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S

S
Séquin C.
Sýkora D.
Saarbrücken
Sable
in: Teece D.
"Sable -- A Painterly Renderer for Film Animation" (2003) 
Said A.
in: Markovic D., Stavrakis E. and Gelautz M.
"Parameterized Sketches from Stereo Images" (2005) 
Saito S.
Saito T.
in: Saito T. and Takahashi T.
"Comprehensible Rendering of 3-D Shapes" (1990) 
Salah Z.
in: Salah Z., Bartz D. and Straßer W.
"Illustrative Rendering of Segmented Anatomical Data" (2005) 
Salesin D.
Salience
Salience-Adaptive
in: Collomosse J. and Hall P.
"Salience-Adaptive Painterly Rendering using Genetic Search" (2006) 
Salient
in: Collomosse J. and Hall P.
"Genetic Paint: A Search for Salient Paintings" (2005) 
Salisbury M.
Salman A.S.
in: Abas S.J. and Salman A.S.
"Geometric and Group-Theoretic Methods for Computer Graphic Studies of Islamic Symmetric Patterns" (1992) 
Samarbeid Innen Grafisk Databehandling N.
Samavati F.
Sample
in: Dunbar D. and Humphreys G.
"A Spatial Data Structure for Fast Poisson-Disk Sample Generation" (2006) 
Samples
in: Kulla C., Tucek J., Bailey R. and Grimm C.
"Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples" (2003) 
San
Sander P.
Santa
Santella A.
Sapiro G.
Sarfraz
in: Masuch M. and Strothotte T.
"Visualizing Ancient Architecture using Animated Line Drawings" (1998) 
Sarkar M.
in: Sarkar M. and Brown M.
"Graphical Fisheye Views of Graphs" (1992) 
Sasada T.T.
in: Sasada T.T.
"Drawing Natural Scenery by Computer Graphics" (1987) 
Satherley R.
in: Treavett S., Chen M., Satherley R. and Jones M.
"Volumes of Expression: Artistic Modelling and Rendering of Volume Datasets" (2001) 
SATIN
in: Hong J. and Landay J.
"SATIN: A Toolkit for Informal Ink-based Applications" (2000) 
Sato T.
in: Sato T., Dobashi Y., Yamamoto T., Takao K. and Anjyo K.I.
"Extracting 3D Stylized Accentuation Effects from a Painted Image" (2004) 
Sato Y.
Satoh S.
Saunders P.C.
in: Saunders P.C., Interrante V. and Garrick S.
"Pointillist and Glyph-Based Visualization of Nanoparticles in Formation" (2005) 
Saupe D.
Savchenko V.
SBM
Scènes
SCA
in: Smith K., Liu Y. and Klein A.
"Animosaics" (2005) 
Scalable
Scale-Dependent
in: Salisbury M., Anderson C., Lischinski D. and Salesin D.
"Scale-Dependent Reproduction of Pen-and-Ink Illustration" (1996) 
Scan
in: Stern G.
"SoftCel -- An Application of Raster Scan Graphics to Conventional Cel Animation" (1979) 
Scanned
SCCG
Scene
Scenery
Scenes
SCG
in: Barequet G., Duncan C., Goodrich M., Kumar and Pop M.
"Efficient Perspective-Accurate Silhouette Computation" (1999) 
Schönwälder B.
Schaeken P.
in: Fiore F.D., Schaeken P., Elens K. and Reeth F.V.
"Automatic Inbetweening in Computer Assisted Animation by Exploiting 2.5D Modelling Techniques" (2001) 
Scheib V.
Schein S.
in: Schein S. and Elber G.
"Adaptive Extraction and Visualization of Silhouette Curves from Volumetric Datasets" (2004) 
Scheme
Schichtbasierte
in: Meyer B.
"Schichtbasierte Illustration von medizinischen Volumendaten" (2005) 
Schickard
Schlechtweg S.
Schlick C.
in: O'Sullivan C., Howlett S., Morvan Y., McDonnell R. and O'Conor K.
"Perceptually Adaptive Graphics" (2004) 
Schmidt D.
in: Michaels J., Drone S., Smith P. and Schmidt D.
"Real-Time Painterly Rendering" (2000) 
Schmidt R.
Schmitt G.
in: Bakergem (van) and Obata G.
"Free Hand Plotting. Is It Live or Is It Digital?" (1991) 
Schneider J.
Schofield S.
School
Schulz R.
Schulze T.
Schumacker R.
in: Sutherland I., Sproull R. and Schumacker R.
"A Characterization of Ten Hidden-Surface Algorithms" (1974) 
Schumann L.
in: Masuch M., Schumann L. and Schlechtweg S.
