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V
- V
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"Algoritmy pro nefotorealistické zobrazování [Algorithms for Non-Photorealistic Rendering]" (2001)
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"Artistic Halftoning: Between Technology and Art" (1999)
- in: Ulichney R.
"Review of Halftoning Techniques" (1999)
- Vall
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"Illustrating Terrains using Direction of Slope and Lighting" (2004)
- Van
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"The Guild Handbook of Scientific Illustration" (1989)
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"Real-Time Renderen van Coherente Stilistische Silhouetten" (2004)
- Van Haevre W.
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"Uniting Cartoon Textures with Computer Assisted Animation" (2005)
- Van Laerhoven T.
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"A Paper Model for Real-Time Watercolor Simulation" (2004)
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"Real-Time Watercolor Painting on a Distributed Paper Model" (2004)
- Van Reeth F.
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"Rendering Pen-drawings of 3D Scenes on Network Processors" (1997)
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"Multi-Level Performance-Driven Stylised Facial Animation" (2005)
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"A Paper Model for Real-Time Watercolor Simulation" (2004)
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"Real-Time Watercolor Painting on a Distributed Paper Model" (2004)
- Van Samang K.
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"Real-Time Renderen van Coherente Stilistische Silhouetten" (2004)
- Van Wyk C.
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"An Automatic Beautifier for Drawings and Illustrations" (1985)
- Vancouver
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"Edge Enhancement Issues in Half-Toning" (1998)
- in: Emhardt J. and Strothotte T.
"Hyper-Rendering" (1992)
- in: Higgins T. and Booth K.
"A Cel-Based Model for Paint Systems" (1986)
- in: Schumann J., Strothotte T., Raab A. and Laser S.
"Assessing the Effect of Non-Photorealistic Rendered Images in CAD" (1996)
- in: Solachidis V., Nikolaidis N. and Pitas I.
"Fourier Descriptors Watermarking of Vector Graphics Images" (2000)
- Vanderhaeghe D.
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"Rendu Peinture, Interactif et Controlable, de Scènes 3D" (2007)
- in: Vanderhaeghe D., Barla P., Thollot J. and Sillion F.
"A Dynamic Drawing Algorithm for Interactive Painterly Rendering" (2006)
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"Dynamic Painting of Animated 3D Scenes" (2006)
- Vansichem G.
- in: Claes J., Fiore F.D., Vansichem G. and Reeth F.V.
"Fast 3D Cartoon Rendering with Improved Quality by Exploiting Graphics Hardware" (2001)
- Variable-Detail
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"Volume Visualisation Via Variable-Detail Non-Photorealistic Illustration" (2002)
- Variational
- in: Karpenko O., Hughes J. and Raskar R.
"Free-Form Sketching with Variational Implicit Surfaces" (2002)
- Variations
- in: Pizer S., Amburn , Austin J., Cromartie R., Geselowitz A., Greer T., Haar Romeny (ter) B., Zimmerman J. and Zuiderveld K.
"Adaptive Histogram Equalization and its Variations" (1987)
- Varieties
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"Three Varieties of Realism in Computer Graphics" (2003)
- in: Smith A.R.
"Varieties of Digital Painting" (1995)
- Various
- in: Hashimoto R., Johan H. and Nishita. T.
"Creating Various Styles of Animations Using Example-Based Filtering" (2003)
- in: Kasao A. and Miyata K.
"Algorithmic Painter: A NPR Method to Generate Various Styles of Painting" (2006)
- Varley P.
- in: Varley P., Suzuki H. and Martin R.
"Can Machines Interpret Line Drawings?" (2004)
- Varshney
- in: Ebert D. and Rheingans P.
"Volume Illustration: Non-Photorealistic Rendering of Volume Models" (2000)
- in: Treavett S. and Chen M.
"Pen-and-Ink Rendering in Volume Visualisation" (2000)
- Vascular
- in: Ritter F., Hansen C., Dicken V., Konrad O., Preim B. and Peitgen H.O.
