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"Entwurf und Implementierung echtzeitfähiger Renderingverfahren zur nicht-realistischen Darstellung digitaler Geländemodelle" (2003)
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"Abstract Image Representation for Non-Photorealistic Rendering" (2000)
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"Entwurf und Implementierung echtzeitfähiger nicht-photorealistischer Renderingverfahren für 3D-Stadtmodelle" (2003)
- M0te
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"MOTE Inside Out" (2000)
- Ma K.L.
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"Illustrative Rendering Techniques for Visualization -- Future of Visualization or Just Another Technique?" (2005)
- MA
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"Recursive Wang Tiles for Real-Time Blue Noise" (2006)
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"Image Enhancement by Unsharp Masking the Depth Buffer" (2006)
- Ma K.L.
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"Expressive Line Selection by Example" (2005)
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"Hardware-Accelerated Parallel Non-Photorealistic Volume Rendering" (2002)
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"Interactivity is the Key to Expressive Visualization" (2002)
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"Non-Photorealistic Rendering using Watercolor Inspired Textures and Illumination" (2001)
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"Recent Advances in Non-Photorealistic Rendering for Art and Visualization" (2002)
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"Extracting Feature Lines from 3D Unstructured Grids" (1997)
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"Manga Colorization" (2006)
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"Exaggerated Shading for Depicting Shape and Detail" (2006)
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"The Cartoon Animation Filter" (2006)
- Ma K.L.
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"Rendering Complexity in Computer-Generated Pen-and-Ink Illustrations" (2004)
- MA
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"Real-Time Video Abstraction" (2006)
- Ma K.L.
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"A New Form of Traditional Art -- Visual Simulation of Chinese Shadow Play" (2003)
- Mac
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"Lively Pictures (Power Mac Image Editing)" (1995)
- Macau
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"Interactive Watercolor Animations" (2005)
- MacDonald
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"Technical Illustration" (1989)
- Machine
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"Generating Discriminating Cartoon Faces Using Interacting Snakes" (2003)
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"Thinning Methodologies---A Comprehensive Survey" (1992)
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"Can Machines Interpret Line Drawings?" (2004)
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"The Use of Optic Flow in the Painterly Rendering of Animated Models" (2003)
- MacMurchy P.
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"Eastern Perspectives and the Question of Personal Expression" (2001)
- Made
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"Harold: A World Made of Drawings" (2000)
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"An Approach to Computer-Supported Cartooning" (1996)
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"Texture Guided Realtime Painterly Rendering of Geometric Models" (2006)
- Maeda T.
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"On the Silhouette Cartoon Animation" (1996)
- Magazine
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"Digital Halftoning" (2003)
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"Color Error-Diffusion Halftoning" (2003)
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"Threshold Modulation and Stability in Error Diffusion" (2003)
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"Return to Cartoon Central: Adding Texture to a Nonphotorealistic Renderer" (2000)
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"Shades of Disney: Opaquing a 3D World" (2000)
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"Under the Shade of the Rendering Tree" (2000)
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"Blue- and Green-Noise Halftoning Models" (2003)
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"Lively Pictures (Power Mac Image Editing)" (1995)
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"Model-Based Digital Halftoning" (2003)
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"Image Processing for Halftones" (2003)
- Magdeburg
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"G-Strokes zur Verbesserung von Liniengrafik-Rendering" (2004)
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"Erweitertes Cartoon und Comic Rendering" (2005)
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"Geometriebasiertes Echtzeit-Halbton-Rendering" (2003)
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"The G[textsuperscript]2-Buffer Framework" (2004)
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"Real-Time Stroke-Based Halftoning" (2004)
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"Subdivision for Line Drawings" (2001)
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"Supportive Presentation for Computer Games" (2003)
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"Seeing Between the Strokes" (2004)
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"Visualisierungseffekte in liniengraphischen Animationen und Stillbildern [Visualization Effects in Animated and Single-Frame Line Drawings]" (1999)
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"Dynamic Presentation for Illustration Purposes" (2004)
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"Dynamics by Hybrid Combination of Photorealistic and Non-Photorealistic Rendering Styles" (2004)
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"Supporting Hybrid Rendering Styles by Search Engines" (2004)
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"Echtzeit-Rendern großer visuell homogener Datensätze in nicht-fotorealistischen Landschaften" (2003)
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"Object-Related Illustration Watermarks in Cartoon Images" (2004)
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"Texturbasiertes Cartoon-Rendering in Echtzeit" (2003)
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"daLi! -- Drawing Animated Lines!" (1997)
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"Stippling for Non-Photorealistic Animation and Rendering" (2003)
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"SpringLens -- Distributed Nonlinear Magnifications" (2006)
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"Hardware-Accelerated Real Time Charcoal Rendering" (2002)
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"Real-Time Charcoal Rendering Using Contrast Enhancement Operators" (2001)
- Malaysia
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"Non-Photorealistic Outdoor Scene Rendering: Techniques and Application" (2004)
- Mallary R.
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- Malzbender T.
