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C

C
Côté M.
in: Côté M., Jodoin P.M., Donohue C. and Ostromoukhov V.
"Non-Photorealistic Rendering of Hair for Animated Cartoons" (2004) 
CA
CA2002
in: Fiore F.D. and Reeth F.V.
"Employing Approximate 3D Models to Enrich Traditional Computer Assisted Animation" (2002) 
CAAD
Cabral B.
in: Cabral B. and Leedom L.C.
"Imaging Vector Fields Using Line Integral Convolution" (1993) 
CAD
CAD-CG
in: Sehgal P. and Grover P.S.
"Stylized Glass Paintings for Non-Photorealistic Rendered Scenes" (2005) 
Cai S.
in: Bo Y. and Cai S.
"A Domain-Independent System for Sketch Recognition" (2003) 
Cain
in: Nienhaus M. and Döllner J.
"Visualizing Design and Spatial Structure of Ancient Architecture using Blueprint Rendering" (2004) 
Calgary
California
Callet P.
in: Callet P.
"Pertinent Data for Modelling Pigmented Materials in Realistic Rendering" (1996) 
Calligraphic
Calligraphy
Camahort E.
in: Campos C., Quirós R., Huerta J., Camahort E., Vivó R. and Lluch J.
"Real Time Tree Sketching" (2004) 
Cambridge
Camera
Cameron G.
in: Cameron G.
"From The Editor" (1999) 
Campos C.
in: Campos C., Quirós R., Huerta J., Camahort E., Vivó R. and Lluch J.
"Real Time Tree Sketching" (2004) 
Can
in: Varley P., Suzuki H. and Martin R.
"Can Machines Interpret Line Drawings?" (2004) 
Canada
Canadian
in: Preim B., Raab A. and Strothotte T.
"Coherent Zooming of Illustrations with 3D-Graphics and Text" (1997) 
Canal
in: Kim K.J. and Lee I.K.
"The Perspective Silhouette of a Canal Surface" (2003) 
Candy L.
in: Edmonds E., Turner G. and Candy L.
"Approaches to Interactive Art Systems" (2004) 
Canellos J.
in: McClure T., Roth J., Miller C., Overgard I., Allen J. and Canellos J.
"Turner Classic Movies: ``Hopper''" (1997) 
Cani M.P.
Canmore
Canny
in: Canny
"A Computational Approach to Edge Detection" (1986) 
Canvas
Cao
in: Yu J. and Peng Q.
"Realistic Synthesis of Cao Shu of Chinese Calligraphy" (2005) 
Cape
Cappellini V.
in: Cappellini V., Barni M., Corsini , Rosa A.D. and Piva A.
"ArtShop: An Art-Oriented Image-Processing Tool for Cultural Heritage Applications" (2003) 
Capri
in: Carpendale , Cowperthwaite D. and Fracchia
"Making Distortions Comprehensible" (1997) 
Capstone
in: Hanrahan P.
"Realism or Abstract Imagery: The Future of Computer Graphics?" (2005) 
Card D.
Caricature
Caricatures
Carnegie
in: Heckbert P.
"3-D Silhouette-Finding in OpenGL" (2001) 
Carolina
Carpendale
in: Carpendale
"Viewing Transformations: Perspective, Distortion and Deformation" (2003) 
Carpendale S.
in: Carpendale S. and Montagnese C.
"A Framework for Unifying Presentation Space" (2001) 
Carpendale M.S.T.
in: Carpendale M.S.T.
"A Framework for Elastic Presentation Space" (1999) 
Carpendale
in: Carpendale , Cowperthwaite D. and Fracchia
"Making Distortions Comprehensible" (1997) 
Carpendale S.
Carpendale
in: Isenberg T., Carpendale and Sousa M.C.
"Breaking the Pixel Barrier" (2005) 
Carpendale S.
Carpendale
in: Neumann P., Isenberg T., Carpendale and Strothotte T.
"Expressive Distortion of Strokes and 3D Meshes" (2005) 
Carpendale S.
Cartographic
in: Döllner J. and Buchholz H.
"Expressive Virtual 3D City Models" (2005) 
Cartography
Cartoon
Cartoon-like
in: Collomosse J., Rowntree D. and Hall P.
"Video Analysis for Cartoon-like Special Effects" (2003) 
Cartoon-Like
in: Fischer J. and Bartz D.