"Real-Time Illustration of Vascular Structures" (2006)
- VAST
- in: Nienhaus M. and Döllner J.
"Visualizing Design and Spatial Structure of Ancient Architecture using Blueprint Rendering" (2004)
- Vector
- in: Brassel K. and Fegeas R.
"An Algorithm for Shading of Regions on Vector Display Devices" (1979)
- in: Cabral B. and Leedom L.C.
"Imaging Vector Fields Using Line Integral Convolution" (1993)
- in: Isenberg T., Brennecke A., Sousa M.C. and Carpendale S.
"Beyond Pixels: Illustration with Vector Graphics" (2005)
- in: Lee
"Shading of Regions on Vector Display Devises" (1981)
- in: Olsen S., Maxwell B. and Gooch B.
"Interactive Vector Fields for Painterly Rendering" (2005)
- in: Quint A.
"Scalable Vector Graphics" (2003)
- in: Setlur V., Chen X., Xu Y. and Gooch B.
"Retargeting Vector Animation for Small Displays" (2005)
- in: Solachidis V., Nikolaidis N. and Pitas I.
"Fourier Descriptors Watermarking of Vector Graphics Images" (2000)
- in: Sonnet H., Isenberg T., Dittmann J. and Strothotte T.
"Illustration Watermarks for Vector Graphics" (2003)
- in: Zhang E., Mischaikow K. and Turk G.
"Vector Field Design on Surfaces" (2004)
- Vectorization
- in: Zou J.J. and Yan H.
"Cartoon Image Vectorization based on Shape Subdivision" (2001)
- Vectors
- in: Parker J.
"Extracting Vectors From Raster Images" (1988)
- Veeder J.
- in: Giloth C. and Veeder J.
"The Paint Problem" (1985)
- Veenstra J.
- in: Veenstra J. and Ahuja N.
"Line Drawings of Octree-Represented Objects" (1988)
- Vegas
- in: Litwinowicz P.
"Inkwell: A 2-D Animation System" (1991)
- in: Seligmann D. and Feiner S.
"Automated Generation of Intent-Based 3D-Illustrations" (1991)
- in: Velho L. and Miranda Gomes (de) J.
"Digital Halftoning with Space Filling Curves" (1991)
- Vegter G.
- in: Plantinga S. and Vegter G.
"Computing Contour Generators of Evolving Implicit Surfaces" (2006)
- in: Plantinga S. and Vegter G.
"Computing Contour Generators of Evolving Implicit Surfaces" (2003)
- in: Plantinga S. and Vegter G.
"Contour Generators of Evolving Implicit Surfaces" (2003)
- Vehmeier B.
- in: Vehmeier B.
"Qualität in Liniendarstellungen durch lokale Informationen" (2002)
- Velasco F.
- in: Arroyo G., Velasco F. and Martín D.
"Silhouette Detection in Volumetric Models Based on a Non-Photorealistic Illumination System" (2005)
- Velho L.
- in: Gomes J. and Velho L.
"Abstraction Paradigms for Computer Graphics" (1995)
- in: Nehab D. and Velho L.
"Multiscale Moment-Based Painterly Rendering" (2002)
- in: Nehab D. and Velho L.
"A Lua Implementation of Image Moment-Based Painterly" (2001)
- in: Perlin K. and Velho L.
"Live Paint: Painting With Procedural Multiscale Textures" (1995)
- in: Velho L. and Gomes J.
"Stochastic Screening Dithering With Adaptive Clustering" (1995)
- in: Velho L. and Miranda Gomes (de) J.
"Digital Halftoning with Space Filling Curves" (1991)
- Verbesserung
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"G-Strokes zur Verbesserung von Liniengrafik-Rendering" (2004)
- Veritable
- in: Freudenberg B., Masuch M., Röber N. and Strothotte T.
