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C
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- Côté M.
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"Designing Effective Step-By-Step Assembly Instructions" (2003)
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"Rendering Effective Route Maps: Improving Usability Through Generalization" (2001)
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"A Design and Implementation for Effective Computer-Generated Route Maps" (2000)
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"Action Synopsis: Pose Selection and Illustration" (2005)
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"Combining Edges and Points for Interactive High-Quality Rendering" (2003)
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"DAB: Interactive Haptic Painting with 3D Virtual Brushes" (2001)
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- CAD
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- Cain
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"Visualizing Design and Spatial Structure of Ancient Architecture using Blueprint Rendering" (2004)
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"Curve Synthesis by Example" (2006)
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"Precise Ink Illustrations of Polygonal Models" (2005)
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"G-Strokes: A Concept for Simplifying Line Stylization" (2005)
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"Non-Photorealistic Rendering in Context: An Observational Study" (2005)
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"A Framework for Element-Based Computer Graphics" (2006)
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"Eastern Perspectives and the Question of Personal Expression" (2001)
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"Expanding the Expressive Palette" (2001)
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"Expressive Distortion of Strokes and 3D Meshes" (2005)
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"Taxonomy for Discrete Lenses" (2003)
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"The Simulation of Paint Cracking and Peeling" (2002)
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"A Fresh Perspective" (2002)
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"Visualizing Batik" (2003)
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"Illustrative Visualization of 3D City Models" (2005)
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"Three Varieties of Realism in Computer Graphics" (2003)
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"Stereoscopic Painting with Varying Levels of Detail" (2005)
- Callet P.
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"Calligraphic Character Synthesis using a Brush Model" (1997)
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"Computer-Generated Calligraphy: A Precise Calligraphic Learning System" (2001)
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"Virtual Brush: A Model-based Synthesis of Chinese Calligraphy" (2000)
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"Automatic Generation of Artistic Chinese Calligraphy" (2005)
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"Realistic Synthesis of Cao Shu of Chinese Calligraphy" (2005)
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"A New Framework For Non-Photorealistic Rendering" (2001)
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"Structure and Motion from Silhouettes" (2001)
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"Creating Abstract Digital Paintings with Painting Camera Technique" (2000)
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"Can Machines Interpret Line Drawings?" (2004)
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"Pen-and-Ink Textures for Real-Time Rendering" (2003)
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"Computer-Generated Pencil Drawing" (1999)
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"Observational Model of Blenders and Erasers in Computer-Generated Pencil Rendering" (1999)
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"Half-toning and 3D Hatching" (1997)
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"Non-photorealistic Rendering Using an Adaptive Halftoning Technique" (1999)
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"The Batik Trick" (2003)
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"Illustration Watermarks for Vector Graphics" (2003)
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"Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture" (1999)
- Canny
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"Deep Canvas in Disney's Tarzan" (1999)
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"Deep Canvas: Integrating 3D Painting and Painterly Rendering" (2003)
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"Realistic Synthesis of Cao Shu of Chinese Calligraphy" (2005)
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"The Use of Optic Flow in the Painterly Rendering of Animated Models" (2003)
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"Making Caricatures With Morphing" (1997)
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"3-D Silhouette-Finding in OpenGL" (2001)
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"Physically-Based Modeling Techniques for Interactive Digital Painting" (2004)
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"Nonphotorealistic Visualization" (2002)
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"Making Distortions Comprehensible" (1997)
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"Aesthetics of Hand-Drawn and Computer-Generated Illustrations" (2006)
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"Non-Photorealistic Rendering in Context: An Observational Study" (2006)
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"Beyond Pixels: Illustration with Vector Graphics" (2005)
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"Breaking the Pixel Barrier" (2005)
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"Non-Photorealistic Rendering in Context: An Observational Study" (2005)
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"Negotiating Gestalt: Artistic Expression by Coalition Formation between Agents" (2005)
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"Negotiating Gestalt: Artistic Expression and Coalition Formation in Multiagent Systems" (2004)
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"Projections in Context" (2003)
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"Artist-Driven Expressive Graphics" (2001)
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"Eastern Perspectives and the Question of Personal Expression" (2001)
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"Expanding the Expressive Palette" (2001)
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"Expanding the Expressive Palette" (2001)
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"NPR Lenses: Local Effect Control for Non-Photorealistic Line Drawings" (2006)
- Carpendale
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"Expressive Distortion of Strokes and 3D Meshes" (2005)
- Carpendale S.
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"Taxonomy for Discrete Lenses" (2003)
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"Rendering Cracks in Batik" (2004)
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"The Batik Trick" (2003)
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"Visualizing Batik" (2003)
- Cartographic
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"Expressive Virtual 3D City Models" (2005)
- Cartography
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"Illustrating Terrains using Direction of Slope and Lighting" (2004)
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"Non-Photorealistic 3D Geovisualization" (2007)
- Cartoon
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"Example-Based Style Synthesis" (2003)
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"Interactive Point-Based Painterly Rendering" (2004)
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"Minimal Graphics" (1999)
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"Interactive Point-Based Painterly Rendering" (2004)
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"Ardeco: Automatic Region DEtection and COnversion" (2006)
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"Painting With Texture" (2006)
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"Silhouette Texture" (2006)
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"A Novel Technique for Opus Vermiculatum Mosaic Rendering" (2006)
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"Human Perception and Computer Graphics" (2004)
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"2D Multilayer Painterly Rendering with Automatic Focus Extraction" (2006)
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"Looking Through the Eye of the Painter from the Visual Cortex and Brightness Perception to Non-Photorealistic Rendering" (2006)
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"Comics-Like Motion Depiction from Stereo" (2006)
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"Inking Old Black-and-White Cartoons" (2003)
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