"Real-Time Cartoon-Like Stylization of AR Video Streams on the GPU" (2005) 
Cartoon-Style
Cartoons
CASA
Casasayas M.S.
Caspi Y.
in: Assa J., Caspi Y. and Cohen-Or D.
"Action Synopsis: Pose Selection and Illustration" (2005) 
Catalog
in: Lioret A.
"Being Paintings" (2005) 
Catalunya
in: Buchin K., Sousa M.C., Döllner J., Samavati F. and Walther M.
"Illustrating Terrains using Direction of Slope and Lighting" (2004) 
Catania
in: Blasi G.D.
"Fast Techniques for Non Photorealistic Rendering" (2006) 
Categories
in: Chang Y., Saito S. and Nakajima M.
"A Framework for Transfer Colors Based on the Basic Color Categories" (2003) 
Categorization
Catmull E.
CE
in: Franco C. and Walter M.
"Modeling and Rendering of Individual Feathers" (2002) 
Cel
Cel-Based
in: Higgins T. and Booth K.
"A Cel-Based Model for Paint Systems" (1986) 
Cellular
in: Zhang Q., Sato Y., Takahashi J.y., Muraoka K. and Chiba N.
"Simple Cellular Automaton-based Simulation of Ink Behaviour and Its Application to Suibokuga-like 3D Rendering of Trees" (1999) 
Celtic
Center
Central
Centre
in: Van Laerhoven T., Liesenborgs J. and Van Reeth F.
"A Paper Model for Real-Time Watercolor Simulation" (2004) 
Centrum
CESCG
in: Novotny M.
"Visually Effective Information Visualization of Large Data" (2004) 
CG
in: Yamagishi S., Kondo M., Uchibori H. and Anjyo K.I.
"Workflow and CG Tools for the Cartoon TV Program ``Monkey Turn''" (2004) 
CGGM
in: Campos C., Quirós R., Huerta J., Camahort E., Vivó R. and Lluch J.
"Real Time Tree Sketching" (2004) 
CGI
CGIM
CGIV
CGW
in: Lin W.J. and Shih Z.C.
"Computer-Generated Chinese Painting with Physically-Based Ink and Color Diffusion" (2004) 
CGW2006
in: Yang H.L. and Yang C.K.
"A Computer Simulation of Seurat's Pointillism" (2006) 
Chaine R.
in: Bourguignon D., Cani M.P., Chaine R. and Drettakis G.
"Relief: A Modeling by Drawing Tool" (2004) 
Chakraborty U.
Challenges
in: Salesin D.
"Non-Photorealistic Animation & Rendering: 7 Grand Challenges" (2002) 
Chalmers
Chalmers A.
in: Longhurst P., Ledda P. and Chalmers A.
"Psychophysically Based Artistic Techniques for Increased Perceived Realism of Virtual Environments" (2003) 
Chan C.
in: Chan C., Akleman E. and Chen J.
"Two Methods for Creating Chinese Painting" (2002) 
Chang Y.
Chang C.W.
in: Chang C.W. and Lee S.Y.
"Automatic Cel Painting in Computer-assisted Cartoon Production using Similarity Recognition" (1997) 
Chang C.F.
in: Lei S.I.E. and Chang C.F.
"Real-Time Rendering of Watercolor Effects for Virtual Environments" (2004) 
Chang Y.
Chantler
in: McGunnigle and Chantler
"Photometric Stereo and Oil Paintings: Techniques and Applications" (2001) 
Chapel
Chapter
in: Jepp P., Wyvill B. and Costa Sousa M.
"Smarticles for Sampling and Rendering Implicit Models" (2006) 
Character
Characteristic
in: Luft T. and Deussen O.
"Non-Photorealistic Real-Time Rendering of Characteristic Faces" (2004) 
Characterization
in: Sutherland I., Sproull R. and Schumacker R.
"A Characterization of Ten Hidden-Surface Algorithms" (1974) 
Characterize
in: Acevedo D., Laidlaw D. and Drury F.
"Using Visual Design Expertise to Characterize the Effectiveness of 2D Scientific Visualization Methods" (2005) 
Characters
in: Turquin E., Cani M.P. and Hughes J.
"Sketching Garments for Virtual Characters" (2004) 
Charakteristischer
in: Schönwälder B.
"Generierung charakteristischer Linienzüge aus 3D-Modellen" (1997) 
Charcoal
Charles
in: Freudenberg B., Masuch M. and Strothotte T.
