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P

P-Buffer
P.J. Pahl
in: Schumann J., Kernchen E. and Strothotte T.
"Rendering CAAD Models as Preliminary Drafts" (1995) 
PA
Pacific
Paint
Paintbox
Paintbrush
Painted
in: Sato T., Dobashi Y., Yamamoto T., Takao K. and Anjyo K.I.
"Extracting 3D Stylized Accentuation Effects from a Painted Image" (2004) 
Painter
Painterly
Painting-like
in: Tanaka T. and Ohnishi N.
"Painting-like Image Emphasis based on Human Vision Systems" (1997) 
Paintings
Palette
Palo
in: Fiore F.D. and Reeth F.V.
"A Multi-Level Sketching Tool for ``Pencil-and-Paper'' Animation" (2002) 
Pan Y.
Pana Y.
in: Xu S., Tang M., Lau F. and Pana Y.
"Virtual hairy brush for painterly rendering" (2004) 
Pang A.
in: Pang A., Wittenbrink C. and Lodha S.
"Approaches to Uncertainty Visualization" (1996) 
Pang Y.J.
in: Pang Y.J. and Zhong H.X.
"Drawing Chinese Traditional Painting by Computer" (1991) 
Panne (van de) M.
Panorama
Panoramas
Paper
Papercraft
in: Mitani J. and Suzuki H.
"Making Papercraft Toys from Meshes using Strip-Based Approximate Unfolding" (2004) 
Paperless
in: Fekete J.D., Bizouarn É., Cournarie É., Galas T. and Taillefer F.
"TicTacToon: A Paperless System for Professional 2-D Animation" (1995) 
Papers
Pappas T.
Paquette E.
in: Paquette E., Poulin P. and Drettakis G.
"The Simulation of Paint Cracking and Peeling" (2002) 
Paradigms
in: Gomes J. and Velho L.
"Abstraction Paradigms for Computer Graphics" (1995) 
Parallel
Parameter
in: Collomosse J.
"Supervised Genetic Search for Parameter Selection in Painterly Rendering" (2006) 
Parameterizations
in: Praun E.C.
"Local Surface Parameterizations" (2002) 
Parameterized
Parametric
Parametrisierbares
in: Schumann L.
"Ein parametrisierbares Modell zur Darstellung von Linien" (1997) 
Paris S.
in: Cunzi M., Thollot J., Paris S., Debunne G., Gascuel J.D. and Durand F.
"Dynamic Canvas for Non-Photorealistic Walkthroughs" (2003) 
Park G.T.
in: Choi S.M., Kim Y.G., Lee D.S., Lee S.O. and Park G.T.
"Non-photorealistic 3-D Facial Animation on the PDA Based on Facial Expression Recognition" (2004) 
Park Y.S.
Park
in: Mohr A. and Gleicher M.
"Non-Invasive, Interactive, Stylized Rendering" (2001) 
Park Y.
in: Park Y. and Yoon K.H.
"Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes" (2006) 
Park J.W.
in: Park J.W., Koo B.K., Barry R., Hong S.D. and Yoon K.H.
"Painterly Rendering with Designed Imperfection" (2006) 
Park Y.S.
in: Park Y.S. and Yoon K.H.
"Adaptive Brush Stroke Generation for Painterly Rendering" (2004) 
Park J.W.
in: Park J.W.
"Mosaic for Stackable Objects" (2004) 
Park Y.
in: Park Y., Kim S., Jho C. and Yoon K.
"Mosaic Technique using Color Paper" (2000) 
Park Y.S.
in: Seo S.H., Kang D.W., Park Y.S. and Yoon K.H.
"The New Area Subdivision Methods for Producing Shapes of Colored Paper Mosaic" (2002) 
Parke F.
in: Skaria S., Akleman E. and Parke F.
"Modeling Subdivision Control Meshes for Creating Cartoon Faces" (2001) 
Parker J.
in: Parker J.
"Extracting Vectors From Raster Images" (1988) 
Parkinson A.
Part
Particles
in: Cornish D., Rowan A. and Luebke D.
"View-Dependent Particles for Interactive Non-Photorealistic Rendering" (2001) 
Partir
in: Grabli S.
"Le style dans le rendu non-photoréaliste de dessins au trait à partir de scènes 3D: une approche programmable" (2005) 
Parts
in: Nienhaus M. and Döllner J.
