithmic Painter: A NPR Method to Generate Various Styles of Painting" (2006) 
Generated
Generation
Generative
in: Kaplan M. and Cohen E.
"A Generative Model For Dynamic Canvas Motion" (2005) 
Generator
Generators
Generierung
Genetic
Geneva
Genova
Geology
in: Hekmatzada D., Meseth J. and Klein R.
"Non-Photorealistic Rendering of Complex 3D Models on Mobile Devices" (2002) 
Geometric
Geometriebasiertes
in: Eckardt B.
"Geometriebasiertes Echtzeit-Halbton-Rendering" (2003) 
Geometrischen
in: Raab A.
"Techniken zur Interaktion mit und Visualisierung von geometrischen Modellen" (1998) 
Geometry
Geometry-Image
in: Yuan X., Nguyen M., Zhang N. and Chen B.
"Stippling and Silhouettes Rendering in Geometry-Image Space" (2005) 
Georgescu B.
in: Christoudias C., Georgescu B. and Meer P.
"Synergism in Low Level Vision" (2002) 
Georgia
Geovisualization
in: Döllner J.
"Non-Photorealistic 3D Geovisualization" (2007) 
Gerenderter
in: Hoppe A.
"Analyse und Nachberarbeitung gerenderter Bilder" (1998) 
Germany
Germer T.
Gesellschaft Für Informatik (in der) A.S.
Geselowitz A.
in: Pizer S., Amburn , Austin J., Cromartie R., Geselowitz A., Greer T., Haar Romeny (ter) B., Zimmerman J. and Zuiderveld K.
"Adaptive Histogram Equalization and its Variations" (1987) 
Gesichtern
in: Luft T.
"Nichtphotorealistische Echtzeitdarstellung von skizzierten Gesichtern" (2004) 
Gestalt
Gesteuerte
in: Nettelbeck B.
"Zeitlich gesteuerte Änderung von Darstellungsstilen" (2003) 
Gesture
Gestures
in: Godenschweger F., Strothotte T. and Wagener H.
"Rendering Gestures as Line Drawings" (1998) 
Ghosh P.
in: Ghosh P. and Mudur
"The Bush-Trajectory Approach to Figure Specification: Some Algebraic Solutions" (1984) 
GI
in: Diepstraten J. and Ertl T.
"Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading" (2004) 
Gi X.
in: Sander P., Gi X., Gortler S., Hoppe H. and Snyder J.
"Silhouette Clipping" (2000) 
GI-Fachbereichs
in: Luft T.
"Nichtphotorealistische Echtzeitdarstellung von skizzierten Gesichtern" (2004) 
Giannini F.
in: Giannini F. and Monti M.
"Design Intent-Oriented Modelling Tools for Aesthetic Design" (2003) 
Gibbs C.
in: Grundland M., Gibbs C. and Dodgson N.
"Stylized Rendering for Multiresolution Image Representation" (2005) 
Gibson S.
Gigante
in: Elber G.
"Adaptive Isocurves Based Rendering: the Hardware Way" (1994) 
Giloth C.
in: Giloth C. and Veeder J.
"The Paint Problem" (1985) 
Girod B.
Girona
Girshick A.
Glasgow
in: Cockshott T.
"Wet and Sticky: A Novel Model for Computer-Based Painting." (1991) 
Glass
Glassner A.
Gleicher M.
Glisse M.
in: Glisse M.
"On the Theoretical Complexity of the Silhouette of a Polyhedron" (2003) 
Global
in: Barr A.
"Global and Local Deformations of Solid Primitives" (1984) 
Glyph-Based
in: Saunders P.C., Interrante V. and Garrick S.
"Pointillist and Glyph-Based Visualization of Nanoparticles in Formation" (2005) 
Glyphs
in: Nienhaus M. and Döllner J.
"Dynamic Glyphs -- Depicting Dynamics in Images of 3D Scenes" (2003) 
GmbH
Godenschweger F.
Gold C.
in: Gold C., Charters and Ramsden
"Automated Contour Mapping Using Triangular Element Data Structures and an Interpolant Over Each Irregular Triangular Domain" (1977) 
Goldman D.
Goldstein D.
Gomes J.
Gooch B.
in: Di Blasi G., Gallo G. and Petralia
"Fast Techniques for Mosaic Rendering" (2005) 
Gooch A.A.
in: Gooch A.A.
"Preserving Salience By Maintaining Perceptual Differences for Image Creation and Manipulation" (2006) 
Gooch A.
Gooch B.
in: Gooch A., Olsen S., Gooch B. and Tumblin J.
"Salience-Preserving Color Removal" (2005) 
Gooch A.
in: Gooch A. and Gooch B.
"Enhancing Perceived Depth in Images via Artistic Matting" (2004) 
Gooch B.
Gooch A.
in: Gooch B., Reinhard E. and Gooch A.
"Human Facial Illustrations: Creation and Psychophysical Evaluation" (2004) 
Gooch B.
Gooch A.
in: Gooch A. and Willemsen P.