"Real-Time Halftoning: Fast and Simple Stylized Shading" (2004) 
Charters
in: Gold C., Charters and Ramsden
"Automated Contour Mapping Using Triangular Element Data Structures and an Interpolant Over Each Irregular Triangular Domain" (1977) 
CharToon
Chat
in: Kurlander D., Skelly T. and Salesin D.
"Comic Chat" (1996) 
Chaudhuri P.
in: Chaudhuri P., Kalra P. and Banerjee S.
"A System for View-Dependent Animation" (2004) 
Chemnitz
in: Luft T.
"Nichtphotorealistische Echtzeitdarstellung von skizzierten Gesichtern" (2004) 
Chen J.
in: Chan C., Akleman E. and Chen J.
"Two Methods for Creating Chinese Painting" (2002) 
Chen Y.H.
in: Chen Y.H.
"Virtual Scenery Navigation with Water-Ink Painting Style" (2006) 
Chen B.Y.
in: Chen B.Y., Ono Y. and Nishita T.
"Character Animation Creation using Hand-Drawn Sketches" (2005) 
Chen H.l.J.
in: Chen H.l.J., Sousa M.C., Samavati F. and Rokne J.
"Visualization of Auroral Phenomena" (2005) 
Chen H.
in: Chen H., Liu Z., Rose C., Xu Y., Shum H.Y. and Salesin D.
"Example-Based Composite Sketching of Human Portraits" (2004) 
Chen M.
in: Clarke L., Chen M., Townsend P. and Mora B.
"Elastic Facial Caricature Warping" (2006) 
Chen B.
in: Gossett N. and Chen B.
"Paint Inspired Color Mixing and Compositing for Visualization" (2004) 
Chen Y.N.
in: Lee T.Y., Yan S.U., Chen Y.N. and Chi. M.T.
"Real-Time 3D Artistic Rendering System" (2005) 
Chen H.
in: Liang L., Chen H., Xu Y.Q. and Shum H.Y.
"Example-Based Caricature Generation with Exaggeration" (2002) 
Chen J.
in: Min P., Chen J. and Funkhouser T.
"A 2D Sketch Interface for a 3D Model Search Engine" (2002) 
Chen B.
in: Nguyen M., Xu H., Yuan X. and Chen B.
"INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System" (2003) 
Chen X.
in: Setlur V., Chen X., Xu Y. and Gooch B.
"Retargeting Vector Animation for Small Displays" (2005) 
Chen F.
in: Su S., Xu Y.Q., Shum H.Y. and Chen F.
"Simulating Artistic Brushstrokes Using Interval Splines" (2002) 
Chen M.
Chen B.
Chenney S.
Cheok A.D.
in: Farbiz F., Cheok A.D. and Lincoln P.
"Automatic Asian Art: Computers Converting Photos to Asian Paintings using Humanistic Fuzzy Logic Rules" (2003) 
Cherlin J.J.
in: Cherlin J.J., Samavati F., Sousa M.C. and Jorge J.
"Sketch-Based Modeling with Few Strokes" (2005) 
Cheung W.
in: Xu S., Lau F., Cheung W. and Pan Y.
"Automatic Generation of Artistic Chinese Calligraphy" (2005) 
Chi M.T.
in: Chi M.T. and Lee T.Y.
"Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy" (2006) 
Chi M.
in: Fan Z., Chi M., Kaufman A. and Oliveira M.
"A Sketch-Based Interface for Collaborative Design" (2004) 
CHI
Chi. M.T.
in: Lee T.Y., Yan S.U., Chen Y.N. and Chi. M.T.
"Real-Time 3D Artistic Rendering System" (2005) 
Chiba N.
Chicago
Children
in: Burton E.
"Thoughtful Drawings: A Computational Model of the Cognitive Nature of Children's Drawing" (1995) 
China
Chinese
Chiu H.Y.
in: Way D.L., Hsu C.W., Chiu H.Y. and Shih Z.C.
"Computer-Generated Chinese Painting for Landscapes and Portraits" (2001) 
Cho J.H.
in: Cho J.H., Kim S.S. and Yang T.C.
"Effective Silhouette Edge Rendering Using Parameterized Brush Functions" (2000) 
Cho H.G.
Choe S.K.
in: Kim S.S. and Choe S.K.
"Stylized Silhouette Rendering using Progressive Meshes" (2002) 
Choi J.J.
in: Choi J.J. and Lee H.J.