"The Computer-Visualistik-Raum: Veritable and Inexpensive Presentation of a Virtual Reconstruction" (2001)
- Verlag
- in: Bakergem (van) and Obata G.
"Free Hand Plotting. Is It Live or Is It Digital?" (1991)
- in: Deussen O.
"Pixel-Oriented Rendering of Line Drawings" (1998)
- in: Godenschweger F. and Wagener H.
"Rendering Line Drawings of Curved Surfaces" (1998)
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"Psychology and Non-Photorealistic Rendering: The Beginning of a Beautiful Relationship" (2003)
- in: Preim B. and Hoppe A.
"Enrichment and Reuse of Geometric Models" (1998)
- in: Schlechtweg S. and Raab A.
"Rendering Line Drawings for Illustrative Purposes" (1998)
- in: Strothotte T. et al.
"Computational Visualization: Graphics, Abstraction, and Interactivity" (1998)
- in: Strothotte C. and Strothotte T.
"Seeing Between the Pixels. Pictures in Interactive Computer Systems" (1997)
- Verlagsgesellschaft
- in: Lu A., Taylor J., Hartner M., Ebert D. and Hansen C.
"Hardware-Accelerated Interactive Illustrative Stipple Drawing of Polygonal Objects" (2002)
- in: Nagy Z., Schneider J. and Westermann R.
"Interactive Volume Illustration" (2002)
- Vermeulen A.
- in: Vermeulen A. and Tanner P.
"PencilSketch---A Pencil-Based Paint System" (1989)
- Vermiculatum
- in: Battiato S., Blasi G.D., Farinella G.M. and Gallo G.
"A Novel Technique for Opus Vermiculatum Mosaic Rendering" (2006)
- Versatile
- in: Baxter W. and Lin M.
"A Versatile Interactive 3D Brush Model" (2004)
- in: Greene R.
"The Drawing Prism: A Versatile Graphic Input Device" (1985)
- Vertex
- in: Card D. and Mitchell J.
"Non-Photorealistic Rendering with Pixel and Vertex Shaders" (2002)
- in: Card D. and Mitchell J.
"Non-Photorealistic Rendering with Pixel and Vertex Shaders" (2002)
- Veryovka O.
- in: Buchanan J., Streit L. and Veryovka O.
"Edge Enhancement Issues in Half-Toning" (1998)
- in: Fung J. and Veryovka O.
"Pen-and-Ink Textures for Real-Time Rendering" (2003)
- in: Streit L., Veryovka O. and Buchanan J.
"Non-photorealistic Rendering Using an Adaptive Halftoning Technique" (1999)
- in: Veryovka O. and Buchanan J.
"Texture-based Dither Matrices" (2000)
- in: Veryovka O. and Buchanan J.
"Comprehensive Halftoning of 3D Scenes" (1999)
- in: Veryovka O. and Buchanan J.
"Halftoning With Image-Based Dither Screens" (1999)
- in: Veryovka O.
"Texture Control in Digital Halftoning" (1999)
- VGTC
- in: Saunders P.C., Interrante V. and Garrick S.
"Pointillist and Glyph-Based Visualization of Nanoparticles in Formation" (2005)
- in: Tietjen C., Meyer B., Schlechtweg S., Preim B., Hertel I. and Strauß G.
"Enhancing Slice-based Visualizations of Medical Volume Data" (2006)
- in: Tietjen C., Isenberg T. and Preim B.
"Combining Silhouettes, Shading, and Volume Rendering for Surgery Education and Planning" (2005)
- VI
- in: Interrante V. and Kim S.
"Investigating the Effect of Texture Orientation on the Perception of 3D Shape" (2001)
- in: Ostromoukhov V.
"Optimal Halftoning for Network-Based Imaging" (2000)
- Via
- in: Elber G.
"Line Art Rendering via a Coverage of Isoparametric Curves" (1995)
- in: Gooch A. and Gooch B.