"Blueprints -- Illustrating Architecture and Technical Parts using Hardware-Accelerated Non-Photorealistic Rendering" (2004) 
Pasko A.
Pastel
in: Murakami K. and Tsuruno R.
"Trans-Polygon Stroke Method for Frame Coherent Pastel Images" (2003) 
Pastel-like
Pasztor E.
Patel M.
in: Patel M.
"Line Art Rendering Using a Modified A-Buffer" (2000) 
Pattern
Patterns
Patterson J.
Pauly M.
in: Adams B., Wicke M., Dutre P., Gross M., Pauly M. and Teschner M.
"Interactive 3D Painting on Point-Sampled Objects" (2004) 
Pavlidis T.
PCM
PDA
PDAs
in: HASH(0x8c5c3dc)Zenka R. and Slavík P.
"Panorama Sketching for PDAs" (2003) 
Pearson D.
in: Pearson D., Hanna and Martinez
"Computer-Generated Cartoons" (1990) 
Pedersen H.
in: Pedersen H. and Singh K.
"Organic Labyrinths and Mazes" (2006) 
Peinture
in: Vanderhaeghe D., Barla P., Thollot J. and Sillion F.
"Rendu Peinture, Interactif et Controlable, de Scènes 3D" (2007) 
Peitgen H.O.
in: Ritter F., Hansen C., Dicken V., Konrad O., Preim B. and Peitgen H.O.
"Real-Time Illustration of Vascular Structures" (2006) 
Pellacini F.
in: Kim J. and Pellacini F.
"Jigsaw Image Mosaics" (2002) 
Pen
Pen-and-Ink
Pen-drawings
in: Claes J., Monsieurs P., Van Reeth F. and Flerackers E.
"Rendering Pen-drawings of 3D Scenes on Network Processors" (1997) 
Penang
in: Fun I.L.S., Sunar M.S. and Bade A.
"Non-Photorealistic Outdoor Scene Rendering: Techniques and Application" (2004) 
Pencil
Pencil-and-Paper
Pencil-Based
in: Vermeulen A. and Tanner P.
"PencilSketch---A Pencil-Based Paint System" (1989) 
PencilSketch---A
in: Vermeulen A. and Tanner P.
"PencilSketch---A Pencil-Based Paint System" (1989) 
Peng Q.
in: Yu J. and Peng Q.
"Realistic Synthesis of Cao Shu of Chinese Calligraphy" (2005) 
Peng Q.S.
Pennsylvania
in: Lang R.
"A Computational Algorithm for Origami Design" (1996) 
Penrose
Pens
in: Chua Y.S. and Winton C.
"A User Interface for Simulating Calligraphic Pens and Brushes" (1988) 
People
Per-Pixel
in: Buchin K. and Walther M.
"Real-Time Per-Pixel Rendering With Stroke Textures" (2003) 
Perceived
Perception
Perceptual
Perceptually
in: O'Sullivan C., Howlett S., Morvan Y., McDonnell R. and O'Conor K.
"Perceptually Adaptive Graphics" (2004) 
Perceptually-Based
in: Healey C., Tateosian L., Enns J. and Remple M.
"Perceptually-Based Brush Strokes for Nonphotorealistic Visualization" (2004) 
Performance
Performance-Driven
Perlin K.
Peroche B.
in: Agrawala M., Zorin D. and Munzner T.
"Artistic Multiprojection Rendering" (2000) 
Perry R.
in: Perry R. and Frisken S.
"A New Framework For Non-Photorealistic Rendering" (2001) 
Personal
Personalized
in: Eisenberg M., Elumeze N., Buechley L., Blauvelt G., Hendrix S. and Eisenberg A.
"The Homespun Museum: Computers, Fabrication, and the Design of Personalized Exhibits" (2005) 
Perspective
Perspective-Accurate
Perspectives
in: Mason K., Carpendale S., MacMurchy P. and Wyvill B.
"Eastern Perspectives and the Question of Personal Expression" (2001) 
Pertinent
in: Callet P.
"Pertinent Data for Modelling Pigmented Materials in Realistic Rendering" (1996) 
Pervasive
in: Huang Y., Yang C., Meng X., Wang X. and Wang L.