"Rendering Stylized Highlights Using Projective Textures" (2006) 
Choi S.M.
Christchurch
in: Setlur V., Chen X., Xu Y. and Gooch B.
"Retargeting Vector Animation for Small Displays" (2005) 
Christensen P.
Christoudias C.
in: Christoudias C., Georgescu B. and Meer P.
"Synergism in Low Level Vision" (2002) 
Chrysanthou
in: Nienhaus M. and Döllner J.
"Visualizing Design and Spatial Structure of Ancient Architecture using Blueprint Rendering" (2004) 
Chu N.S.H.
Chu N.
Chu N.S.H.
Chua Y.S.
in: Chua Y.S. and Winton C.
"A User Interface for Simulating Calligraphic Pens and Brushes" (1988) 
Chuang E.
in: Bregler C., Loeb L., Chuang E. and Deshpande H.
"Turning to the Masters: Motion Capturing Cartoons" (2002) 
Chuang Y.Y.
Chui C.
Cignoni P.
Circle-Brush
in: Posch and Fellner
"The Circle-Brush Algorithm" (1989) 
Circuits
in: Inoue K. and Urahama K.
"Anisotropic Shock Filter for Enhancement and Non-Photorealistic Generation of Flow Patterns" (2004) 
Circular
in: Bresenham J.
"A Linear Algorithm for Incremental Digital Display of Circular Arcs" (1977) 
CIT
in: Yin J., Ren X. and Ding H.
"HUA: An Interactive Calligraphy and Ink-Wash Painting System" (2005) 
City
Civil
in: Schumann J., Kernchen E. and Strothotte T.
"Rendering CAAD Models as Preliminary Drafts" (1995) 
Claes J.
Clapworthy G.
Clara
in: Ferwerda J.
"Three Varieties of Realism in Computer Graphics" (2003) 
Clarke L.
in: Clarke L., Chen M., Townsend P. and Mora B.
"Elastic Facial Caricature Warping" (2006) 
Classic
in: McClure T., Roth J., Miller C., Overgard I., Allen J. and Canellos J.
"Turner Classic Movies: ``Hopper''" (1997) 
Clay
in: Goto D. and Hoshino J.
"Computer Generated Clay Animation" (2002) 
Cleveland W.
in: Cleveland W. and McGill R.
"Graphical Perception: Theory, Experimentation, and Application to the Development of Graphical Methods" (1984) 
Cloister
Clouds
in: McGuire M. and Fein A.
"Real-Time Rendering of Cartoon Smoke and Clouds" (2006) 
Clustered-Dot
Coalition
Coarse
in: Geer R.
"Computer-Aided Coarse Grid Layout Technique for Photomasks" (1976) 
Coca-Cola
in: Evelyn G., Gammage C. and Beek (van de) J.
"Coca-Cola Factory" (1998) 
Cockshott T.
Coconu L.
in: Coconu L., Deussen O. and Hege H.C.
"Real-Time Pen-and-Ink Illustration of Landscapes" (2006) 
Code
in: Mononen M.
"MOTE Inside Out" (2000) 
Coelho R.
in: Coelho R.
"The Tapir: Combining Myth and Contemporary Musical Structures to Create a Personal Perspective with 3D Computer Animation" (1997) 
Cognition
in: Eisenberg M., Elumeze N., Buechley L., Blauvelt G., Hendrix S. and Eisenberg A.
"The Homespun Museum: Computers, Fabrication, and the Design of Personalized Exhibits" (2005) 
Cognitive
in: Burton E.
"Thoughtful Drawings: A Computational Model of the Cognitive Nature of Children's Drawing" (1995) 
CoGRAMM;
in: Mat R.C. and Visvalingam M.
"Effectiveness of Silhouette Rendering Algorithms in Terrain Visualisation" (2002) 
Cohen J.
Cohen M.
Cohen E.
Cohen M.
in: Gooch A., Gooch B., Shirley P. and Cohen E.
"A Non-Photorealistic Lighting Model for Automatic Technical Illustration" (1998) 
Cohen E.
in: Hartner A., Hartner M., Cohen E. and Gooch B.
"Object Space Silhouette Algorithms" (2003) 
Cohen M.
in: Hertzmann A.
"Painterly Rendering with Curved Brush Strokes of Multiple Sizes" (1998) 
Cohen E.
Cohen M.
Cohen-Or D.