"Enhancing Perceived Depth in Images via Artistic Matting" (2004)
- in: Interrante V., Fuchs H. and Pizer S.
"Conveying the 3D Shape of Smoothly Curving Transparent Surfaces via Texture" (1997)
- in: Interrante V.
"Illustrating Surface Shape in Volume Data Via Principal Direction-Driven 3D Line Integral Convolution" (1997)
- in: Interrante V.
"Illustrating Transparency: Communicating the 3D Shape of Layered Transparent Surfaces via Texture" (1996)
- in: McKinley J.
"Volume Visualisation Via Variable-Detail Non-Photorealistic Illustration" (2002)
- Victoria
- in: Hall P.
"Comic-strip Rendering" (1995)
- in: Kaplan C.
"Islamic Star Patterns from Polygons in Contact" (2005)
- in: Luong T.Q., Seth A., Klein A. and Lawrence J.
"Isoluminant Color Picking for Non-Photorealistic Rendering" (2005)
- in: Mould D.
"Image-Guided Fracture" (2005)
- in: Olsen S., Maxwell B. and Gooch B.
"Interactive Vector Fields for Painterly Rendering" (2005)
- Video
- in: Barequet G., Duncan C., Goodrich M., Kumar and Pop M.
"Efficient Perspective-Accurate Silhouette Computation" (1999)
- in: Chang Y., Saito S. and Nakajima M.
"Example-Based Color Transformation for Image and Video" (2005)
- in: Collomosse J. and Hall P.
"Motion Analysis in Video: Dolls, Dynamic Cues and Modern Art" (2005)
- in: Collomosse J. and Hall P.
"Motion Analysis in Video: Dolls, Dynamic Cues and Modern Art" (2005)
- in: Collomosse J., Rowntree D. and Hall P.
"Rendering Cartoon-Style Motion Cues in Post-Production Video" (2005)
- in: Collomosse J., Rowntree D. and Hall P.
"Stroke Surfaces: Temporally Coherent Non-photorealistic Animations from Video" (2005)
- in: Collomosse J. and Hall P.
"Video Paintbox: The Fine Art of Video Painting" (2005)
- in: Collomosse J. and Hall P.
"Video Paintbox: The Fine Art of Video Painting" (2005)
- in: Collomosse J. and Hall P.
"A Mid-Level Description of Video, with Application to Non-photorealistic Animation" (2004)
- in: Collomosse J.
"Higher Level Techniques for the Artistic Rendering of Images and Video" (2004)
- in: Collomosse J., Rowntree D. and Hall P.
"Cartoon-Style Rendering of Motion from Video" (2003)
- in: Collomosse J., Rowntree D. and Hall P.
"Cartoon-Style Rendering of Motion from Video" (2003)
- in: Collomosse J., Rowntree D. and Hall P.
"Video Analysis for Cartoon-like Special Effects" (2003)
- in: Finkelstein A.
"Multiresolution Applications in Computer Graphics: Curves, Images, and Video" (1996)
- in: Fischer J. and Bartz D.
"Real-Time Cartoon-Like Stylization of AR Video Streams on the GPU" (2005)
- in: Fischer J., Bartz D. and Straßer W.
"Reality Tooning: Fast Non-Photorealism for Augmented Video Streams" (2005)
- in: Hays J. and Essa I.
"Image and Video Based Painterly Animation" (2004)
- in: Hertzmann A. and Perlin K.
"Painterly Rendering for Video and Interaction" (2000)
- in: Klein A., Sloan P.P., Finkelstein A. and Cohen M.
"Stylized Video Cubes" (2002)
- in: Klein A., Grant T., Finkelstein A. and Cohen M.
"Video Mosaics" (2002)
- in: Litwinowicz P.
"Processing Images and Video for an Impressionist Effect" (1997)
- in: Markovic D., Stavrakis E. and Gelautz M.