"Animating Frame-to-Frame Consistent Line Drawings for Illustrative Purposes" (1998) 
Schumann H.
in: Nocke T., Schlechtweg S. and Schumann H.
"Icon-Based Visualization Using Mosaic Metaphors" (2005) 
Schumann L.
Schumann J.
Schuster M.
in: Asente P. and Schuster M.
"Dynamic Planar Map Illustration" (2005) 
Schwartz L.
in: Schwartz L.
"Computer-Aided Illusions: Ambiguity, Perspective and Motion" (1998) 
Schweitzer D.
in: Schweitzer D.
"Artificial Texturing: An Aid to Surface Visualization" (1983) 
Science
Science---Part
in: Mao X., Kashio K., Kato H. and Imamiya A.
"Interactive Hairstyle Modeling Using a Sketching Interface" (2002) 
Sciences
Scientific
Scientist
in: Hayes B.
"Seeing Between the Pixels" (1999) 
Scienza
in: Cignoni P., Scopigno R. and Tarini M.
"A Simple Normal Enhancement Technique for Interactive Non-photorealistic Renderings" (2003) 
Scopigno R.
Scotland
Screens
SCS
Sculpture
in: Ferguson H.
"Computer Interactive Sculpture" (1992) 
Seah H.S.
Search
Seattle
Sebastiá
in: Kaplan C.
"Voronoi Diagrams and Ornamental Design" (1999) 
Sechrest S.
Second
Secord A.
Section
in: Strassmann S.H.
"Desktop Theater: Automatic Generation of Expressive Animation" (1991) 
Sederberg T.
Seem
in: Kim S., Hagh-Shenas H. and Interrante V.
"Showing Shape with Texture: Two Directions Seem Better than One" (2003) 
Segmentation
in: Kolliopoulos A.
"Image Segmentation for Stylized Non-Photorealistic Rendering and Animation" (2005) 
Segmentation-Based
in: Kolliopoulos A., Wang J. and Hertzmann A.
"Segmentation-Based 3D Artistic Rendering" (2006) 
Segmented
Sehgal P.
Seidel H.P.
Seims J.
Seitz S.
in: Hertzmann A., Oliver N., Curles B. and Seitz S.
"Curve Analogies" (2002) 
Selection
Seligmann D.
in: Seligmann D. and Feiner S.
"Automated Generation of Intent-Based 3D-Illustrations" (1991) 
Selle A.
in: Selle A., Mohr A. and Chenney S.
"Cartoon Rendering of Smoke Animation" (2004) 
Semanticons
in: Setlur V., Albrecht-Buehler C., Gooch A., Rossoffa S. and Gooch B.
"Semanticons: Visual Metaphors as File Icons" (2005) 
Semet Y.
in: Semet Y., O'Reilly U.M. and Durand F.
"An Interactive Artificial Ant Approach to Non-Photorealistic Rendering" (2004) 
Semi-Automatic
in: Agarwala A.
"SnakeToonz: A Semi-Automatic Approach to Creating 2D Cartoons from Videos and Images" (2002) 
Seminal
in: Smith A.R.
"Paint" (1998) 
Seminar
Sen A.
in: Sen A.
"Moire Patterns" (2000) 
Sensitive
in: Benichou F. and Elber G.
"Output Sensitive Extraction of Silhouettes from Polygonal Geometry" (1999) 
Seo S.H.
Seong J.K.
Seoul
Sep
Sep1999
September
September--2
in: Buchin K., Sousa M.C., Döllner J., Samavati F. and Walther M.
"Illustrating Terrains using Direction of Slope and Lighting" (2004) 
Sequences
Sequential
in: Shirai Y. and Tsuji S.
"Extraction of the Line Drawing of 3-Dimensional Objects by Sequential Illumination from Several Directions" (1972) 
Session
in: McGuire M., Fein A. and Hartnett C.
"Real-time Cartoon Rendering of Smoke" (2004) 
Setúbal
in: Park Y. and Yoon K.H.
"Motion Map Generation for Maintaining the Temporal Coherence of Brush Strokes" (2006) 
Set-Theoretic
in: Akleman E.
"Implicit Painting of CSG Solids" (1998) 
Seth A.
in: Luong T.Q., Seth A., Klein A. and Lawrence J.
"Isoluminant Color Picking for Non-Photorealistic Rendering" (2005) 
Setlur V.
Setptember
in: Yin J., Ren X. and Ding H.
"HUA: An Interactive Calligraphy and Ink-Wash Painting System" (2005) 
Seurat
Seventh
in: Döllner J. and Walther M.
"Real-Time Expressive Rendering of City Models" (2003) 
Several
in: Shirai Y. and Tsuji S.