Coherence
Coherency
in: Haga T., Johan H. and Nishita T.
"Animation Method for Pen-and-Ink Illustrations Using Stroke Coherency" (2001) 
Coherent
Coherente
in: Van Samang K.
"Real-Time Renderen van Coherente Stilistische Silhouetten" (2004) 
Colditz C.
in: Luft T., Colditz C. and Deussen O.
"Image Enhancement by Unsharp Masking the Depth Buffer" (2006) 
Cole F.
in: Cole F., DeCarlo D., Finkelstein A., Kin K., Morley K. and Santella A.
"Directing Gaze in 3D Models with Stylized Focus" (2006) 
Coleman P.
Colima
in: Meruvia Pastor O. and Strothotte T.
"Graph-Based Point Relaxation for 3D Stippling" (2004) 
Collaboration
in: Keefe D., Karelitz D., Vote E. and Laidlaw D.
"Artistic Collaboration in Designing VR Visualizations" (2005) 
Collaborative
in: Fan Z., Chi M., Kaufman A. and Oliveira M.
"A Sketch-Based Interface for Collaborative Design" (2004) 
Collage
in: Ingram S. and Bhat P.
"Automatic Collage Using Texture Synthesis" (2004) 
College
Collomosse J.
Color
Colored
Colored-Paper
in: Sugita J., Takahashi T. and Tanaka A.
"Visionary Mixture Method for Generating Colored-Paper Mosaic Images" (2006) 
Colorization
Colors
Colour
Colour-Vision
in: Olmos A. and Kingdom F.
"Automatic Non-Photorealistic Rendering Through Soft-Shading Removal: A Colour-Vision Approach" (2005) 
Coltelli
in: Coltelli , Faconti G. and Marfori
"On the Application of Quantization and Dithering Techniques to History of Arts" (1993) 
Columbia
Combination
in: Jesse R., Isenberg T., Nettelbeck B. and Strothotte T.
"Dynamics by Hybrid Combination of Photorealistic and Non-Photorealistic Rendering Styles" (2004) 
Comic
Comic-strip
in: Hall P.
"Comic-strip Rendering" (1995) 
Comics
Comics-Like
in: Markovic D. and Gelautz M.
"Comics-Like Motion Depiction from Stereo" (2006) 
Communicate
in: Gooch A. and Gooch B.
"Using Non-Photorealistic Rendering to Communicate Shape" (1999) 
Communication
Communications
Communities
in: Halper N., Mellin M., Herrmann C., Linneweber V. and Strothotte T.
"Towards an Understanding of the Psychology of Non-Photorealistic Rendering" (2003) 
Companion
in: Johnston S.
"Mock Media" (1998) 
Compendium
in: Acevedo D., Laidlaw D. and Drury F.
"Using Visual Design Expertise to Characterize the Effectiveness of 2D Scientific Visualization Methods" (2005) 
Complex
Complexity
Composite
in: Chen H., Liu Z., Rose C., Xu Y., Shum H.Y. and Salesin D.
"Example-Based Composite Sketching of Human Portraits" (2004) 
Composition
Comprehensible
Comprehensive
Computação
in: Rodrigues J. and Buf (du)
"Improved Line/Edge Detection and Visual Reconstruction" (2005) 
Computation
Computational
Computer
Computer-Aided
Computer-Assisted
in: Catmull E.
"The Problems of Computer-Assisted Animation" (1978) 
Computer-assisted
in: Chang C.W. and Lee S.Y.
"Automatic Cel Painting in Computer-assisted Cartoon Production using Similarity Recognition" (1997) 
Computer-Assisted
Computer-Based
in: Cockshott T.
"Wet and Sticky: A Novel Model for Computer-Based Painting." (1991) 
Computer-Generated
Computer-Human
in: Leung and Apperley
"A Review and Taxonomy of Distortion-Oriented Presentation Techniques" (1994) 
Computer-Supported
in: Madeira J., Stork A. and Groß M.
"An Approach to Computer-Supported Cartooning" (1996) 
Computer-Visualistik-Raum
in: Freudenberg B., Masuch M., Röber N. and Strothotte T.
"The Computer-Visualistik-Raum: Veritable and Inexpensive Presentation of a Virtual Reconstruction" (2001) 
Computergenerierten
in: Preim B.
"Kommunikative Ziele in computergenerierten Skizzen" (1994) 
Computergraphik
Computers
Computerspiele
in: Diepstraten J. and Ertl T.