"Parameterized Sketches from Stereo Images" (2005)
- in: Olmos A. and Kingdom F.
"Automatic Non-Photorealistic Rendering Through Soft-Shading Removal: A Colour-Vision Approach" (2005)
- in: Raskar R., Ilie A. and Yu J.
"Image Fusion for Context Enhancement and Video Surrealism" (2004)
- in: Snavely N., Zitnick , Kang S.B. and Cohen M.
"Stylizing 2.5-D Video" (2006)
- in: Snavely N., Zitnick L., Kang S.B. and Cohen M.
"Stylizing 2.5D Video" (2005)
- in: Wang J., Xu Y., Shum H.Y. and Cohen M.
"Video Tooning" (2004)
- in: Winnemöller H., Olsen S. and Gooch B.
"Real-Time Video Abstraction" (2006)
- Video-based
- in: Kim B. and Essa I.
"Video-based Nonphotorealistic and Expressive Illustration of Motion" (2005)
- Videos
- in: Agarwala A.
"SnakeToonz: A Semi-Automatic Approach to Creating 2D Cartoons from Videos and Images" (2002)
- Vienna
- in: Barla P., Breslav S., Thollot J., Sillion F. and Markosian L.
"Stroke Pattern Analysis and Synthesis" (2006)
- in: Baxter W. and Anjyo K.I.
"Latent Doodle Space" (2006)
- in: Fischer J., Bartz D. and Straßer W.
"Reality Tooning: Fast Non-Photorealism for Augmented Video Streams" (2005)
- in: Hadwiger M.
"High-Quality Visualization and Filtering of Textures and Segmented Volume Data on Consumer Graphics Hardware" (2004)
- in: Haller M. and Landerl F.
"A Mediated Reality Environment using a Loose and Sketchy Rendering Technique" (2005)
- in: Olson M. and Zhang H.
"Silhouette Extraction in Hough Space" (2006)
- View
- in: Li W., Agrawala M. and Salesin D.
"Interactive Image-Based Exploded View Diagrams" (2004)
- in: Sweet G. and Ware C.
"View Direction, Surface Orientation and Texture Orientation for Perception of Surface Shape" (2004)
- View-Dependent
- in: Chaudhuri P., Kalra P. and Banerjee S.
"A System for View-Dependent Animation" (2004)
- in: Cornish D., Rowan A. and Luebke D.
"View-Dependent Particles for Interactive Non-Photorealistic Rendering" (2001)
- in: Luebke D.
"View-Dependent Simplification of Arbitrary Polygonal Environments" (1998)
- in: Rademacher P.
"View-Dependent Geometry" (1999)
- Vieweg
- in: Bakergem (van) and Obata G.
"Free Hand Plotting. Is It Live or Is It Digital?" (1991)
- Viewpoint
- in: Kim K.J. and Baek N.
"Fast Extraction of Polyhedral Model Silhouettes from Moving Viewpoint on Curved Trajectory" (2005)
- Views
- in: Furnas G.
"Generalized Fisheye Views" (1986)
- in: Sarkar M. and Brown M.
"Graphical Fisheye Views of Graphs" (1992)
- in: Wu E. and Zheng X.
"Composition of Novel Views Through an Efficient Image Warping" (2003)
- VII
- in: Interrante V., Kim S. and Hagh-Shenas H.
"Conveying 3D Shape with Texture: Recent Advances and Experimental Findings" (2002)
- in: Jodoin P.M. and Ostromoukhov V.
"Error Diffusion With Blue-Noise Properties for Midtones" (2001)
- VIII
- in: Ferwerda J.
"Three Varieties of Realism in Computer Graphics" (2003)
- in: Jodoin P.M. and Ostromoukhov V.
"Halftoning Over a Hexagonal Grid" (2003)
- in: Kim S., Hagh-Shenas H. and Interrante V.