"Evaluating Space Perception in NPR Immersive Environments" (2002) 
Gooch B.
Gooch A.
in: Gooch B. and Gooch A.
"Non-Photorealistic Rendering" (2001) 
Gooch B.
in: Gooch B. and Gooch A.
"Interactive Non-Photorealistic Rendering" (1999) 
Gooch A.
in: Gooch B. and Gooch A.
"Interactive Non-Photorealistic Rendering" (1999) 
Gooch B.
in: Gooch B., Sloan P.P., Gooch A., Shirley P. and Riesenfeld R.
"Interactive Technical Illustration" (1999) 
Gooch A.
Gooch B.
in: Gooch A. and Gooch B.
"Using Non-Photorealistic Rendering to Communicate Shape" (1999) 
Gooch A.
in: Gooch A., Gooch B., Shirley P. and Cohen E.
"A Non-Photorealistic Lighting Model for Automatic Technical Illustration" (1998) 
Gooch B.
in: Gooch A., Gooch B., Shirley P. and Cohen E.
"A Non-Photorealistic Lighting Model for Automatic Technical Illustration" (1998) 
Gooch A.
in: Gooch A.
"Interactive Non-Photorealistic Technical Illustration" (1998) 
Gooch B.
Gooch A.
in: Setlur V., Albrecht-Buehler C., Gooch A., Rossoffa S. and Gooch B.
"Semanticons: Visual Metaphors as File Icons" (2005) 
Gooch B.
Gooch A.
in: Sloan P.P., Martin W., Gooch A. and Gooch B.
"The Lit Sphere: A Model for Capturing NPR Shading from Art" (2001) 
Gooch B.
Gooch A.
in: Sloan P.P., Gooch B., Martin W., Gooch A. and Bell L.
"A Painterly Approach to Human Skin" (1999) 
Gooch A.A.
in: Sousa M.C., Gooch A.A. and Gooch B.
"Illustrative Scientific Visualization Framework" (2005) 
Gooch B.
Good
in: Sousa M.C. and Prusinkiewicz P.
"A Few Good Lines: Suggestive Drawing of 3D Models" (2003) 
Goodrich M.
Gopi M.
Gornowicz G.
Gortler
Gortler S.
Gortler
in: Rademacher P., Lengyel J., Cutrell E. and Whitted T.
"Measuring the Perception of Visual Realism in Images" (2001) 
Gortler S.
in: Sander P., Gi X., Gortler S., Hoppe H. and Snyder J.
"Silhouette Clipping" (2000) 
Gossett N.
Goto D.
in: Goto D. and Hoshino J.
"Computer Generated Clay Animation" (2002) 
Gouaillard A.
in: Kawata H., Gouaillard A. and Kanai T.
"Interactive Point-Based Painterly Rendering" (2004) 
Gould R.
in: Gould R.
"``Hercules:'' The 30-Headed Hydra" (1997) 
GPU
Gráfica
in: Rodrigues J. and Buf (du)
"Improved Line/Edge Detection and Visual Reconstruction" (2005) 
Gröller E.
Gröller M.E.
Grabli S.
Graduate
in: Coleman P.
"Interactive Control of Nonlinear Projection for Complex Animated Scenes" (2004) 
Grafica
in: Haeberli P.
"Dynadraw" (1989) 
Grafiken
in: Schumann J.
"Linienqualität in ungenauen Grafiken" (1992) 
Granada
Grand
in: Salesin D.
"Non-Photorealistic Animation & Rendering: 7 Grand Challenges" (2002) 
Granger-Piché M.
in: Jodoin P.M., Epstein E., Granger-Piché M. and Ostromoukhov V.
"Hatching by Example: a Statistical Approach" (2002) 
Granier X.
in: Quillet J.C., Thomas G., Granier X., Guitton P. and Marvie J.E.
"Using Expressive Rendering for Remote Visualization of Large City Models" (2006) 
Grant T.
in: Klein A., Grant T., Finkelstein A. and Cohen M.
"Video Mosaics" (2002) 
Graph-Based
in: Meruvia Pastor O. and Strothotte T.
"Graph-Based Point Relaxation for 3D Stippling" (2004) 
Graphic
Graphical
Graphical-Interactive
GRAPHICON
in: Côté M., Jodoin P.M., Donohue C. and Ostromoukhov V.
"Non-Photorealistic Rendering of Hair for Animated Cartoons" (2004) 
GraphiCon
Graphics
GRAPHICS
in: Mao X., Nagasaka Y. and Imamiya A.
"Automatic Generation of Pencil Drawing from 2D Images Using Line Integral Convolution" (2001) 
Graphics
Graphiktag
in: Luft T.
"Nichtphotorealistische Echtzeitdarstellung von skizzierten Gesichtern" (2004) 
Graphique
Graphische
in: Luft T.
"Nichtphotorealistische Echtzeitdarstellung von skizzierten Gesichtern" (2004) 
GRAPHITE
Graphite
GRAPHITE
Graphs
in: Sarkar M. and Brown M.