"Remote Non-photorealistic Rendering of 3D Models on Mobile Devices" (2006) 
Peters
Petersburg
in: Schlechtweg S. and Strothotte T.
"Rendering Line-Drawings with Limited Resources" (1996) 
Petralia
in: Di Blasi G., Gallo G. and Petralia
"Fast Techniques for Mosaic Rendering" (2005) 
Petrovic L.
in: Petrovic L., Fujito B., Williams L. and Finkelstein A.
"Shadows for Cel Animation" (2000) 
PG
Pham B.
in: Pham B.
"Expressive Brush Strokes" (1991) 
Phan D.
in: Agrawala M., Phan D., Heiser J., Haymaker J., Klingner J., Hanrahan P. and Tversky B.
"Designing Effective Step-By-Step Assembly Instructions" (2003) 
Pharr
in: Nienhaus M. and Döllner J.
"Blueprint Rendering and Sketchy Drawings" (2005) 
Phenomena
Philadelphia
Phoenix
in: Ma K.L. and Interrante V.
"Extracting Feature Lines from 3D Unstructured Grids" (1997) 
Phong B.T.
in: Phong B.T.
"Illumination for Computer Generated Pictures" (1975) 
Photographs
Photography
in: Svakhine N., Jang Y., Ebert D. and Gaither K.
"Illustration and Photography Inspired Visualization of Flows and Volumes" (2005) 
Photomasks
in: Geer R.
"Computer-Aided Coarse Grid Layout Technique for Photomasks" (1976) 
Photometric
in: McGunnigle and Chantler
"Photometric Stereo and Oil Paintings: Techniques and Applications" (2001) 
Photorealism
Photorealistic
Photos
in: Farbiz F., Cheok A.D. and Lincoln P.
"Automatic Asian Art: Computers Converting Photos to Asian Paintings using Humanistic Fuzzy Logic Rules" (2003) 
Physical
Physical-Based
in: Huang S.W., Way D.L. and Shih Z.C.
"Physical-Based Model of Ink Diffusion in Chinese Ink Paintings" (2003) 
Physically
Physically-Based
Physically-based
in: Laerhoven T.V.
"An Extensible Simulation Framework Supporting Physically-based Interactive Painting" (2006) 
Physically-Based
in: Lin W.J. and Shih Z.C.
"Computer-Generated Chinese Painting with Physically-Based Ink and Color Diffusion" (2004) 
Physics-Based
in: Saito S. and Nakajima M.
"3D Physics-Based Brush Model for Painting" (1999) 
Pickover C.
in: Pickover C. and Rudolph L.
"Electronic Kaleidoscopes for the Mind" (1993) 
Pictorial
in: Willats J. and Durand F.
"Defining Pictorial Style: Lessons from Linguistics and Computer Graphics" (2005) 
Picture
Picture-Driven
in: Baecker R.
"Picture-Driven Animation" (1969) 
Pictures
Pierre-Loup Lesage M.V.
in: Pierre-Loup Lesage M.V.
"Towards Sketch-Based Exploration of Terrain" (2002) 
Pigment
in: Small D.
"Simulating Watercolor by Modeling Diffusion, Pigment, and Paper Fibers" (1991) 
Pigmented
Pigments
PilzeHASH
Pingel M.
in: Chenney S., Pingel M., Iverson R. and Szymanski M.
"Simulating Cartoon Style Animation" (2002) 
Pinselstrichen
in: Kopp M.
"Repaint It!, ein interaktives Programm zur Erstellung von Bildern aus einem Referenzbild mit Pinselstrichen" (1993) 
Pipeline
Pisa
Pitas I.
Piva A.
in: Cappellini V., Barni M., Corsini , Rosa A.D. and Piva A.
"ArtShop: An Art-Oriented Image-Processing Tool for Cultural Heritage Applications" (2003) 
Pixel
Pixel-Oriented
in: Deussen O.
"Pixel-Oriented Rendering of Line Drawings" (1998) 
Pixels
Pizer S.
Placement
Planar
in: Asente P. and Schuster M.
"Dynamic Planar Map Illustration" (2005) 
Plane
in: Hiller S., Hellwig H. and Deussen O.
"Beyond Stippling -- Methods for Distributing Objects on the Plane" (2003) 
Planet
in: Odermatt K. and Springfield C.