"Showing Shape with Texture: Two Directions Seem Better than One" (2003)
- Vila
- in: Rodrigues J. and Buf (du)
"Improved Line/Edge Detection and Visual Reconstruction" (2005)
- Vila-Nova-Cerveira
- in: Lam R., Rodrigues J. and Buf (du)
"Artistic Rendering of the Visual Cortex" (2005)
- Viola I.
- in: Viola I., Gröller M.E., Hadwiger M., Bühler K., Preim B., Sousa M.C., Ebert D. and Stredney D.
"Illustrative Visualization" (2005)
- in: Viola I., Gröller M.E., Hadwiger M., Bühler K., Preim B. and Ebert D.
"Illustrative Visualization" (2005)
- in: Viola I.
"Importance-Driven Expressive Visualization" (2005)
- Virtual
- in: Baxter W., Liu Y. and Lin M.
"A Viscous Paint Model for Interactive Applications" (2004)
- in: Baxter B., Scheib V., Lin M. and Manocha D.
"DAB: Interactive Haptic Painting with 3D Virtual Brushes" (2001)
- in: Chen Y.H.
"Virtual Scenery Navigation with Water-Ink Painting Style" (2006)
- in: Chu N. and Tai C.L.
"Real-Time Painting with an Expressive Virtual Chinese Brush" (2004)
- in: Döllner J. and Buchholz H.
"Expressive Virtual 3D City Models" (2005)
- in: Fischer J., Bartz D. and Straßer W.
"Artistic Reality: Fast Brush Stroke Stylization for Augmented Reality" (2005)
- in: Fischer J., Bartz D. and Straßer W.
"Stylized Augmented Reality for Improved Immersion" (2005)
- in: Freudenberg B., Masuch M., Röber N. and Strothotte T.
"The Computer-Visualistik-Raum: Veritable and Inexpensive Presentation of a Virtual Reconstruction" (2001)
- in: Freudenberg B., Masuch M., Röber N. and Strothotte T.
"The Computer-Visualistik-Raum: Veritable and Inexpensive Presentation of a Virtual Reconstruction" (2001)
- in: Haller M.
"Photorealism or/and Non-Photorealism in Augmented Reality" (2004)
- in: Halper N., Mellin M., Herrmann C., Linneweber V. and Strothotte T.
"Towards an Understanding of the Psychology of Non-Photorealistic Rendering" (2003)
- in: Klein A., Li W., Kazhdan M., Corrêa W., Finkelstein A. and Funkhouser T.
"Non-Photorealistic Virtual Environments" (2000)
- in: Lei S.I.E. and Chang C.F.
"Real-Time Rendering of Watercolor Effects for Virtual Environments" (2004)
- in: Lin M., Baxter W., Scheib V. and Wendt J.
"Physically Based Virtual Painting" (2004)
- in: Longhurst P., Ledda P. and Chalmers A.
"Psychophysically Based Artistic Techniques for Increased Perceived Realism of Virtual Environments" (2003)
- in: Longhurst P., Ledda P. and Chalmers A.
"Psychophysically Based Artistic Techniques for Increased Perceived Realism of Virtual Environments" (2003)
- in: Martín D. and Torres J.C.
"Rendering Silhouettes with Virtual Lights" (2001)
- in: Martín D. and Torres J.C.
"Virtual Lights: A Method for Expressive Visualization" (1999)
- in: Masuch M., Freudenberg B., Ludowici B., Kreiker S. and Strothotte T.
"Virtual Reconstruction of Medieval Architecture" (1999)
- in: Mizuno S., Okada M. and Toriwaki J.i.
"Virtual Sculpting and Virtual Woodcut Printing" (1998)
- in: Mizuno S., Okada M. and Toriwaki J.i.
"Virtual Sculpting and Virtual Woodcut Printing" (1998)
- in: Nienhaus M., Kirsch F. and Döllner J.
"Illustrating Design and Spatial Assembly of Interactive CSG" (2006)
- in: Nienhaus M. and Döllner J.