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"Sketchpad: A Man-Machine Graphical Communication System" (1963)
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"Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering" (2001)
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"Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering" (2001)
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"Walk-Through Illustrations: Frame-Coherent Pen-and-Ink Style in a Game Engine" (2001)
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"Walk-Through Illustrations: Frame-Coherent Pen-and-Ink Style in a Game Engine" (2001)
- Manga
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"Manga Colorization" (2006)
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"Manga and Non-Photorealistic Rendering" (1999)
- Manifesto
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"Visual Interest and NPR: an Evaluation and Manifesto" (2004)
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"Digitally Manipulated Images and Painting" (2001)
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"DAB: Interactive Haptic Painting with 3D Virtual Brushes" (2001)
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"Sketchy Hairstyles" (2005)
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"Sketch Interface Based Expressive Hairstyle Modelling and Rendering" (2004)
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"Interactive Hairstyle Modeling Using a Sketching Interface" (2002)
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"Automatic Generation of Pencil Drawing from 2D Images Using Line Integral Convolution" (2001)
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"Colored Pencil Filter with Custom Colors" (2004)
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"Enhanced LIC Pencil Filter" (2004)
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"Dynamic Planar Map Illustration" (2005)
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"Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes" (2006)
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"Visualizing Route Maps" (2002)
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"Rendering Effective Route Maps: Improving Usability Through Generalization" (2001)
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"A Design and Implementation for Effective Computer-Generated Route Maps" (2000)
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"On Incremental Rendering of Silhouette Maps of a Polyhedral Scene" (2000)
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"On Incremental Rendering of Silhouette Maps of Polyhedral Scene" (2000)
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"Font Decoration by Automatic Mesh Fitting" (1998)
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"Image Mosaics" (1998)
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"Enrichment and Reuse of Geometric Models" (1997)
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"Animating Frame-to-Frame Consistent Line Drawings for Illustrative Purposes" (1998)
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"daLi! -- Drawing Animated Lines!" (1997)
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"Non-Invasive, Interactive, Stylized Rendering" (2001)
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"Art in the Pipeline" (1998)
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"A Design and Implementation for Effective Computer-Generated Route Maps" (2000)
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"Modern Art, Comics and Everything [dots] or the Power of a Filter" (2003)
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"Subdivision for Line Drawings" (2001)
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"User-Supported Interactive Illustration of Text" (2005)
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"Voronoi-Relaxierung allgemeiner Objekte" (2001)
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"Computer-Generated Pencil Drawing" (1999)
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"Illustrative Rendering-Techniken für die medizinische Ausbildung und Therapieplanung [Illustrative Rendering Techniques for Medical Education and Therapy Planning]" (2005)
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"The Batik Trick" (2003)
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"Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes" (2006)
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"Optimal Halftoning for Network-Based Imaging" (2000)
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"Artistic Halftoning: Between Technology and Art" (1999)
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"Review of Halftoning Techniques" (1999)
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"Tweakable Light and Shade for Cartoon Animation" (2006)
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"Interactive Hatching and Stippling by Example" (2006)
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"Stroke Pattern Analysis and Synthesis" (2006)
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"X-Toon: An Extended Toon Shader" (2006)
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"X-Toon: An Extended Toon Shader" (2006)
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"Interactive Watercolor Rendering with Temporal Coherence and Abstraction" (2006)
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"Real-Time Pen-and-Ink Illustration of Landscapes" (2006)
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"An Interface for Sketching 3D Curves" (1999)
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"A Spectral Approach to NPR Packing" (2006)
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"The Electric Sheep and their Dreams in High Fidelity" (2006)
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"Nonphotorealistic Rendering" (2003)
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"Non-Photorealistic Rendering in Context: An Observational Study" (2006)
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"Detail Control in Line Drawings of 3D Meshes" (2005)
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"Coherent Stylized Silhouettes" (2003)
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"Art-Based Rendering of Fur, Grass, and Trees" (1999)
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"Interactive 3D Fluid Jet Painting" (2006)
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"Real-Time Pencil Rendering" (2006)
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"Real-Time Watercolor Illustrations of Plants Using a Blurred Depth Test" (2006)
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"Art-based Modeling and Rendering for Computer Graphics" (2000)
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"Real-Time Rendering of Cartoon Smoke and Clouds" (2006)
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"NPR Lenses: Local Effect Control for Non-Photorealistic Line Drawings" (2006)
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"Multi-Scale Line Drawings from 3D Meshes" (2006)
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"Artistic Silhouettes: A Hybrid Approach" (2000)
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"Felt-Based Rendering" (2006)
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"Image-Based Stereoscopic Stylization" (2005)
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"Random Marks on Paper. Non-Photorealistic Rendering with Small Primitives" (2002)
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- in: Lebaredian R.
"Traditional Cel Animation Look with 3D Renderers" (1996)
- Music
- in: Collomosse J.
"Supervised Genetic Search for Parameter Selection in Painterly Rendering" (2006)
- in: Kaplan C. and Bosch R.
"TSP Art" (2005)
- in: Kaplan C. and Hart G.
"Symmetrohedra: Polyhedra from Symmetric Placement of Regular Polygons" (2001)
- in: Kaplan C.
"Computer Generated Islamic Star Patterns" (2000)
- in: Singh G.
"About the Cover -- Music to the Eyes" (2003)
- in: Smith J., Akleman E., Keyser J. and Davison D.
"MultiCam: A System for Interactive Cubist Rendering" (2004)
- Musical
- in: Coelho R.
"The Tapir: Combining Myth and Contemporary Musical Structures to Create a Personal Perspective with 3D Computer Animation" (1997)
- MWSCAS
- in: Inoue K. and Urahama K.
"Anisotropic Shock Filter for Enhancement and Non-Photorealistic Generation of Flow Patterns" (2004)
- Myszkowski
- in: Durand F., Ostromoukhov V., Miller M., Duranleau F. and Dorsey J.
"Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing " (2001)
- in: Gooch B., Reinhard E., Moulding C. and Shirley P.
"Artistic Composition for Image Creation" (2001)
- in: Rademacher P., Lengyel J., Cutrell E. and Whitted T.
"Measuring the Perception of Visual Realism in Images" (2001)
- Myth
- in: Coelho R.
"The Tapir: Combining Myth and Contemporary Musical Structures to Create a Personal Perspective with 3D Computer Animation" (1997)
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