"Extraction of the Line Drawing of 3-Dimensional Objects by Sequential Illumination from Several Directions" (1972) 
SG
Shade
Shaded
in: Rustagi P.
"Silhouette Line Display From Shaded Models" (1989) 
Shader
Shaders
ShaderX
in: Buchin K. and Walther M.
"Hatching, Stroke Styles & Pointillism" (2003) 
Shades
in: Lander J.
"Shades of Disney: Opaquing a 3D World" (2000) 
Shadow
Shadows
in: Petrovic L., Fujito B., Williams L. and Finkelstein A.
"Shadows for Cel Animation" (2000) 
Shaker
in: Freudenberg B. and Masuch M.
"Non-Photorealistic Shading in an Educational Game Engine" (2002) 
Shamir A.
in: Shamir A., Rubinstein M. and Levinboim T.
"Generating Comics from 3D Interactive Computer Graphics" (2006) 
Shao G.
in: Yao F. and Shao G.
"Painting Brush Control Techniques in Chinese Painting Robot" (2005) 
Shape
Shape-Enhanced
in: Tan K.H., Kobler J., Feris R., Dietz P. and Raskar R.
"Shape-Enhanced Surgical Visualizations and Medical Illustrations with Multi-Flash Imaging" (2004) 
Shaped
in: Smith A.R.
"Paint" (1998) 
Shapes
Shaver M.
Sheep
in: Draves S.
"The Electric Sheep and their Dreams in High Fidelity" (2006) 
Sheffer A.
in: Gal R., Sorkine O., Popa T., Sheffer A. and Cohen-Or D.
"Non-Realistic Expressive Modeling" (2006) 
Sheffield
Shelf
in: Shukla U.
"``Still I Rise'' Painterly Animation off the Shelf" (2002) 
Shen
in: Zhu Y.B., Li C.J., Shen , Ma K.L. and Stompel A.
"A New Form of Traditional Art -- Visual Simulation of Chinese Shadow Play" (2003) 
Shibusawa T.
in: Akeo M., Hashimoto H., Kobayashi T. and Shibusawa T.
"Computer Graphics System for Reproducing Three-Dimensional Shape from Idea Sketch" (1994) 
Shih Z.C.
Shima T.
in: Takagi S., Matsuda N., Soga M., Taki H., Shima T. and Yoshimoto F.
"An Educational Tool for Basic Techniques in Beginnerís Pencil Drawing" (2003) 
Shinagawa Y.
in: Rössl C. and Kobbelt L.
"Line Art Rendering of 3D-Models" (2000) 
Shirai Y.
in: Shirai Y. and Tsuji S.
"Extraction of the Line Drawing of 3-Dimensional Objects by Sequential Illumination from Several Directions" (1972) 
Shiraishi M.
Shirley P.
Shock
Short
Shower
in: Elber G.
"Breaking the Shower Glass" (1999) 
Shu
in: Yu J. and Peng Q.
"Realistic Synthesis of Cao Shu of Chinese Calligraphy" (2005) 
Shugrina M.
in: Shugrina M., Betke M. and Collomosse J.
"Empathic Painting: Interactive Stylization Through Observed Emotional State" (2006) 
Shukla U.
Shum H.Y.
in: Chen H., Liu Z., Rose C., Xu Y., Shum H.Y. and Salesin D.
"Example-Based Composite Sketching of Human Portraits" (2004) 
Shum H.
in: Li Y., Gleicher M., Xu Y.Q. and Shum H.
"Stylizing Motion with Drawings" (2003) 
Shum H.Y.
Shun
in: Sato Y., Fujimoto T., Murakoa K. and Chiba N.
"Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models -- Ten and Shun Touches" (2004) 
SI3D
in: Ni A., Jeong K., Lee S. and Markosian L.
"Multi-Scale Line Drawings from 3D Meshes" (2006) 
SIACG
in: Bastos C.C., Gurrea E., Bauset R.Q., Guijarro J.H. and Quintana I.
"Acceleration Techniques for Non-Photorealistic Rendering of Trees" (2002) 
SIAS
in: Berkel (van) P.
"SIAS, Strokes Interpreted Animated Sequences" (1989) 
Sibert J.
in: Bleser T., Sibert J. and McGee
"Charcoal Sketching: Returning Control to the Artist" (1988) 
SIBGRAPI
SIC
in: Kasao A. and Miyata K.
"Enhanced SIC (Synergistic Image Creator) for Artistic Use" (2005) 
SIGCHI
in: Hsu S.C., Lee I. and Wiseman N.
"Skeletal Strokes" (1993) 
SIGGRAPH
Siggraph
in: Akleman E.
"Making Caricatures With Morphing" (1997) 
SIGGRAPH
Sign
in: Godenschweger F. and Strothotte T.