"Graphical Fisheye Views of Graphs" (1992) 
GRAPP
in: Park Y. and Yoon K.H.
"Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes" (2006) 
Grass
in: Kowalski M., Markosian L., Northrup , Bourdev L., Barzel R., Holden L. and Hughes J.
"Art-Based Rendering of Fur, Grass, and Trees" (1999) 
Gray
Greece
in: Rusinkiewicz S.
"Estimating Curvatures and Their Derivatives on Triangle Meshes" (2004) 
Green S.
Green-Noise
in: Lau D., Ulichney R. and Arce G.
"Blue- and Green-Noise Halftoning Models" (2003) 
Greenberg D.
Greenberg S.
in: Greenberg S.
"Why Non-Photorealistic Rendering?" (1999) 
Greenberg D.
Greene R.
in: Greene R.
"The Drawing Prism: A Versatile Graphic Input Device" (1985) 
Greenwood E.
in: Sederberg T. and Greenwood E.
"A Physically Based Approach to 2D Shape Blending" (1992) 
Greer T.
in: Pizer S., Amburn , Austin J., Cromartie R., Geselowitz A., Greer T., Haar Romeny (ter) B., Zimmerman J. and Zuiderveld K.
"Adaptive Histogram Equalization and its Variations" (1987) 
Greiner G.
Grenada
in: Green S.
"Beyond Photorealism" (1999) 
Grenoble
Greyscale
in: Floyd R. and Steinberg L.
"An Adaptive Algorithm for Spatial Greyscale" (1976) 
Grid
Gridless
in: Pnueli Y. and Bruckstein A.
"Gridless Halftoning: A Reincarnation of the Old Method" (1996) 
Grids
in: Ma K.L. and Interrante V.
"Extracting Feature Lines from 3D Unstructured Grids" (1997) 
Grimm C.
in: Bailey R. and Grimm C.
"Creating the Illusion of Motion in 2D Images" (2006) 
Grimm P.
in: Freudenberg B. and Masuch M.
"Non-Photorealistic Shading in an Educational Game Engine" (2002) 
Grimm C.
in: Kulla C., Tucek J., Bailey R. and Grimm C.
"Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples" (2003) 
GRIS
Groß M.
in: Madeira J., Stork A. and Groß M.
"An Approach to Computer-Supported Cartooning" (1996) 
Großer
in: Krüger P.
"Echtzeit-Rendern großer visuell homogener Datensätze in nicht-fotorealistischen Landschaften" (2003) 
Grohn M.
in: Döllner J., Buchholz H., Nienhaus M. and Kirsch F.
"Illustrative Visualization of 3D City Models" (2005) 
Groningen
in: Plantinga S. and Vegter G.
"Computing Contour Generators of Evolving Implicit Surfaces" (2003) 
Gross M.
Ground
Group
in: Viola I., Gröller M.E., Hadwiger M., Bühler K., Preim B. and Ebert D.
"Illustrative Visualization" (2005) 
Group-Theoretic
in: Abas S.J. and Salman A.S.
"Geometric and Group-Theoretic Methods for Computer Graphic Studies of Islamic Symmetric Patterns" (1992) 
Grover P.S.
Grundland M.
in: Grundland M., Gibbs C. and Dodgson N.
"Stylized Rendering for Multiresolution Image Representation" (2005) 
Gu Y.
in: Gu Y., Xu S., Tang M. and Dong J.
"AI Supported Computer-Generated Pen-and-Ink Illustration" (2001) 
Gu X.
in: Gu X., Gortler S., Hoppe H., McMillan L., Brown B. and Stone A.
"Silhouette Mapping" (1999) 
Guerrieri I.
in: Guerrieri I. and Acar I.
"Pontiac Coyote" (1998) 
Guest
in: Arias M.
"From the Guest Editor" (1999) 
Guibas L.
Guide
Guided
Guijarro J.H.
in: Bastos C.C., Gurrea E., Bauset R.Q., Guijarro J.H. and Quintana I.
"Acceleration Techniques for Non-Photorealistic Rendering of Trees" (2002) 
Guild
Guimaraes
in: Bastos C.C., Gurrea E., Bauset R.Q., Guijarro J.H. and Quintana I.
"Acceleration Techniques for Non-Photorealistic Rendering of Trees" (2002) 
Guitton P.
in: Quillet J.C., Thomas G., Granier X., Guitton P. and Marvie J.E.
"Using Expressive Rendering for Remote Visualization of Large City Models" (2006) 
Guo Q.
Guo B.
in: Wu H., Wei L.Y., Wang X. and Guo B.
"Silhouette Texture" (2006) 
Gurrea E.
in: Bastos C.C., Gurrea E., Bauset R.Q., Guijarro J.H. and Quintana I.
"Acceleration Techniques for Non-Photorealistic Rendering of Trees" (2002) 
GVU
in: Zhang E., Mischaikow K. and Turk G.
"Vector Field Design on Surfaces" (2004) 
Gyssens
in: Hemert (van) J. and Eiben
"Mondriaan Art by Evolution" (1999) 

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