"Interactive Rendering of Reflective and Transmissive Surfaces in 3D Toon Shading" (2004) 
Comuter
in: Hamel J.
"A New Lighting Model for Comuter Generated Line Drawings" (2000) 
Concept
Concepts
Conference
Conferences
Connections
Consiglio
in: Cignoni P., Scopigno R. and Tarini M.
"A Simple Normal Enhancement Technique for Interactive Non-photorealistic Renderings" (2003) 
Consistent
in: Masuch M., Schumann L. and Schlechtweg S.
"Animating Frame-to-Frame Consistent Line Drawings for Illustrative Purposes" (1998) 
Construction
Constructive
in: Ricci
"A Constructive Geometry for Computer Graphics" (1973) 
Consumer
in: Hadwiger M.
"High-Quality Visualization and Filtering of Textures and Segmented Volume Data on Consumer Graphics Hardware" (2004) 
Contact
in: Kaplan C.
"Islamic Star Patterns from Polygons in Contact" (2005) 
Contemporary
in: Coelho R.
"The Tapir: Combining Myth and Contemporary Musical Structures to Create a Personal Perspective with 3D Computer Animation" (1997) 
Content
in: Knill D.
"Contour into Texture: Information Content of Surface Contours and Texture Flow" (2001) 
Content-Based
in: Ji X., Kato Z. and Huang Z.
"Non-Photorealistic Rendering and Content-Based Image Retrieval" (2003) 
Context
Continouous
in: Markosian L., Meier B., Kowalski M., Holden L., Northrup and Hughes J.
"Art-based Rendering with Continouous Levels of Detail" (2000) 
Continuous
in: Agar P. and Novins K.
"Polygon Recognition in Sketch-Based Interfaces with Immediate and Continuous Feedback" (2003) 
Continuum
in: Haller M.
"Photorealism or/and Non-Photorealism in Augmented Reality" (2004) 
Contour
Contours
Contrast
in: Majumder A. and Gopi M.
"Real-Time Charcoal Rendering Using Contrast Enhancement Operators" (2001) 
Control
Controlable
in: Vanderhaeghe D., Barla P., Thollot J. and Sillion F.
"Rendu Peinture, Interactif et Controlable, de Scènes 3D" (2007) 
Controllable
in: McGuire M.
"A Real-Time, Controllable Simulator for Plausible Smoke" (2006) 
Controlled
in: Kovács L. and Szirányi T.
"Painterly Rendering Controlled by Multiscale Image Features" (2004) 
Conventional
in: Stern G.
"SoftCel -- An Application of Raster Scan Graphics to Conventional Cel Animation" (1979) 
COnversion
in: Lecot G. and Levy B.
"Ardeco: Automatic Region DEtection and COnversion" (2006) 
Convolution
Cook R.
CoolPaint
Coombe G.
in: Gooch B., Coombe G. and Shirley P.
"Artistic Vision: Painterly Rendering Using Computer Vision Techniques" (2002) 
Cooper D.
in: Cooper D.
"Personal Thoughts on Non-Photorealistic Rendering" (1999) 
Cooperative
in: Gu Y., Xu S., Tang M. and Dong J.
"AI Supported Computer-Generated Pen-and-Ink Illustration" (2001) 
Copper
in: Leister W.
"Computer Generated Copper Plates" (1994) 
Cord
in: Laidlaw D., Ahrens E., Kremers D., Avalos M., Jacobs R. and Readhead C.
"Visualizing Diffusion Tensor Images of the Mouse Spinal Cord" (1998) 
Cornell
Cornish D.
in: Cornish D., Rowan A. and Luebke D.
"View-Dependent Particles for Interactive Non-Photorealistic Rendering" (2001) 
Corporation
Corrêa W.
Correction
in: Foster K., Sousa M.C., Samavati F. and Wyvill B.
"Reverse Subdivision Multiresolution for Polygonal Silhouette Error Correction" (2004) 
Corsini
in: Cappellini V., Barni M., Corsini , Rosa A.D. and Piva A.
"ArtShop: An Art-Oriented Image-Processing Tool for Cultural Heritage Applications" (2003) 
Cortex
Coruña
in: Döllner J. and Buchholz H.
"Expressive Virtual 3D City Models" (2005) 
Cosgrove D.
in: Igarashi T. and Cosgrove D.