"Modeling and Generating Sign Language as Animated Line Drawings" (1998) 
Sign-Language
in: Godenschweger F., Strothotte T. and Wagener H.
"Rendering Gestures as Line Drawings" (1998) 
Signal
Silberman
in: Nienhaus M. and Döllner J.
"Visualizing Design and Spatial Structure of Ancient Architecture using Blueprint Rendering" (2004) 
Silhouette
Silhouetten
in: Van Samang K.
"Real-Time Renderen van Coherente Stilistische Silhouetten" (2004) 
Silhouettes
Silhouettes---Do
in: Heunen C.
"Accurate Silhouettes---Do Polyhedral Models Suffice?" (2003) 
Sillion F.
Silva C.
Simhon S.
Similarity
in: Chang C.W. and Lee S.Y.
"Automatic Cel Painting in Computer-assisted Cartoon Production using Similarity Recognition" (1997) 
Simon
in: Carpendale M.S.T.
"A Framework for Elastic Presentation Space" (1999) 
Simple
Simplicial
in: Kovar L. and Gleicher M.
"Simplicial Families of Drawings" (2001) 
Simplification
Sims D.
in: Sims D.
"Computer Art that Isn't" (1994) 
Simulation
Simulation-Based
in: Sugisaki E., Yu Y., Anjyo K.I. and Morishima S.
"Simulation-Based Cartoon Hair Animation" (2005) 
Simulator
Since
in: Krüger A. and Rist T.
"Since Less is often More: Methods for Stylistic Abstractions in 3D-Graphics" (1995) 
Singapore
Singh K.
Singh G.
Singh K.
Single-Frame
in: Isenberg T.
"Visualisierungseffekte in liniengraphischen Animationen und Stillbildern [Visualization Effects in Animated and Single-Frame Line Drawings]" (1999) 
Site
Sixteenth
in: Chua Y.S. and Winton C.
"A User Interface for Simulating Calligraphic Pens and Brushes" (1988) 
Sixth
Sizes
Skala V.
Skala W.
in: Hekmatzada D., Meseth J. and Klein R.
"Non-Photorealistic Rendering of Complex 3D Models on Mobile Devices" (2002) 
Skala V.
Skaria S.
in: Skaria S., Akleman E. and Parke F.
"Modeling Subdivision Control Meshes for Creating Cartoon Faces" (2001) 
Skeletal
Skeletons
in: Deussen O., Hamel J., Raab A., Schlechtweg S. and Strothotte T.
"An Illustration Technique Using Intersections and Skeletons" (1999) 
Skelly T.
in: Kurlander D., Skelly T. and Salesin D.
"Comic Chat" (1996) 
Sketch
SKETCH
in: Zeleznik R., Herndon K. and Hughes J.
"SKETCH: An Interface for Sketching 3D Scenes" (1996) 
Sketch-Based
Sketchbook
in: Gargus J.
"Bootstrapping an Animated Sketchbook" (2005) 
Sketched
in: Tai C.L., Zhang H. and Fong J.C.K.
"Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces" (2004) 
Sketches
Sketchpad
Sketchy
SKIGRAPH
Skin
in: Sloan P.P., Gooch B., Martin W., Gooch A. and Bell L.
"A Painterly Approach to Human Skin" (1999) 
Skizzen
in: Preim B.
"Kommunikative Ziele in computergenerierten Skizzen" (1994) 
Skizzen-Renderers
in: Raab A.
"Aufbau und Funktionsweise eines Skizzen-Renderers" (1994) 
Skizzierten
in: Luft T.
"Nichtphotorealistische Echtzeitdarstellung von skizzierten Gesichtern" (2004) 
Slater M.
in: Slater M.
"A Top Down Method for Interactive Drawing" (1988) 
Slavík P.
Slice-based
in: Tietjen C., Meyer B., Schlechtweg S., Preim B., Hertel I. and Strauß G.
"Enhancing Slice-based Visualizations of Medical Volume Data" (2006) 
Sloan P.P.
Sloot P.
in: Campos C., Quirós R., Huerta J., Camahort E., Vivó R. and Lluch J.
"Real Time Tree Sketching" (2004) 
Sloot
in: Mao X., Kashio K., Kato H. and Imamiya A.
"Interactive Hairstyle Modeling Using a Sketching Interface" (2002) 
Sloot P.
in: Seo S.H., Kang D.W., Park Y.S. and Yoon K.H.
"The New Area Subdivision Methods for Producing Shapes of Colored Paper Mosaic" (2002) 
Slope
in: Buchin K., Sousa M.C., Döllner J., Samavati F. and Walther M.