"Creating 3D Painterly Environments for Disney's ``Treasure Planet''" (2002) 
Plant
Plantinga S.
Plants
Plates
in: Leister W.
"Computer Generated Copper Plates" (1994) 
Plausible
in: McGuire M.
"A Real-Time, Controllable Simulator for Plausible Smoke" (2006) 
Play
Plebon D.
in: Beach R., Beatty J., Booth K., Plebon D. and Fiume E.
"The Message is the Medium: Multiprocess Structuring of an Interactive Paint Program" (1982) 
Plouffe W.
in: Small D.
"Simulating Watercolor by Modeling Diffusion, Pigment, and Paper Fibers" (1991) 
Plzen
Pnueli Y.
Point
in: Meruvia Pastor O. and Strothotte T.
"Graph-Based Point Relaxation for 3D Stippling" (2004) 
Point-Based
Point-Sampled
Pointillism
Pointillist
Points
PointWorks
in: Xu H., Gossett N. and Chen B.
"PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments" (2004) 
Poisson-Disk
in: Dunbar D. and Humphreys G.
"A Spatial Data Structure for Fast Poisson-Disk Sample Generation" (2006) 
Polygon
Polygon-based
in: Murakami K. and Tsuruno R.
"Polygon-based Pastel-like Rendering for Animation" (2003) 
Polygonal
Polygonized
in: Murakami K. and Tsuruno R.
"Textured Drawing Strokes Using Polygonized Paper Surface Illumination" (2006) 
Polygons
Polyhedra
in: Kaplan C. and Hart G.
"Symmetrohedra: Polyhedra from Symmetric Placement of Regular Polygons" (2001) 
Polyhedral
Polyhedron
Polymerization
in: HASH(0x8c5c3a0)DurikoviHASH(0x8c5c910)c R.
"Capturing Optical Properties of Paint Polymerization" (2004) 
Pontiac
in: Guerrieri I. and Acar I.
"Pontiac Coyote" (1998) 
Pop M.
Popa T.
in: Gal R., Sorkine O., Popa T., Sheffer A. and Cohen-Or D.
"Non-Realistic Expressive Modeling" (2006) 
Portrait
in: Wong E.C.C.
"Artistic Rendering of Portrait Photographs" (1999) 
Portraits
Portugal
Português
in: Rodrigues J. and Buf (du)
"Improved Line/Edge Detection and Visual Reconstruction" (2005) 
Posch
in: Posch and Fellner
"The Circle-Brush Algorithm" (1989) 
Pose
in: Assa J., Caspi Y. and Cohen-Or D.
"Action Synopsis: Pose Selection and Illustration" (2005) 
Possible
in: Nunez D.
"How is Presence in Non-Immersive, Non-Realistic Virtual Environments Possible?" (2004) 
Post-Production
in: Collomosse J., Rowntree D. and Hall P.
"Rendering Cartoon-Style Motion Cues in Post-Production Video" (2005) 
Poster
Posters
Postma
in: Hemert (van) J. and Eiben
"Mondriaan Art by Evolution" (1999) 
Potsdam
in: Nienhaus M.
"Real-Time Non-Photorealistic Rendering Techniques for Illustrating 3D Scenes and their Dynamics" (2005) 
Potter K.C.
in: Potter K.C.
"Three-Dimensional Line Textures for Interactive Architectural Rendering" (2003) 
Poulin P.
in: Paquette E., Poulin P. and Drettakis G.
"The Simulation of Paint Cracking and Peeling" (2002) 
Power
Power J.
in: Power J., West B., Stollnitz E. and Salesin D.
"Reproducing Color Images as Duotones" (1996) 
Practice
Prague
in: Sýkora D.
"Inking Old Black-and-White Cartoons" (2003) 
Praun E.
in: Kaplan M., Praun E. and Cohen E.
"Pattern Oriented Remeshing For Celtic Decoration" (2004) 
Praun E.C.
in: Praun E.C.
"Local Surface Parameterizations" (2002) 
Praun E.
Praze
in: HASH(0x897afa8)Zenka R.
"Algoritmy pro nefotorealistické zobrazování [Algorithms for Non-Photorealistic Rendering]" (2001) 
Precise
Precision
in: Raskar R. and Cohen M.