"Adaptive Unwrapping for Interactive Texture Painting" (2001) 
Costa Sousa M.
Courant
in: Mebarki A.
"Placement de Lignes de Courant" (2004) 
Cournarie É.
in: Fekete J.D., Bizouarn É., Cournarie É., Galas T. and Taillefer F.
"TicTacToon: A Paperless System for Professional 2-D Animation" (1995) 
Course
Coutts R.
in: Coutts R. and Greenberg D.
"Rendering with Streamlines" (1997) 
Cover
Coverage
in: Elber G.
"Line Art Rendering via a Coverage of Isoparametric Curves" (1995) 
Cowan
in: Tanner , Cowan and Wein
"Colour Selection, Swatch Brushes and Memory Architectures for Paint Systems" (1983) 
Cowperthwaite D.
in: Carpendale , Cowperthwaite D. and Fracchia
"Making Distortions Comprehensible" (1997) 
Coyote
in: Guerrieri I. and Acar I.
"Pontiac Coyote" (1998) 
Cracks
in: Wyvill B., Overveld (van) K. and Carpendale S.
"Rendering Cracks in Batik" (2004) 
Crayon
in: Sehgal P. and Grover P.S.
"A Novel Approach to Cartoon Style Rendering of an Image with an Approximated Crayon Texture" (2004) 
Crayons
Create
in: Coelho R.
"The Tapir: Combining Myth and Contemporary Musical Structures to Create a Personal Perspective with 3D Computer Animation" (1997) 
Creation
Creativity
in: Eisenberg M., Elumeze N., Buechley L., Blauvelt G., Hendrix S. and Eisenberg A.
"The Homespun Museum: Computers, Fabrication, and the Design of Personalized Exhibits" (2005) 
Creator
Critical
in: Schofield S.
"Non-photorealistic Rendering: A Critical Examination and Proposed System" (1994) 
Cromartie R.
in: Pizer S., Amburn , Austin J., Cromartie R., Geselowitz A., Greer T., Haar Romeny (ter) B., Zimmerman J. and Zuiderveld K.
"Adaptive Histogram Equalization and its Variations" (1987) 
Cross
in: Hall P.
"Cross Hatch Shading for Visualisation" (1993) 
Cruz
in: Pang A., Wittenbrink C. and Lodha S.
"Approaches to Uncertainty Visualization" (1996) 
Csébfalvi B.
in: Csébfalvi B., Mroz L., Hauser H., König A. and Gröller E.
"Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering" (2001) 
CSG
Cubes
Cubism
in: Glassner A.
"Digital Cubism" (2004) 
Cubist
Cues
Cultural
Cunzi M.
in: Cunzi M., Thollot J., Paris S., Debunne G., Gascuel J.D. and Durand F.
"Dynamic Canvas for Non-Photorealistic Walkthroughs" (2003) 
Curles B.
in: Hertzmann A., Oliver N., Curles B. and Seitz S.
"Curve Analogies" (2002) 
Curless B.
Curly
in: Kasao A. and Miyata K.
"Enhanced Synergistic Image Creator: An NPR Method with Natural Curly Brushstrokes" (2004) 
Curtis C.
Curvature
in: Rössl C., Kobbelt L. and Seidel H.P.
"Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvature" (2000) 
Curvature-Directed
in: Interrante V., Fuchs H. and Pizer S.
"Illustrating Transparent Surfaces with Curvature-Directed Strokes" (1996) 
Curvatures
Curve
Curved
Curves
Custom
in: Yamamoto S., Mao X. and Imamiya A.
"Colored Pencil Filter with Custom Colors" (2004) 
Cutaway
in: Diepstraten J., Weiskopf D. and Ertl T.
"Interactive Cutaway Illustrations" (2003) 
Cutrell E.
in: Rademacher P., Lengyel J., Cutrell E. and Whitted T.
"Measuring the Perception of Visual Realism in Images" (2001) 
CVPR
in: Drori I., Cohen-Or D. and Yeshurun H.
"Example-Based Style Synthesis" (2003) 
CW
in: Kawata H., Gouaillard A. and Kanai T.
"Interactive Point-Based Painterly Rendering" (2004) 
CWI
in: Herman I. and Duke D.
"Minimal Graphics" (1999) 
Cyberworlds
in: Kawata H., Gouaillard A. and Kanai T.
"Interactive Point-Based Painterly Rendering" (2004) 
Cyprus
Czech

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