"Illustrating Terrains using Direction of Slope and Lighting" (2004) 
Slovakia
Slusallek P.
in: Loviscach J.
"Rendering Artistic Line Drawings Using Off-the-Shelf 3-D Software" (2002) 
SM
in: Plantinga S. and Vegter G.
"Contour Generators of Evolving Implicit Surfaces" (2003) 
Small
Small D.
in: Small D.
"Simulating Watercolor by Modeling Diffusion, Pigment, and Paper Fibers" (1991) 
Smart
Smarticles
in: Jepp P., Wyvill B. and Costa Sousa M.
"Smarticles for Sampling and Rendering Implicit Models" (2006) 
SMI
in: Skaria S., Akleman E. and Parke F.
"Modeling Subdivision Control Meshes for Creating Cartoon Faces" (2001) 
Smile
in: Setlur V. and Gooch B.
"Is that a Smile? Gaze Dependent Facial Expressions" (2004) 
Smith K.
in: Dalal K., Klein A., Liu Y. and Smith K.
"A Spectral Approach to NPR Packing" (2006) 
Smith P.
in: Michaels J., Drone S., Smith P. and Schmidt D.
"Real-Time Painterly Rendering" (2000) 
Smith K.
in: Smith K., Liu Y. and Klein A.
"Animosaics" (2005) 
Smith J.
in: Smith J., Akleman E., Keyser J. and Davison D.
"MultiCam: A System for Interactive Cubist Rendering" (2004) 
Smith A.R.
Smoke
Smooth
in: Hertzmann A. and Zorin D.
"Illustrating Smooth Surfaces" (2000) 
Smoothly
in: Interrante V., Fuchs H. and Pizer S.
"Conveying the 3D Shape of Smoothly Curving Transparent Surfaces via Texture" (1997) 
SmoothSketch
Snakes
in: Hsu R.L. and Jain A.
"Generating Discriminating Cartoon Faces Using Interacting Snakes" (2003) 
SnakeToonz
in: Agarwala A.
"SnakeToonz: A Semi-Automatic Approach to Creating 2D Cartoons from Videos and Images" (2002) 
Snap
in: Gornowicz G. and Williams L.
"Snap To It! Automatic 3D Object and Silhouette Registration" (2000) 
Snavely N.
Snibbe S.S.
in: Snibbe S.S. and Levin G.
"Interactive Dynamic Abstraction" (2000) 
Snoeyink J.
in: Hershberger J. and Snoeyink J.
"An O(n log n) Implementation of the Douglas-Peucker Algorithm for Line Simplification" (1994) 
Snowbird
in: Dooley D. and Cohen M.
"Automatic Illustration of 3D Geometric Models: Lines" (1990) 
Snyder J.
in: Sander P., Gi X., Gortler S., Hoppe H. and Snyder J.
"Silhouette Clipping" (2000) 
Sobczyk D.
Social
Society
SoftCel
in: Stern G.
"SoftCel -- An Application of Raster Scan Graphics to Conventional Cel Animation" (1979) 
Software
Soga M.
in: Takagi S., Matsuda N., Soga M., Taki H., Shima T. and Yoshimoto F.
"An Educational Tool for Basic Techniques in Beginnerís Pencil Drawing" (2003) 
Solachidis V.
Solid
Solids
Solutions
in: Ghosh P. and Mudur
"The Bush-Trajectory Approach to Figure Specification: Some Algebraic Solutions" (1984) 
Some
in: Ghosh P. and Mudur
"The Bush-Trajectory Approach to Figure Specification: Some Algebraic Solutions" (1984) 
Sonnet H.
in: Sonnet H., Isenberg T., Dittmann J. and Strothotte T.
"Illustration Watermarks for Vector Graphics" (2003) 
Sons
Sophia-Antipolis
in: Mebarki A.
"Placement de Lignes de Courant" (2004) 
Sorkine O.
in: Gal R., Sorkine O., Popa T., Sheffer A. and Cohen-Or D.
"Non-Realistic Expressive Modeling" (2006) 
Source
in: Shiraishi M. and Yamaguchi Y.
"An Algorithm for Automatic Painterly Rendering Based on Local Source Image Approximation" (2000) 
Sourin A.
Sousa M.C.
South
South-Korea
in: Fiore F.D., Schaeken P., Elens K. and Reeth F.V.
"Automatic Inbetweening in Computer Assisted Animation by Exploiting 2.5D Modelling Techniques" (2001) 
Space
Spain
Spalter A.M.
in: Meier B., Spalter A.M. and Karelitz D.
"Interactive Color Palette Tools" (2004) 
Sparsely
Spartan
Spatial
Spatio-temporal
in: Collomosse J., Rowntree D. and Hall P.