"Image Precision Silhouette Edges" (1999) 
Preim B.
Preliminary
in: Schumann J., Kernchen E. and Strothotte T.
"Rendering CAAD Models as Preliminary Drafts" (1995) 
Presence
in: Nunez D.
"How is Presence in Non-Immersive, Non-Realistic Virtual Environments Possible?" (2004) 
Presentation
Presentations
Preserved
in: Wang H., Zhang J., Li S. and Wang Y.
"Shape and Texture Preserved Non-Photorealistic Rendering" (2004) 
Press
Pressure
in: Pudet T.
"Real Time Fitting of Hand-Sketched Pressure Brushstrokes" (1994) 
Primitive
Primitives
Princeton
Principal
Principles
Prism
in: Greene R.
"The Drawing Prism: A Versatile Graphic Input Device" (1985) 
Pro
in: HASH(0x897afa8)Zenka R.
"Algoritmy pro nefotorealistické zobrazování [Algorithms for Non-Photorealistic Rendering]" (2001) 
Probabilistic
in: Elber G. and Cohen E.
"Probabilistic Silhouette Based Importance Toward Line-Art Non-Photorealistic Rendering" (2006) 
Problem
in: Giloth C. and Veeder J.
"The Paint Problem" (1985) 
Problems
Proc
in: Halper N., Mellin M., Herrmann C., Linneweber V. and Strothotte T.
"Towards an Understanding of the Psychology of Non-Photorealistic Rendering" (2003) 
Procceedings
Procedural
Proceedings
Process
in: Freudenberg B. and Masuch M.
"Non-Photorealistic Shading in an Educational Game Engine" (2002) 
Processings
in: Akleman E.
"Making Caricatures With Morphing" (1997) 
Processors
in: Claes J., Monsieurs P., Van Reeth F. and Flerackers E.
"Rendering Pen-drawings of 3D Scenes on Network Processors" (1997) 
Production
Professional
Program
Programm
in: Kopp M.
"Repaint It!, ein interaktives Programm zur Erstellung von Bildern aus einem Referenzbild mit Pinselstrichen" (1993) 
Programmable
Programs
Progressive
Project
in: Rungsarityotin W. and Zordan V.
"The Painterly Approach" (1996) 
Projected
Projection
in: Coleman P.
"Interactive Control of Nonlinear Projection for Complex Animated Scenes" (2004) 
Projections
Projective
Projector-Guided
in: Flagg M. and Rehg J.
"Projector-Guided Painting" (2006) 
Properties
Proposed
in: Schofield S.
"Non-photorealistic Rendering: A Critical Examination and Proposed System" (1994) 
Prototype
in: Tai C.L., Zhang H. and Fong J.C.K.
"Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces" (2004) 
Prusinkiewicz P.
in: Sousa M.C. and Prusinkiewicz P.
"A Few Good Lines: Suggestive Drawing of 3D Models" (2003) 
Psychology
Psychophysical
in: Gooch B., Reinhard E. and Gooch A.
"Human Facial Illustrations: Creation and Psychophysical Evaluation" (2004) 
Psychophysically
in: Longhurst P., Ledda P. and Chalmers A.
"Psychophysically Based Artistic Techniques for Increased Perceived Realism of Virtual Environments" (2003) 
Psychophysics
in: Knill D.
"The Perception of Surface Contours and Surface Shape: From Computation to Psychophysics" (1992) 
Publications
Published
in: Mononen M.
"MOTE Inside Out" (2000) 
Publishers
Pudet T.
in: Pudet T.
"Real Time Fitting of Hand-Sketched Pressure Brushstrokes" (1994) 
Pugh D.
in: Pugh D.
"Designing Solid Objects Using Interactive Sketch Interpretation" (1992) 
Puhle M.
in: Strothotte T., Puhle M., Masuch M., Freudenberg B., Kreiker S. and Ludowici B.
"Visualizing Uncertainty in Virtual Reconstructions" (1999) 
Punktverteilungen
in: Hiller S.
"Relaxierte Punktverteilungen in der Computergraphik" (1999) 
Pura
in: Nehab D. and Velho L.
"A Lua Implementation of Image Moment-Based Painterly" (2001) 
Purdue
Purgathofer W.
Purposes

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