"Sketchy Drawings" (2004)
- in: Nienhaus M. and Döllner J.
"Visualizing Design and Spatial Structure of Ancient Architecture using Blueprint Rendering" (2004)
- in: Nishita T., Takita S. and Nakamae E.
"A Display Algorithm of Brush Strokes Using Bézier Functions" (1993)
- in: Nunez D.
"How is Presence in Non-Immersive, Non-Realistic Virtual Environments Possible?" (2004)
- in: Nunez D.
"How is Presence in Non-Immersive, Non-Realistic Virtual Environments Possible?" (2004)
- in: Okada M., Mizuno S. and Toriwaki J.i.
"Virtual Sculpting and Virtual Woodblock Printing by a Model-Driven Scheme" (2003)
- in: Okada M., Mizuno S. and Toriwaki J.i.
"Virtual Sculpting and Virtual Woodblock Printing by a Model-Driven Scheme" (2003)
- in: Sobczyk D., Boyer V. and Bourdin J.J.
"The Virtual Painting Paintbox" (2003)
- in: Sourin A.
"Functionally Based Virtual Computer Art" (2001)
- in: Sourin A.
"Functionally Based Virtual Embossing" (2001)
- in: Stavrakis E. and Gelautz M.
"Stereoscopic Painting with Varying Levels of Detail" (2005)
- in: Strothotte T., Masuch M. and Isenberg T.
"Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture" (1999)
- in: Strothotte T., Puhle M., Masuch M., Freudenberg B., Kreiker S. and Ludowici B.
"Visualizing Uncertainty in Virtual Reconstructions" (1999)
- in: Tasaki D., Katou M., Mizuno S. and Okada M.
"An Improved Physical Model for Virtual Mezzotint" (2006)
- in: Tasaki D., Mizuno S. and Okada M.
"Virtual Drypoint by a Model-driven Strategy" (2004)
- in: Turquin E., Cani M.P. and Hughes J.
"Sketching Garments for Virtual Characters" (2004)
- in: Wang C.M. and Lee J.S.
"Non-Photorealistic Rendering for Aesthetic Virtual Environments" (2004)
- in: Wang H., Zhang J., Li S. and Wang Y.
"Shape and Texture Preserved Non-Photorealistic Rendering" (2004)
- in: Wang S. and Heidrich W.
"Virtual Drypoint by a Model-driven Strategy" (2004)
- in: Wang C.M. and Lee J.S.
"Using ILIC Algorithm for an Impressionist Effect and Stylized Virtual Environments" (2003)
- in: Winnemöller H. and Bangay S.
"Rendering Optimisations for Stylised Sketching" (2003)
- in: Wong H. and Ip H.
"Virtual Brush: A Model-based Synthesis of Chinese Calligraphy" (2000)
- in: Xu S., Tang M., Lau F. and Pana Y.
"Virtual hairy brush for painterly rendering" (2004)
- in: Xu S., Lau F., Tang F. and Pan Y.
"Advanced Design for a Realistic Virtual Brush" (2003)
- in: Xu S., Tang M., Lau F. and Pan Y.
"A Solid Model Based Virtual Hairy Brush" (2002)
- in: Xu S., Tang M., Lau F. and Pan Y.
"A Solid Model Based Virtual Hairy Brush" (2002)
- in: Yafeng Q., Haifei B. and Sun J.
"The Realization of the Half-dry Stroke Effect in Chinese Ink-Wash Drawing" (2002)
- in: Zhu Q.
"Virtual Edges, Viewing Faces, and Boundary Traversal in Line Drawing Representation of Objects with Curved Surfaces" (1991)
- VIS
- in: Bartz D., Hagen H., Interrante V., Ma K.L. and Preim B.
"Illustrative Rendering Techniques for Visualization -- Future of Visualization or Just Another Technique?" (2005)
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"VolumeShop: An Interactive System for Direct Volume Illustration" (2005)
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