"Stroke Surfaces: A Spatio-temporal Framework for Temporally Coherent Non-photorealistic Animations" (2003) 
SPBG
Special
Specification
Spectral
in: Dalal K., Klein A., Liu Y. and Smith K.
"A Spectral Approach to NPR Packing" (2006) 
Specular
in: Winnemöller H. and Bangay S.
"Geometric Approximations Towards Free Specular Comic Shading" (2002) 
Speech
Speedlines
in: Masuch M., Schlechtweg S. and Schulz R.
"Speedlines: Depicting Motion in Motionless Pictures" (1999) 
Spektrum
in: Deussen O.
"Nichtrealistische Computergraphik, Algorithmen und Anwendungen" (2001) 
Spencer S.
Sperl D.
Sphere
SPIE
Spinal
in: Laidlaw D., Ahrens E., Kremers D., Avalos M., Jacobs R. and Readhead C.
"Visualizing Diffusion Tensor Images of the Mouse Spinal Cord" (1998) 
Spindler M.
Splines
in: Su S., Xu Y.Q., Shum H.Y. and Chen F.
"Simulating Artistic Brushstrokes Using Interval Splines" (2002) 
Sprachnähe
in: Strothotte T.
"Zwei Thesen zur Sprachnähe von Bildern" (1995) 
Springer
Springer-Verlag
Springfield C.
in: Odermatt K. and Springfield C.
"Creating 3D Painterly Environments for Disney's ``Treasure Planet''" (2002) 
SpringLens
in: Germer T., Götzelmann T., Spindler M. and Strothotte T.
"SpringLens -- Distributed Nonlinear Magnifications" (2006) 
Sproull R.
in: Sutherland I., Sproull R. and Schumacker R.
"A Characterization of Ten Hidden-Surface Algorithms" (1974) 
St
Stability
Stackable
in: Park J.W.
"Mosaic for Stackable Objects" (2004) 
Stained
in: Mould D.
"A Stained Glass Image Filter" (2003) 
Stalling D.
in: Stalling D. and Hege H.C.
"Fast and Resolution Independent Line Integral Convolution" (1995) 
Stanford
Star
STAR-Proceedings
in: O'Sullivan C., Howlett S., Morvan Y., McDonnell R. and O'Conor K.
"Perceptually Adaptive Graphics" (2004) 
State
States
in: Lang R.
"A Computational Algorithm for Origami Design" (1996) 
Statik
in: Matschke A.
"Ein Freihandzeichnungsgenerator für den Entwurfscompiler ``43''" (2004) 
Statistical
Stavrakis E.
Steerable
in: Ashikhmin M. and Shirley P.
"Steerable Illumination Textures" (2002) 
Stein A.
in: Appel A., Rohlf and Stein A.
"The Haloed Line Effect for Hidden Line Elimination" (1979) 
Steinberg L.
in: Floyd R. and Steinberg L.
"An Adaptive Algorithm for Spatial Greyscale" (1976) 
Steinhardt P.
in: Lu P. and Steinhardt P.
"Decagonal and Quasi-Crystalline Tilings in Medieval Islamic Architecture" (2007) 
Step-By-Step
in: Agrawala M., Phan D., Heiser J., Haymaker J., Klingner J., Hanrahan P. and Tversky B.
"Designing Effective Step-By-Step Assembly Instructions" (2003) 
Stereo
Stereograms
in: Morland
"Computer-Generated Stereograms: A New Dimension for the Graphic Arts" (1976) 
Stereoscopic
Stern G.
in: Stern G.
"SoftCel -- An Application of Raster Scan Graphics to Conventional Cel Animation" (1979) 
Sticky
Stilistische
in: Van Samang K.
"Real-Time Renderen van Coherente Stilistische Silhouetten" (2004) 
Still
in: Shukla U.
"``Still I Rise'' Painterly Animation off the Shelf" (2002) 
Stillbildern
in: Isenberg T.
"Visualisierungseffekte in liniengraphischen Animationen und Stillbildern [Visualization Effects in Animated and Single-Frame Line Drawings]" (1999) 
Stipple
Stochastic
Stollnitz E.
in: Power J., West B., Stollnitz E. and Salesin D.
"Reproducing Color Images as Duotones" (1996) 
Stolte C.
Stompel A.
in: Zhu Y.B., Li C.J., Shen , Ma K.L. and Stompel A.
"A New Form of Traditional Art -- Visual Simulation of Chinese Shadow Play" (2003) 
Stone M.
in: Beach R. and Stone M.
"Graphical Style Towards High Quality Illustrations" (1983) 
Stone A.
in: Gu X., Gortler S., Hoppe H., McMillan L., Brown B. and Stone A.
"Silhouette Mapping" (1999) 
Stones
in: Yessios C.
"Computer Drafting of Stones, Wood, Plant and Ground Materials" (1979) 
Stony
Stork A.
in: Madeira J., Stork A. and Groß M.
"An Approach to Computer-Supported Cartooning" (1996) 
Storoke-based
in: Sato Y., Fujimoto T., Murakoa K. and Chiba N.
"Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models -- Ten and Shun Touches" (2004) 
Straßer W.
Strands
in: Hernández B. and Rudomin I.
"Styling by Painting and Real Time Animation of Hair using Basis-dependent Hair Strands" (2004) 
Strasser W.
in: Kettner L. and Welzl E.
"Contour Edge Analysis for Polyhedron Projections" (1997) 
Strassmann S.H.
Strategy
Strauß G.
in: Tietjen C., Meyer B., Schlechtweg S., Preim B., Hertel I. and Strauß G.
"Enhancing Slice-based Visualizations of Medical Volume Data" (2006) 
Streamline
in: Turk G. and Banks D.
"Image-Guided Streamline Placement" (1996) 
Streamlines
Streams
Stredney D.
Streit L.
Strip-Based
in: Mitani J. and Suzuki H.
"Making Papercraft Toys from Meshes using Strip-Based Approximate Unfolding" (2004) 
Stripes
in: Elber G.
"Rendering with Parallel Stripes" (2001) 
Stroke
Stroke-Based
Stroke-Rendered
in: Kovács L. and Szirányi T.
"Efficient Coding of Stroke-Rendered Paintings" (2004) 
Strokes
Strothotte T.
Strothotte C.
in: Strothotte C. and Strothotte T.
"Seeing Between the Pixels. Pictures in Interactive Computer Systems" (1997) 
Strothotte T.
Structural
in: Takagi S. and Fujishiro I.
"Microscopic Structural Modeling of Colored Pencil Drawings" (1997) 
Structure
Structure-Artifact-Free
in: Ostromoukhov V. and Hersch R.
"Structure-Artifact-Free Multilevel Error Diffusion Algorithm" (1998) 
Structures
Studies
Study
Stuetzle W.
in: Hoppe H., DeRose T., Duchamp T., McDonald J. and Stuetzle W.
"Mesh Optimization" (1993) 
Stuttgart
Style
Styles
Stylised
Stylisee
in: Botalla-Gambetta J.F. and Holzschuch N.
"Coherence Temporelle dans le Rendu de Silhouette Stylisee" (2002) 
Stylistic
in: Krüger A. and Rist T.
"Since Less is often More: Methods for Stylistic Abstractions in 3D-Graphics" (1995) 
Stylization
Stylized
Su S.
in: Su S., Xu Y.Q., Shum H.Y. and Chen F.
"Simulating Artistic Brushstrokes Using Interval Splines" (2002) 
Subdivision
Subjective
in: Iwashita S. and Onisawa T.
"Facial Caricature Drawing Based on Subjective Impressions" (2001) 
Subjects
in: Sousa M.C.
"NPR Systems for Technical and Science Subjects" (2005) 
Suen C.
in: Lam L., Lee S.W. and Suen C.
"Thinning Methodologies---A Comprehensive Survey" (1992) 
Suffern K.
in: Suffern K.
"Painting with Light" (2002) 
Suffice
in: Heunen C.
"Accurate Silhouettes---Do Polyhedral Models Suffice?" (2003) 
Suggestive
Suggs D.
in: Geist R., Reynolds R. and Suggs D.
"A Markovian Framework for Digital Halftoning" (1993) 
Sugisaki E.
in: Sugisaki E., Yu Y., Anjyo K.I. and Morishima S.
"Simulation-Based Cartoon Hair Animation" (2005) 
Sugita J.
in: Sugita J., Takahashi T. and Tanaka A.
"Visionary Mixture Method for Generating Colored-Paper Mosaic Images" (2006) 
Suiboku-ga
in: Kawasaki K., Nakamaru K. and Ohno Y.
"Generation of Stroke Direction for NPR and its Application to Suiboku-ga Style Rendering" (2004) 
Suibokuga-Like
in: Sato Y., Fujimoto T., Murakoa K. and Chiba N.
"Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models -- Ten and Shun Touches" (2004) 
Suibokuga-like
in: Zhang Q., Sato Y., Takahashi J.y., Muraoka K. and Chiba N.
"Simple Cellular Automaton-based Simulation of Ink Behaviour and Its Application to Suibokuga-like 3D Rendering of Trees" (1999) 
Sullivan K.
in: Sullivan K.
"About The Cover: Non-Photorealistic Rendering" (1999) 
Sumi F.
in: Sumi F. and Nakajima M.
"A Production Method of Reusing Existing 2D Animation Sequences" (2003) 
Sumi-e
Sumie
in: Guo Q. and Kunii T.
"Modeling the Diffuse Paintings of Sumie" (1991) 
Sun J.
in: Han Q., Gao Y., Sun J. and Zhang J.
"Improved Boundary and Silhouette Enhancement in Volume Illustration" (2005) 
Sun M.j.
in: Sun M.j., Sun J. and Yun B.
"Physical Modeling of ``Xuan'' Paper in the Simulation of Chinese Ink-Wash Drawing" (2005) 
Sun J.
Sun
in: Young C.W.
"Cartoon Character Animation Using Human Facial Feature Transformation" (2001) 
Sun H.
in: Yuan X. and Sun H.
"P-Buffer: A Hidden-Line Algorithm in Image-Space" (1997) 
Sunar M.S.
in: Fun I.L.S., Sunar M.S. and Bade A.
"Non-Photorealistic Outdoor Scene Rendering: Techniques and Application" (2004) 
Supérieure
in: Glisse M.
"On the Theoretical Complexity of the Silhouette of a Polyhedron" (2003) 
Supervised
in: Collomosse J.
"Supervised Genetic Search for Parameter Selection in Painterly Rendering" (2006) 
Support
Supported
Supportive
in: Halper N.
"Supportive Presentation for Computer Games" (2003) 
Surazhsky T.
Surface
Surfaces
Surgery
in: Tietjen C., Isenberg T. and Preim B.
"Combining Silhouettes, Shading, and Volume Rendering for Surgery Education and Planning" (2005) 
Surgical
in: Tan K.H., Kobler J., Feris R., Dietz P. and Raskar R.
"Shape-Enhanced Surgical Visualizations and Medical Illustrations with Multi-Flash Imaging" (2004) 
Surrealism
in: Raskar R., Ilie A. and Yu J.
"Image Fusion for Context Enhancement and Video Surrealism" (2004) 
Survey
Surveys
in: Sutherland I., Sproull R. and Schumacker R.
"A Characterization of Ten Hidden-Surface Algorithms" (1974) 
Survol
in: Ostromoukhov V.
"Survol de techniques de rendu non-photoréaliste (NPR)" (2002) 
Sutherland I.
Suzuki H.
Svakhine N.
Swansea
Swatch
in: Tanner , Cowan and Wein
"Colour Selection, Swatch Brushes and Memory Architectures for Paint Systems" (1983) 
Sweden
Sweet G.
in: Sweet G. and Ware C.
"View Direction, Surface Orientation and Texture Orientation for Perception of Surface Shape" (2004) 
Swept
Switzerland
Sydney
in: Luo Y., Gavrilova M. and Costa Sousa M.
"NPAR by Example: Line Drawing Facial Animation from Photographs" (2006) 
Syllabus
in: Hertlein G.
"Computer Art for Computer People -- A Syllabus" (1977) 
Symmetric
Symmetrohedra
in: Kaplan C. and Hart G.
"Symmetrohedra: Polyhedra from Symmetric Placement of Regular Polygons" (2001) 
Symposium
Synergism
in: Christoudias C., Georgescu B. and Meer P.
"Synergism in Low Level Vision" (2002) 
Synergistic
Synopsis
in: Assa J., Caspi Y. and Cohen-Or D.
"Action Synopsis: Pose Selection and Illustration" (2005) 
Synthèse
in: Ostromoukhov V.
"Survol de techniques de rendu non-photoréaliste (NPR)" (2002) 
Synthesis
Synthetic
in: Pasko A., Savchenko V. and Sourin A.
"Synthetic Carving Using Implicit Surface Primitives" (2001) 
System
Systeme
in: Tietjen C., Isenberg T. and Preim B.
"Illustrative Rendering-Techniken für die medizinische Ausbildung und Therapieplanung [Illustrative Rendering Techniques for Medical Education and Therapy Planning]" (2005) 
Systems
Systems---Historical
in: Smith A.R.
"Digital Paint Systems---Historical Overview" (1997) 
Szeliski R.
Szirányi T.
Szirmay-Kalos
in: Tanaka T. and Ohnishi N.
"Painting-like Image Emphasis based on Human Vision Systems" (1997) 
Szwillus G.
in: Halper N., Mellin M., Herrmann C., Linneweber V. and Strothotte T.
"Psychology and Non-Photorealistic Rendering: The Beginning of a Beautiful Relationship" (2003) 
Szymanski M.
in: Chenney S., Pingel M., Iverson R. and Szymanski M.
"Simulating Cartoon Style Animation" (2002) 
Szyszkowicz M.
in: Szyszkowicz M.
"Computer Art from Numerical Methods" (1991) 

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